Create a shooting star with Niagara

Hi!

I’m using Unreal 5.3 and I want to create a shooting star using Niagara:

I think I can create it using a Static (or Dynamic) Beam Emitter. But I have no idea about how to do it.

Do you have any idea about how to create the effect?

Thanks!

Hey there @ViaCognita! If you’re shooting star is an actual object in scene, you could just use a trail!

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Here’s a quick tutorial on how to make a ribbon trail:

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