Everytime I quit the editor of my game, the editor crashes with a message below.
Assertion failed: (!ModuleInfo->bWasUnloadedAtShutdown) [File:E:\UnrealEngine\Engine\Source\Runtime\Core\Private\Modules\ModuleManager.cpp] [Line: 348]
Attempted to load module ‘SuperSearch’ that was already unloaded at shutdown. FModuleManager::LoadModule() was called to load a module that was previously loaded, and was unloaded at shutdown time. If this assert goes off, your trying to load a module during the shutdown phase that was already cleaned up. The easiest way to fix this is to change your code to query for an already-loaded module instead of trying to load it directly.
I’m using 4.8.2 github source and c++ based game.