I have coordinate data, like the linestring format.
And it is a polygon shape.
I want to ask how can I create a polygon (2D plane) in unreal engine.
And then I want to fill the specific color.
In other words, I want to create the custom shape plane in unreal engine.
I know I am late to the party, but the way I did this just few days ago was with procedural mesh. Use spline vertices as vertices in Create Mesh Section node. As for triangles - I created necessary triangles with sequence where all triangles share one vertex. This will not work for concave shapes.