Running C:/Program Files/Epic Games/UE_5.2/Engine/Build/BatchFiles/Build.bat Development Win64 -Project="C:/Users/yegor/Documents/DemoTower3/DemoTower3/DemoTower3.uproject" -TargetType=Editor -Progress -NoEngineChanges -NoHotReloadFromIDE
Using bundled DotNet SDK version: 6.0.302
Running UnrealBuildTool: dotnet "..\..\Engine\Binaries\DotNET\UnrealBuildTool\UnrealBuildTool.dll" Development Win64 -Project="C:/Users/yegor/Documents/DemoTower3/DemoTower3/DemoTower3.uproject" -TargetType=Editor -Progress -NoEngineChanges -NoHotReloadFromIDE
Log file: C:\Users\yegor\AppData\Local\UnrealBuildTool\Log.txt
Creating makefile for DemoTower3Editor (no existing makefile)
Expecting to find a type to be declared in a module rules named 'MetaHumanProjectUtilities' in UE5Rules, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null. This type must derive from the 'ModuleRules' type defined by Unreal Build Tool.
Fresh installed UE5.2