Hey everyone, I’ve been working on a project and I want to incorporate a pet system, and I was wondering if anyone could either point me to tutorials or documentation. To clear things up, by pet system, I’m thinking of something similar to the hunter pet system in WoW. Something that could be used to aid in confrontations, etc…
So you are after some companion A.I?
yes, that’s correct.
Whilst I don’t know where you could find a c++ tutorial for AI behaviour in UE4, I could recommend some useful blueprint tutorials (A.I. basics such as behaviour trees) and some A.I. theory videos you could translate to c++ yourself.
If you need c++ specific tutorials, there is a course on udemy that goes into detail using C++ in unreal, even going into A.I.
I would appreciate it if you could direct me toward those videos and udemy class
Here are a few useful resources to get you started learning A.I in UE4:
In terms of theory, the AI and Games youtube channel explains AI concepts in a really easy to digest way. I recommend taking a look at his videos on behaviour trees as they are the primary A.I system in UE4. https://www.youtube.com/user/tthompso
As for actually making AI in UE4 Mathew Wadstein has some videos explaining how behaviour trees are made.
In addition, the unreal engine youtube channel has a few videos also describing the process.
Lastly, you could check out the Udemy course
I haven’t personally used this course but I have done courses made by the creator of it and they are very high quality. The course heading mentions making AI guards so it could be worth having a look at.
I hope this helps
Thank you very much, really appreicate it.