Create a text widget in a blueprint?

In the Event Construct of another widget of mine, I want to programmatically fill up a list with Text widgets (the widget that simply has a text value). This means I have to create these Text widgets in the blueprint. But “Create widget” only lists widgets that I’ve designed. How do I create a Text widget?

The “Create Widget” node is indeed only for user widgets. You want to use the “Construct Object from Class” node and give it the TextBlock class.

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