Crash when exporting laser scan mesh as Cesium 3D Tiles (level of detail)

HI,
I’m having issues exporting cesium 3d tiles of a textured laser scan mesh.

I’ve been able to take a bunch of E57s (around 80), convert them to .lsp in RealityCapture, create a mesh, texture it and export as .las and/or .obj etc. When I export as cesium 3d tiles, it eventually crashes after being stuck on “reprojecting textures” in the console window. I can process and export the 3d tiles if I don’t texture the model. Any thoughts or ideas why?

Hi RyanJWalker, how big model are you trying to export? Also, what are your export settings? Are the textures created from laser scans?