Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Stability
Summary
When switching views to Visibility Collision in the Deserted:Domination project that comes with the program, I always find a crash.
Also, the following texts appear before:
“At least one mesh with a sky material is in the scene but none are rendered in the main view” and “At least one mesh with a sky material is in the scene but none are rendered in the real-time sky reflection”, but I don’t know if these ones are related.
Steps to Reproduce
Switch view to Visibility Collision in Deserted:Domination
Expected Result
Switching view normally
Observed Result
The application crashes, with the Crash Reporter afterwards
Platform(s)
Windows 11