Crash report

Summary

everytime i open unreal engine to see my projects or make any changes to them, the application keeps crashing

What Type of Bug are you experiencing?

Editor

Steps to Reproduce

simply open ue5, press, see all projects, see flickering, close that tab and it crashes

Expected Result

it should work normally and let me make changes to my files

Observed Result

instant application crash

Affects Versions

5.8

Platform(s)

Windows

For crash reports, include your callstack

LoginId:126a7a214fca7c02946e9e8960a12c65
EpicAccountId:93555bd9749a40bab9f53712b843c281

Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x0000000000000000

NvPresent64
NvPresent64
NvPresent64
UnrealEditor_D3D12RHI
UnrealEditor_D3D12RHI
UnrealEditor_D3D12RHI
UnrealEditor_D3D12RHI
UnrealEditor_D3D12RHI
UnrealEditor_RHI
UnrealEditor_RHI
UnrealEditor_RHI
UnrealEditor_RHI
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_RenderCore
UnrealEditor_Core
UnrealEditor_Core
kernel32
ntdll

Hello there @Leon_Flynn!

Checking through your log, and considering the “NvPresent64” call, plus the flickering you are seeing, this is most likely a driver’s conflict with nVidia.

I strongly suggest a full cleanup using the DDU tool, then installing the latest version of the Studio drivers, instead of the Game Ready version, as the Studio ones are best suited for engine work.

Now, if the issue remains active even with those new drivers, then the next thing I would check, are your active overlays. There’s a history of conflicts between UE and certain overlays, specially Discord’s. Look for any of these in your system, and disable them.

Finally, if you still encounter any flickering, I would try disabling HAGS from Windows, the other usual cultrip for cases like this. To do so, go to System > Display > Graphics > Advanced graphics settings, and switch off Hardware-accelerated GPU scheduling. Remember to restart your system to apply the change.