Hello. There is an issue: when I’m trying to compile empty deform graph - everything is fine, but when I’m trying to add primary node with skeletal mesh and write skinned mesh
engine is crashes with error:
LoginId:9731ae0c4f1f9a7bbe0d9690ceddf080
EpicAccountId:
Assertion failed: Pair != nullptr [File:D:\build++UE5\Sync\Engine\Source\Runtime\Core\Public\Containers\Map.h] [Line: 671]
UnrealEditor_OptimusCore
UnrealEditor_OptimusEditor
UnrealEditor_Slate
UnrealEditor_Slate
UnrealEditor_Slate
UnrealEditor_Slate
UnrealEditor_Slate
UnrealEditor_Slate
UnrealEditor_Slate
UnrealEditor_Slate
UnrealEditor_Slate
UnrealEditor_Slate
UnrealEditor_Slate
UnrealEditor_ApplicationCore
UnrealEditor_ApplicationCore
UnrealEditor_ApplicationCore
UnrealEditor_ApplicationCore
user32
user32
UnrealEditor_ApplicationCore
UnrealEditor
UnrealEditor
UnrealEditor
UnrealEditor
UnrealEditor
UnrealEditor
kernel32
ntdll