Summary
I just have a verse file with this editable property:
container<public> := class<concrete>:
@editable
Modulator<public>:?movement_modulator_device = false
When setting this property within the details of this property in a component, the editor crashes
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Stability
Steps to Reproduce
- Have a property that references a creative device
- Maybe it being in a container class is important
- Maybe it being inside an array is important
- There is a 1/10 chance that setting a value on that property crashes the editor
Expected Result
The value is set
Observed Result
The editor crashes
Platform(s)
Windows 11