Create UMG component via C++ (using Slate)

Hey guys, I have a question: is it possible to create an UMG widget component via C++, using Slate? I mean, can I create an own component which I can drag on the canvas in the UMG editor? I read that the UMG components arent actually more than just a wrapper containing Slate widgets, so for example, I do a slate widget, and I want that to use in UMG… Is that possible?

Thanks :slight_smile: