Creating a more natural lighting for the fire. (with point light)

Get rid of the Delay Node in Tick.
If you want to change the Lighting every X seconds, simply change the Tick Rate of the Actor (keep in mind that it will affect other Tick Logic aswell, make sure only your light changes in Tick).
You may also use a Timer (and assign the Timer at BeginPlay), which replaces your Tick Event.

I for myself would use a LightFunction for that