Hi everyone,
I wanted to know if there was a way to use the “Auto Convex” tool that we got in the Mesh Viewer in C++ code.
I actually use FConvexBuilder in the code but the Convex Hull isn’t as customizable as with the Auto Convex tool, I would want to decrease the Hull complexity and I can’t do it in editor because my meshes are generated at runtime.
Have any of you some tips to achieve it?
Thanks in advance and have a great week-end. ![]()