Crashed when importing a filename that exists but is different format

What I did:

1)I had a gltf file imported
Tree_1.gltf (67.7 KB)
2) I imported it again on same folder but now fbx
Tree_1.fbx (49.8 KB)
3) UEFN Crashed

UnrealEditorFortnite.log (882.3 KB)

Thank you for reporting, I reproduced so I will log that and get some eyes on it.

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