my editor crash with this issue.
UE4Editor_RevealGamesLightFall_4370!AC_Weapon::AttachMeshToPawn() [f:\graphics engine\unreal engine 4\epic games\gameproject\ProjectName\source\ProjectName\c_weapon.cpp:96].
the problem is,
if(MyPawn) <— Problem (Line:96)
{
Code
}
Reference to my pawn.
UPROPERTY(Transient, Replicated)
class AC_FPCharacter* MyPawn;
I don’t know why it crash.