Summary
Editor crashes when reimporting static meshes that are loaded into prefabs.
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Stability
Steps to Reproduce
- Create a prefab with a custom static mesh
- Place it in the scene
- Reimport the static mesh
- Observe crash
Expected Result
There should not be a crash when reimporting static mesh whilst prefabs containing these are placed within your level
Observed Result
The editor crashes whenever I reimport a static mesh that is currently assigned to a prefab within a loaded level. Reimporting static meshes while the prefab is not loaded does not cause a crash.
Platform(s)
PC
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UECC-Windows-149A9E4D40BCCD88BD062583BF27E75D_0000.rar (419 KB)