Can anyone help with this? I changed a texture in the WorldGridMaterial by accident then I went to delete that texture in my project (It was a texture for a key) that I changed my mind on. The project instantly crashed and now even after re-adding the texture in windows explorer, it continues to crash on start-up and will never open.
Does anyone know what I can do to fix this? Should I just port all my assets to an empty project and start again?