Crash

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Stability

Summary

When switching views to Visibility Collision in the Deserted:Domination project that comes with the program, I always find a crash.
Also, the following texts appear before:
“At least one mesh with a sky material is in the scene but none are rendered in the main view” and “At least one mesh with a sky material is in the scene but none are rendered in the real-time sky reflection”, but I don’t know if these ones are related.

Steps to Reproduce

Switch view to Visibility Collision in Deserted:Domination

Expected Result

Switching view normally

Observed Result

The application crashes, with the Crash Reporter afterwards

Platform(s)

Windows 11