I have Blueprint project with some C++ code for Widgets (just follow Getting Started Guide video ). Whenever i change Text to “Is Variable” and open Graph window my editor is crashing.
Widget header file:
#pragma once
#include "CoreMinimal.h"
#include "Blueprint/UserWidget.h"
#include "PawnWidget.generated.h"
/**
*
*/
UCLASS()
class LEARN_API UPawnWidget : public UUserWidget
{
GENERATED_BODY()
public:
UFUNCTION(BlueprintImplementableEvent)
void SetItemText(int32 ItemCollected, int32 ItemsInLevel);
};
Error:
LoginId:5c1d613046481805ecd7dd903d6c4fae
EpicAccountId:9a85377d8768416f9b4bfce914a7895f
Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x0000000000000000
UnrealEditor_Kismet
UnrealEditor_Kismet
UnrealEditor_Slate
UnrealEditor_Slate
I’ve tried:
Restart project
Recreate blueprint
Recompile
Start As Administrator
Update Nvidia drivers
Set “Default RHI” to DX11
Downloaded Debug Symbols. There is full crash text:
LoginId:5c1d613046481805ecd7dd903d6c4fae
EpicAccountId:9a85377d8768416f9b4bfce914a7895f
Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x0000000000000000
UnrealEditor_Kismet!SPaletteItemVarFieldNotifyToggle::GetFieldNotifyToggleState() [D:\build\++UE5\Sync\Engine\Source\Editor\Kismet\Private\FieldNotifyToggle.cpp:271]
UnrealEditor_Kismet!TBaseSPMethodDelegateInstance<1,SPaletteItemVarFieldNotifyToggle const ,1,enum ECheckBoxState __cdecl(void),FDefaultDelegateUserPolicy>::Execute() [D:\build\++UE5\Sync\Engine\Source\Runtime\Core\Public\Delegates\DelegateInstancesImpl.h:281]
UnrealEditor_Slate!TAttribute<enum ECheckBoxState>::Get() [D:\build\++UE5\Sync\Engine\Source\Runtime\Core\Public\Misc\Attribute.h:251]
UnrealEditor_Slate!SCheckBox::OnGetCheckImage() [D:\build\++UE5\Sync\Engine\Source\Runtime\Slate\Private\Widgets\Input\SCheckBox.cpp:328]
UnrealEditor_Slate!TBaseSPMethodDelegateInstance<1,SCheckBox const ,1,FSlateBrush const * __cdecl(void),FDefaultDelegateUserPolicy>::Execute() [D:\build\++UE5\Sync\Engine\Source\Runtime\Core\Public\Delegates\DelegateInstancesImpl.h:281]
UnrealEditor_Slate!SlateAttributePrivate::TSlateAttributeBase<SWidget,FSlateBrush const *,SlateAttributePrivate::FSlateAttributeNoInvalidationReason,TSlateAttributeComparePredicate<TEqualTo<void> >,0>::FSlateAttributeGetterWrapper<SlateAttributePrivate::TSla() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Public\Types\Attributes\SlateAttributeBase.inl:585]
UnrealEditor_SlateCore!FSlateAttributeMetaData::UpdateAttributesImpl() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Types\SlateAttributeMetaData.cpp:492]
UnrealEditor_SlateCore!SWidget::Prepass_ChildLoop() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1801]
UnrealEditor_SlateCore!SWidget::Prepass_Internal() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1742]
UnrealEditor_SlateCore!SWidget::Prepass_ChildLoop() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1801]
UnrealEditor_SlateCore!SWidget::Prepass_Internal() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1742]
UnrealEditor_SlateCore!SWidget::Prepass_ChildLoop() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1801]
UnrealEditor_SlateCore!SWidget::Prepass_Internal() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1742]
UnrealEditor_SlateCore!SWidget::Prepass_ChildLoop() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1801]
UnrealEditor_SlateCore!SWidget::Prepass_Internal() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1742]
UnrealEditor_SlateCore!SWidget::Prepass_ChildLoop() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1801]
UnrealEditor_SlateCore!SWidget::Prepass_Internal() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1742]
UnrealEditor_SlateCore!SWidget::Prepass_ChildLoop() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1801]
UnrealEditor_SlateCore!SWidget::Prepass_Internal() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1742]
UnrealEditor_SlateCore!SWidget::Prepass_ChildLoop() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1801]
UnrealEditor_SlateCore!SWidget::Prepass_Internal() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1742]
UnrealEditor_SlateCore!SWidget::SlatePrepass() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:694]
UnrealEditor_GraphEditor!SListView<TSharedPtr<FGraphActionNode,1> >::GenerateWidgetForItem() [D:\build\++UE5\Sync\Engine\Source\Runtime\Slate\Public\Widgets\Views\SListView.h:1512]
UnrealEditor_GraphEditor!SListView<TSharedPtr<FGraphActionNode,1> >::ReGenerateItems() [D:\build\++UE5\Sync\Engine\Source\Runtime\Slate\Public\Widgets\Views\SListView.h:1396]
UnrealEditor_GraphEditor!STreeView<TSharedPtr<FGraphActionNode,1> >::ReGenerateItems() [D:\build\++UE5\Sync\Engine\Source\Runtime\Slate\Public\Widgets\Views\STreeView.h:1030]
UnrealEditor_Slate!STableViewBase::Tick() [D:\build\++UE5\Sync\Engine\Source\Runtime\Slate\Private\Widgets\Views\STableViewBase.cpp:308]
UnrealEditor_GraphEditor!STreeView<TSharedPtr<FGraphActionNode,1> >::Tick() [D:\build\++UE5\Sync\Engine\Source\Runtime\Slate\Public\Widgets\Views\STreeView.h:620]
UnrealEditor_SlateCore!SWidget::Paint() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1458]
UnrealEditor_SlateCore!SOverlay::OnPaint() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SOverlay.cpp:207]
UnrealEditor_SlateCore!SWidget::Paint() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1573]
UnrealEditor_SlateCore!SCompoundWidget::OnPaint() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SCompoundWidget.cpp:46]
UnrealEditor_SlateCore!SWidget::Paint() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1573]
UnrealEditor_SlateCore!SPanel::PaintArrangedChildren() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SPanel.cpp:31]
UnrealEditor_SlateCore!SPanel::OnPaint() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SPanel.cpp:12]
UnrealEditor_SlateCore!SWidget::Paint() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1573]
UnrealEditor_SlateCore!SCompoundWidget::OnPaint() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SCompoundWidget.cpp:46]
UnrealEditor_SlateCore!SWidget::Paint() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1573]
UnrealEditor_SlateCore!SPanel::PaintArrangedChildren() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SPanel.cpp:31]
UnrealEditor_SlateCore!SPanel::OnPaint() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SPanel.cpp:12]
UnrealEditor_SlateCore!SWidget::Paint() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1573]
UnrealEditor_SlateCore!SCompoundWidget::OnPaint() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SCompoundWidget.cpp:46]
UnrealEditor_SlateCore!SWidget::Paint() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1573]
UnrealEditor_SlateCore!SCompoundWidget::OnPaint() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SCompoundWidget.cpp:46]
UnrealEditor_Slate!SBorder::OnPaint() [D:\build\++UE5\Sync\Engine\Source\Runtime\Slate\Private\Widgets\Layout\SBorder.cpp:129]
UnrealEditor_SlateCore!SWidget::Paint() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1573]
UnrealEditor_SlateCore!SOverlay::OnPaint() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SOverlay.cpp:207]
UnrealEditor_SlateCore!SWidget::Paint() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1573]
UnrealEditor_SlateCore!SPanel::PaintArrangedChildren() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SPanel.cpp:31]
UnrealEditor_SlateCore!SPanel::OnPaint() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SPanel.cpp:12]
UnrealEditor_SlateCore!SWidget::Paint() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1573]
UnrealEditor_SlateCore!SCompoundWidget::OnPaint() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SCompoundWidget.cpp:46]
UnrealEditor_SlateCore!SWidget::Paint() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1573]
UnrealEditor_SlateCore!SPanel::PaintArrangedChildren() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SPanel.cpp:31]
UnrealEditor_Slate!SSplitter::OnPaint() [D:\build\++UE5\Sync\Engine\Source\Runtime\Slate\Private\Widgets\Layout\SSplitter.cpp:253]
UnrealEditor_SlateCore!SWidget::Paint() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1573]
UnrealEditor_SlateCore!SCompoundWidget::OnPaint() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SCompoundWidget.cpp:46]
UnrealEditor_SlateCore!SWidget::Paint() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1573]
UnrealEditor_SlateCore!SPanel::PaintArrangedChildren() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SPanel.cpp:31]
UnrealEditor_Slate!SSplitter::OnPaint() [D:\build\++UE5\Sync\Engine\Source\Runtime\Slate\Private\Widgets\Layout\SSplitter.cpp:253]
UnrealEditor_SlateCore!SWidget::Paint() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1573]
UnrealEditor_SlateCore!SOverlay::OnPaint() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SOverlay.cpp:207]
UnrealEditor_SlateCore!SWidget::Paint() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1573]
UnrealEditor_SlateCore!SPanel::PaintArrangedChildren() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SPanel.cpp:31]
UnrealEditor_SlateCore!SPanel::OnPaint() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SPanel.cpp:12]
UnrealEditor_SlateCore!SWidget::Paint() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1573]
UnrealEditor_SlateCore!SOverlay::OnPaint() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SOverlay.cpp:207]
UnrealEditor_SlateCore!SWidget::Paint() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1573]
UnrealEditor_SlateCore!SCompoundWidget::OnPaint() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SCompoundWidget.cpp:46]
UnrealEditor_SlateCore!SWidget::Paint() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1573]
UnrealEditor_SlateCore!SPanel::PaintArrangedChildren() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SPanel.cpp:31]
UnrealEditor_SlateCore!SPanel::OnPaint() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SPanel.cpp:12]
UnrealEditor_SlateCore!SWidget::Paint() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1573]
UnrealEditor_SlateCore!SCompoundWidget::OnPaint() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SCompoundWidget.cpp:46]
UnrealEditor_SlateCore!SWidget::Paint() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1573]
UnrealEditor_SlateCore!SCompoundWidget::OnPaint() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SCompoundWidget.cpp:46]
UnrealEditor_Slate!SBorder::OnPaint() [D:\build\++UE5\Sync\Engine\Source\Runtime\Slate\Private\Widgets\Layout\SBorder.cpp:129]
UnrealEditor_SlateCore!SWidget::Paint() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1573]
UnrealEditor_SlateCore!SOverlay::OnPaint() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SOverlay.cpp:207]
UnrealEditor_SlateCore!SWidget::Paint() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1573]
UnrealEditor_SlateCore!SPanel::PaintArrangedChildren() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SPanel.cpp:31]
UnrealEditor_SlateCore!SPanel::OnPaint() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SPanel.cpp:12]
UnrealEditor_SlateCore!SWidget::Paint() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1573]
UnrealEditor_SlateCore!SCompoundWidget::OnPaint() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SCompoundWidget.cpp:46]
UnrealEditor_SlateCore!SWidget::Paint() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1573]
UnrealEditor_SlateCore!SPanel::PaintArrangedChildren() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SPanel.cpp:31]
UnrealEditor_Slate!SSplitter::OnPaint() [D:\build\++UE5\Sync\Engine\Source\Runtime\Slate\Private\Widgets\Layout\SSplitter.cpp:253]
UnrealEditor_SlateCore!SWidget::Paint() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1573]
UnrealEditor_SlateCore!SOverlay::OnPaint() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SOverlay.cpp:207]
UnrealEditor_SlateCore!SWidget::Paint() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1573]
UnrealEditor_SlateCore!SPanel::PaintArrangedChildren() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SPanel.cpp:31]
UnrealEditor_SlateCore!SPanel::OnPaint() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SPanel.cpp:12]
UnrealEditor_SlateCore!SWidget::Paint() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1573]
UnrealEditor_SlateCore!SOverlay::OnPaint() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SOverlay.cpp:207]
UnrealEditor_SlateCore!SWidget::Paint() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1573]
UnrealEditor_SlateCore!SCompoundWidget::OnPaint() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SCompoundWidget.cpp:46]
UnrealEditor_SlateCore!SWidget::Paint() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1573]
UnrealEditor_SlateCore!SPanel::PaintArrangedChildren() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SPanel.cpp:31]
UnrealEditor_SlateCore!SPanel::OnPaint() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SPanel.cpp:12]
UnrealEditor_SlateCore!SWidget::Paint() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1573]
UnrealEditor_SlateCore!SPanel::PaintArrangedChildren() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SPanel.cpp:31]
UnrealEditor_SlateCore!SPanel::OnPaint() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SPanel.cpp:12]
UnrealEditor_SlateCore!SWidget::Paint() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1573]
UnrealEditor_SlateCore!SOverlay::OnPaint() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SOverlay.cpp:207]
UnrealEditor_SlateCore!SWidget::Paint() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1573]
UnrealEditor_SlateCore!SCompoundWidget::OnPaint() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SCompoundWidget.cpp:46]
UnrealEditor_SlateCore!SWidget::Paint() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1573]
UnrealEditor_SlateCore!SWindow::PaintSlowPath() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SWindow.cpp:2075]
UnrealEditor_SlateCore!FSlateInvalidationRoot::PaintInvalidationRoot() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\FastUpdate\SlateInvalidationRoot.cpp:405]
UnrealEditor_SlateCore!SWindow::PaintWindow() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SWindow.cpp:2109]
UnrealEditor_Slate!FSlateApplication::DrawWindowAndChildren() [D:\build\++UE5\Sync\Engine\Source\Runtime\Slate\Private\Framework\Application\SlateApplication.cpp:1154]
UnrealEditor_Slate!FSlateApplication::PrivateDrawWindows() [D:\build\++UE5\Sync\Engine\Source\Runtime\Slate\Private\Framework\Application\SlateApplication.cpp:1390]
UnrealEditor_Slate!FSlateApplication::DrawWindows() [D:\build\++UE5\Sync\Engine\Source\Runtime\Slate\Private\Framework\Application\SlateApplication.cpp:1098]
UnrealEditor_Slate!FSlateApplication::TickAndDrawWidgets() [D:\build\++UE5\Sync\Engine\Source\Runtime\Slate\Private\Framework\Application\SlateApplication.cpp:1684]
UnrealEditor_Slate!FSlateApplication::Tick() [D:\build\++UE5\Sync\Engine\Source\Runtime\Slate\Private\Framework\Application\SlateApplication.cpp:1540]
UnrealEditor!FEngineLoop::Tick() [D:\build\++UE5\Sync\Engine\Source\Runtime\Launch\Private\LaunchEngineLoop.cpp:5951]
UnrealEditor!GuardedMain() [D:\build\++UE5\Sync\Engine\Source\Runtime\Launch\Private\Launch.cpp:188]
UnrealEditor!GuardedMainWrapper() [D:\build\++UE5\Sync\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:118]
UnrealEditor!LaunchWindowsStartup() [D:\build\++UE5\Sync\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:258]
UnrealEditor!WinMain() [D:\build\++UE5\Sync\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:298]
UnrealEditor!__scrt_common_main_seh() [D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288]
kernel32
ntdll
ultflood
(ultflood)
November 21, 2024, 2:14am
3
Did you (or anyone) find a solution to this issue? I’m seeing it in 5.4.4 as well.