Hello!
I’m having an issue with the Widget creation part of this tutorial. When attempting to set a text component as a variable (just by ticking the checkbox) in a Widget blueprint, Unreal crashes to desktop, with an error log similar to this issue.
I’ve tried deleting the Widget blueprint as well as the C++ class it’s derived from, creating a dummy blueprint without a custom parent class, closed and opened the editor, compiled, and a bunch of other solutions. I just can’t seem to get it to work in this project (although it seems to be working fine in another project).
Could anyone please help me troubleshoot this issue?
Thanks!