Create new button on Train Hand Tracking Sample Oculus

Are the actions for each button hardcoded as C++? It seems impossible to create a button for a simple interaction

Indeed, but I’d say they’re coded in C++, not hardcoded :blush:

In the Unreal editor, you can click Menu → File → Open Visual Studio

In the project that opens up the file ControllerBox.cpp contains the logic for the different buttons (e.g. GoCowMoo)

Hope this helps :pray:

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