crash with "-DX12" start UE4 project

Access violation - code c0000005 (first/second chance not available)

UE4Editor_TargetDeviceServices!TRawMessageHandler::HandleMessage() [d:\build++ue4\sync\engine\source\runtime\messagingcommon\public\messagehandlers.h:101]
UE4Editor_TargetDeviceServices!FMessageEndpoint::ReceiveMessage() [d:\build++ue4\sync\engine\source\runtime\messagingcommon\public\messageendpoint.h:407]
UE4Editor_Messaging!FMessageDispatchTask::DoTask() [d:\build++ue4\sync\engine\source\runtime\messaging\private\bus\messagedispatchtask.cpp:44]
UE4Editor_Messaging!TGraphTask::ExecuteTask() [d:\build++ue4\sync\engine\source\runtime\core\public\async\taskgraphinterfaces.h:830]
UE4Editor_Core!FNamedTaskThread::ProcessTasksNamedThread() [d:\build++ue4\sync\engine\source\runtime\core\private\async\taskgraph.cpp:665]
UE4Editor_Core!FNamedTaskThread::ProcessTasksUntilIdle() [d:\build++ue4\sync\engine\source\runtime\core\private\async\taskgraph.cpp:585]
UE4Editor_RenderCore!FlushRenderingCommands() [d:\build++ue4\sync\engine\source\runtime\rendercore\private\renderingthread.cpp:1198]
UE4Editor_D3D12RHI!FD3D12Adapter::Cleanup() [d:\build++ue4\sync\engine\source\runtime\d3d12rhi\private\d3d12adapter.cpp:428]
UE4Editor_D3D12RHI!FD3D12DynamicRHI::Shutdown() [d:\build++ue4\sync\engine\source\runtime\d3d12rhi\private\d3d12rhi.cpp:222]
UE4Editor_RHI!RHIExit() [d:\build++ue4\sync\engine\source\runtime\rhi\private\dynamicrhi.cpp:231]
UE4Editor!FEngineLoop::Exit() [d:\build++ue4\sync\engine\source\runtime\launch\private\launchengineloop.cpp:3044]
UE4Editor!GuardedMain() [d:\build++ue4\sync\engine\source\runtime\launch\private\launch.cpp:177]
UE4Editor!GuardedMainWrapper() [d:\build++ue4\sync\engine\source\runtime\launch\private\windows\launchwindows.cpp:144]
UE4Editor!WinMain() [d:\build++ue4\sync\engine\source\runtime\launch\private\windows\launchwindows.cpp:223]
UE4Editor!__scrt_common_main_seh() [f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl:283]
kernel32
ntdll