You could also use normal map generators outside of the ue4
e.g
-SSbump ://ssbump-generator.yolasite/
-https://developer.nvidia/nvidia-texture-tools-adobe-photoshop
But generating it from a high poly mesh will give you a better result
You could also use normal map generators outside of the ue4
e.g
-SSbump ://ssbump-generator.yolasite/
-https://developer.nvidia/nvidia-texture-tools-adobe-photoshop
But generating it from a high poly mesh will give you a better result