CreatePropertyValueWidget for FGameplayTag not showing up

Hi.
tl;dr; CreatePropertyValueWidget doesn’t work for IPropertyHandle of FGameplayTag property

In IDetailCustomization::CustomizeDetails, I have the following code

	const TSharedRef<IPropertyHandle> NewTagProp = DetailBuilder.GetProperty(GET_MEMBER_NAME_CHECKED(ULCAttributesDataAsset, NewTag));
	NewTagProp->SetPropertyDisplayName(FText().FromString("Tag"));
	const TSharedRef<IPropertyHandle> NewValueProp = DetailBuilder.GetProperty(GET_MEMBER_NAME_CHECKED(ULCAttributesDataAsset, NewValue));
	NewValueProp->SetPropertyDisplayName(FText().FromString("Value"));
	const TSharedRef<IPropertyHandle> NewCategoryProp = DetailBuilder.GetProperty(GET_MEMBER_NAME_CHECKED(ULCAttributesDataAsset, NewCategory));
	NewCategoryProp->SetPropertyDisplayName(FText().FromString("Category"));
	
	const TSharedRef<IPropertyHandle> LocomotionAttributesProp = DetailBuilder.GetProperty(GET_MEMBER_NAME_CHECKED(ULCAttributesDataAsset, Attributes.LocomotionAttributes));
	LocomotionAttributesProp->SetPropertyDisplayName(FText().FromString("Locomotion"));
	const TSharedRef<IPropertyHandle> AnimationAttributesProp = DetailBuilder.GetProperty(GET_MEMBER_NAME_CHECKED(ULCAttributesDataAsset, Attributes.AnimationAttributes));
	AnimationAttributesProp->SetPropertyDisplayName(FText().FromString("Animation"));
	
	Category.AddProperty(NewTagProp);
	Category.AddProperty(NewValueProp);
	Category.AddProperty(NewCategoryProp);

	Category.AddCustomRow(ButtonText)
		.WholeRowContent()
		[
			SNew(SHorizontalBox)
			+ SHorizontalBox::Slot()
			.HAlign(HAlign_Fill)
			.VAlign(VAlign_Fill)
			[
				NewTagProp->CreatePropertyValueWidget()
			]
			+ SHorizontalBox::Slot()
			.HAlign(HAlign_Fill)
			.VAlign(VAlign_Fill)
			[
				NewValueProp->CreatePropertyValueWidget()
			]
			+ SHorizontalBox::Slot()
			.HAlign(HAlign_Fill)
			.VAlign(VAlign_Fill)
			[
				NewCategoryProp->CreatePropertyValueWidget()
			]
			+ SHorizontalBox::Slot()
			.HAlign(HAlign_Fill)
			.VAlign(VAlign_Fill)
			[
				SNew(SButton)
				.Text(ButtonText)
				//.OnClicked_Lambda(OnAddNewTag)
			]
		];

Everything works, however property value widget for FGameplayTag property isn’t showing up.


Is that something I’m missing or a bug?