Module 77e909e5-4617-f9df-40e1-9ca392172c88 v86 referenced by this project has safety_status failed_soft and cannot be loaded.
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Verse
Summary
I copied and pasted the codes as is from the tutorial. I erased everything from the default queue.verse file. Pasted everything from the tutorial. Did the same for the medic_example.verse file with the medic source code. Everything works fine until UEFN attempts to validate and upload.
Steps to Reproduce
make verse file, then copy and paste list source code into it after clearing it first. Make npc behavior verse file. copy and paste from tutorial over all the code from the default. Attempt to publish. Fails to upload.
Expected Result
I expect to be able to publish and enjoy the healer npc with friends.
Do you have multiple maps registered in your GameFeatureData? (Data asset in your base content folder)
Make a copy of your project or GameFeatureData.uasset before you try this:
Try deleting the GameFeatureData file, and then Re-creating it (Right Click in content browser → Miscellaneous → Data Asset → Select GameFeature Data type. - Make sure to name it “GameFeatureData” → Re-add your map to it)
No promises that this will resolve that error, but I think that’s what fixed it when I ran into this problem.
I created the project from the basic template. I did not add or change the default gamefeaturedata file. It is currently the default map and the only one. No other was made on this project thus far.
I deleted the gamefeaturedata file, but when I try to rename the new one, it says the old one still exists somewhere, even though it is deleted.
I launched the project, and thankfully the UE fixed itself and recreated a new one. It asked me to assign a new default map. I re assigned the only map. gymworld and retried. I still experienced: Module 77e909e5-4617-f9df-40e1-9ca392172c88 v107 referenced by this project has safety_status failed_soft and cannot be loaded.