`Hello,
we are trying to upgrade to UE 5.6.0 from 5.5.1 and we are getting this 100% crash because we are trying to iterate over elements in an empty array. It is empty because calling Reset() emptys the array.
Is there a newer version of UE 5.6 or hot fixes we should use ?
Or maybe this method is deprecated and we should not use anymore ?
I noticed a lot of the API we are already using for Pose Search has been deprecated. And we missed that because the code is wrapped within `PRAGMA_DISABLE_DEPRECATION_WARNINGS’
So what is the alternative to `UPoseSearchTrajectoryLibrary::InitTrajectorySamples` UPoseSearchTrajectoryLibrary::UpdateHistory_TransformHistory` and `FPoseSearchQueryTrajectory`?
The bug in this code is on lines 12,13,14. Samples is an empty array (after Samples.Reset). Instead of calling Reset, line 8 should probably be `Samples.SetNum(…)`