I’ve been looking for different sources and tutorial to setup my game for steam but I can’t get it to work.
First, my DefaultEngine.ini looks like this:
[/Script/Engine.GameEngine]
!NetDriverDefinitions=ClearArray
+NetDriverDefinitions=(DefName=“GameNetDriver”,DriverClassName=“OnlineSubsystemSteam.SteamNetDriver”),DriverClassNameFallback=“OnlineSubsystemUtils.IpNetDriver”)
If I’m using the setup for OnlineSubsystemNull, it works fine. But with this setup, I have the following errors:
CreateSession - Invalid or uninitialized OnlineSubsystem
CreateSession - Cannot map local player unique net ID
which should mean that my setup is somehow wrong but I have no Idea what. I’ve been reading forums for days but none of the solutions seems to work. Thanks for the help.
that said I didn’t have to download the SDK since the files are already in the Engine Folder (which is true, I checked it carefully). But I thought I also didn’t have to install it. So I’m following those step. Thanks for this, hope it will work.
So, I copied the necessary dll into the right directories (Win32 and Win64). Then, I builded my project in Visual Studio with the “Developpement Editor” option, and ran it. Still no change. I’m probably doing something wrong but I have no clue about what it is.