Summary
Fatal error: [File:Z:\UEVFS\Root\Engine\Source\Runtime\Core\Private\Containers\ContainerHelpers.cpp] [Line: 8]
Trying to resize TArray to an invalid size of 2147483648
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Memory
Steps to Reproduce
I compiled Verse with a changed component structure, while some entities using the changed component weren’t saved, after that my project completly broke and is refusing to open
Expected Result
Working as normal
Observed Result
Project stuck on loading eventually crash due to memory leak?
Platform(s)
PC
Additional Notes
Removing the broken prefab allowed to open project, when importing prefab again and trying to open it causes uefn freeze and eventually crash just like before