so I currently have a pretty good working prototype for my top down space shooter I am creating. Im running into a little bit of a visual hurdle, im not too sure how im going to make my visuals better I want to have the ship which is currently based of the character class flying through space with stars, fog and nebulas. As of currently I am using a Box flattened with a skybox texture applied to it. How should I go about creating a realistic atmosphere that my ship can fly around? Here’s my current progress as of now
Thanks everyone for the help!