Crash when compile Animation Blueprint while a level sequence with Control Rig track is open

Please refer to the​ repro steps.

Thank you!

Steps to Reproduce

  1. Create a new Third Person project with UE 5.5.4.
  2. Place SKM_Manny in the level, and set AnimClass to ABP_Manny.
  3. Create a new LevelSequence, and add SKM_Manny to the sequencer.
  4. with the sequencer tab open, Open ABP_Manny and click Compile.
  5. Observe the crash.

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Hello [mention removed]​,

Thanks for the report. I was able to reproduce the crash in UE 5.5.4, but not in UE 5.6, which indicates the issue has been fixed in the latest release. If updating to 5.6 is an option, that should resolve the problem.

Please let me know if this information helps.

Best,

Francisco

Hi [mention removed]​ ,

Thank you for checking!

Great to hear it is fixed in 5.6. And yes, that would resolve our issue!

Thanks,

Eric