Crash when trying to compile deform graph.

Hello. There is an issue: when I’m trying to compile empty deform graph - everything is fine, but when I’m trying to add primary node with skeletal mesh and write skinned mesh
image
engine is crashes with error:
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Assertion failed: Pair != nullptr [File:D:\build++UE5\Sync\Engine\Source\Runtime\Core\Public\Containers\Map.h] [Line: 671]

UnrealEditor_OptimusCore
UnrealEditor_OptimusEditor
UnrealEditor_Slate
UnrealEditor_Slate
UnrealEditor_Slate
UnrealEditor_Slate
UnrealEditor_Slate
UnrealEditor_Slate
UnrealEditor_Slate
UnrealEditor_Slate
UnrealEditor_Slate
UnrealEditor_Slate
UnrealEditor_Slate
UnrealEditor_ApplicationCore
UnrealEditor_ApplicationCore
UnrealEditor_ApplicationCore
UnrealEditor_ApplicationCore
user32
user32
UnrealEditor_ApplicationCore
UnrealEditor
UnrealEditor
UnrealEditor
UnrealEditor
UnrealEditor
UnrealEditor
kernel32
ntdll

I have a similar issue. Whenever trying to compile a bp that has a mesh with a deformer, it crashes.

Which version of ue you’re using?