Crash on Oculus when streaming is enabled

My game is asserting when I try to enable streaming of submaps. It seems to be related to streaming out of a previous submap. Here is the assert. Since this is on the Oculus, we aren’t using type of volumetic fog or anything out of the ordinary really.

2020.12.22-16.05.57:300][300]LogAndroid: Error: === Critical error: ===
[2020.12.22-16.05.57:300][300]LogAndroid: Error: 
[2020.12.22-16.05.57:300][300]LogAndroid: Error: Assertion failed: (Index >= 0) & (Index < ArrayNum) [File:W:/Dev/UE4424Oculus/Engine/Source/Runtime/Core/Public\Containers/Array.h] [Line: 614] 
[2020.12.22-16.05.57:300][300]LogAndroid: Error: Array index out of bounds: 5 from an array of size 5
[2020.12.22-16.05.57:300][300]LogAndroid: Error: [Callstack] 0x00000000D20FF710 libUE4.so(0x0000000004631710)!FDebug::CheckVerifyFailedImpl(char const*, char const*, int, char16_t const*, ...)  []
[2020.12.22-16.05.57:300][300]LogAndroid: Error: [Callstack] 0x00000000D6A47758 libUE4.so(0x0000000008F79758)!void FDebug::CheckVerifyFailed<char16_t [55], int, int>(char const*, char const*, int, char16_t const (&) [55], int, int)  []
[2020.12.22-16.05.57:301][300]LogAndroid: Error: [Callstack] 0x00000000D6B95298 libUE4.so(0x00000000090C7298)!TArray<FPrecomputedVolumetricLightmapData*, TSizedDefaultAllocator<32> >::RangeCheck(int) const::{lambda()#1}::operator()() const  []
[2020.12.22-16.05.57:301][300]LogAndroid: Error: [Callstack] 0x00000000D37D94C8 libUE4.so(0x0000000005D0B4C8)!InterpolateVolumetricLightmap(FVector, FVolumetricLightmapSceneData const&, FVolumetricLightmapInterpolation&)  []
[2020.12.22-16.05.57:301][300]LogAndroid: Error: [Callstack] 0x00000000D37DAF88 libUE4.so(0x0000000005D0CF88)!GetIndirectLightingCacheParameters(ERHIFeatureLevel::Type, FIndirectLightingCacheUniformParameters&, FIndirectLightingCache const*, FIndirectLightingCacheAllocation const*, FVector, unsigned int, FVolumetricLightmapSceneData*)  []
[2020.12.22-16.05.57:301][300]LogAndroid: Error: [Callstack] 0x00000000D3A1C20C libUE4.so(0x0000000005F4E20C)!FPrimitiveSceneInfo::UpdateIndirectLightingCacheBuffer(FIndirectLightingCache const*, FIndirectLightingCacheAllocation const*, FVector, unsigned int, FVolumetricLightmapSceneData*)  []
[2020.12.22-16.05.57:301][300]LogAndroid: Error: [Callstack] 0x00000000D3A1C630 libUE4.so(0x0000000005F4E630)!FPrimitiveSceneInfo::UpdateIndirectLightingCacheBuffer()  []
[2020.12.22-16.05.57:301][300]LogAndroid: Error: [Callstack] 0x00000000D3ABD670 libUE4.so(0x0000000005FEF670)!FSceneRenderer::UpdatePrimitiveIndirectLightingCacheBuffers()  []
[2020.12.22-16.05.57:301][300]LogAndroid: Error: [Callstack] 0x00000000D38C152C libUE4.so(0x0000000005DF352C)!FMobileSceneRenderer::InitViews(FRHICommandListImmediate&)  []
[2020.12.22-16.05.57:301][300]LogAndroid: Error: [Callstack] 0x00000000D38C2D54 libUE4.so(0x0000000005DF4D54)!FMobileSceneRenderer::Render(FRHICommandListImmediate&)  []
[2020.12.22-16.05.57:301][300]LogAndroid: Error: [Callstack] 0x00000000D3AFF9D0 libUE4.so(0x00000000060319D0)![Unknown]()  []
[2020.12.22-16.05.57:301][300]LogAndroid: Error: [Callstack] 0x00000000D3B01C20 libUE4.so(0x0000000006033C20)![Unknown]()  []
[2020.12.22-16.05.57:301][300]LogAndroid: Error: [Callstack] 0x00000000D1F35C74 libUE4.so(0x0000000004467C74)!FNamedTaskThread::ProcessTasksNamedThread(int, bool)  []
[2020.12.22-16.05.57:301][300]LogAndroid: Error: [Callstack] 0x00000000D1F345DC libUE4.so(0x00000000044665DC)!FNamedTaskThread::ProcessTasksUntilQuit(int)  []
[2020.12.22-16.05.57:301][300]LogAndroid: Error: [Callstack] 0x00000000D3238994 libUE4.so(0x000000000576A994)!RenderingThreadMain(FEvent*)  []
[2020.12.22-16.05.57:301][300]LogAndroid: Error: [Callstack] 0x00000000D3296160 libUE4.so(0x00000000057C8160)!FRenderingThread::Run()  []
[2020.12.22-16.05.57:301][300]LogAndroid: Error: [Callstack] 0x00000000D1FD5274 libUE4.so(0x0000000004507274)!FRunnableThreadPThread::Run()  []
[2020.12.22-16.05.57:301][300]LogAndroid: Error: [Callstack] 0x00000000D1F2F828 libUE4.so(0x0000000004461828)!FRunnableThreadPThread::_ThreadProc(void*)  []
[2020.12.22-16.05.57:301][300]LogAndroid: Error: [Callstack] 0x00000000F65BBD84 libc.so(0x0000000000047D84)![Unknown]()  []
[2020.12.22-16.05.57:301][300]LogAndroid: Error: [Callstack] 0x00000000F658E036 libc.so(0x000000000001A036)![Unknown]()  []
[2020.12.22-16.05.57:301][300]LogAndroid: Error:

getting the same error today when implementing level streaming. 4.24, oculus quest. Have you found a solution for this?