Crash upon project opening - Scene Graph

Summary

Fatal error: [File:Z:\UEVFS\Root\Engine\Source\Runtime\Core\Private\Containers\ContainerHelpers.cpp] [Line: 8]
Trying to resize TArray to an invalid size of 2147483648

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Memory

Steps to Reproduce

I compiled Verse with a changed component structure, while some entities using the changed component weren’t saved, after that my project completly broke and is refusing to open

Expected Result

Working as normal

Observed Result

Project stuck on loading eventually crash due to memory leak?

Platform(s)

PC

Additional Notes

Removing the broken prefab allowed to open project, when importing prefab again and trying to open it causes uefn freeze and eventually crash just like before