Hello! I am currently attempting to create an interactive experience in a kitchen within UE4. I have found tons of tutorials etc. on pressing an interactive button and drawers opening in VR. What I am attempting to do is to create a realistic interaction of pulling drawers as we do in RL. I can’t seem to figure out how to constrain the drawers transform in one direction, as well as limiting that transformation so you can’t pull the drawer out of the cabinetry.
If anyone has any information, or can point me in the right direction that’d be great!