Hey guys, this could be a silly question but I have no clue how to achieve this. I have two points that i can set into the landscape on button click. Then I want a rectangular or a triangular shape appear between them. The beam source and target point should be on the top corners of the rectangle/triangle. For clarification here is a pic: Imgur: The magic of the Internet
I dont know if particle systems is here the best way anyways, maybe this could be solved also with a static mesh? But then I dont know how to get the corners of the mesh and stretch it along between the points…
Does anyone has some ideas?