Hi guys,
I am trying to create a short 0.1 second blinking effect when the player gets hit by changing the material.
I am using the following BPs:
And I call the event here:
Any help would be appreciated!
Thank you
Hi guys,
I am trying to create a short 0.1 second blinking effect when the player gets hit by changing the material.
I am using the following BPs:
And I call the event here:
Any help would be appreciated!
Thank you
Also check out timelines, you could probably create this effect into a single timeline to make it cleaner and more usable.
Uncheck the “start closed” at the gate.
Awesome, unchecking worked! Thank you
If I did this with a timeline, how would I change the material and then change it back within a certain time-span?
create 2 event tracks in one timeline an have them switch between activation so when it triggers you have it hooked up to play from beginning and that should work.