Crash when setting a device onto an optional editable property

Summary

I just have a verse file with this editable property:

container<public> := class<concrete>:
    @editable
    Modulator<public>:?movement_modulator_device = false

When setting this property within the details of this property in a component, the editor crashes

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Stability

Steps to Reproduce

  • Have a property that references a creative device
  • Maybe it being in a container class is important
  • Maybe it being inside an array is important
  • There is a 1/10 chance that setting a value on that property crashes the editor

Expected Result

The value is set

Observed Result

The editor crashes

Platform(s)

Windows 11

Update:
It seems related to the optional. I changed it to

Modulator<public>:movement_modulator_device = movement_modulator_device{}

And it didn’t crash or I got very lucky.