Hoping someone can share some insight. I’m having a problem with the editor crashing pretty regularly recently for various reasons (import fbx, search in the content browser, rename an actor, create an actor, open a material, just leaving the editor open). I’ve tried rolling back my video driver, creating the project in 4.18.3, nothing so far seems to have fixed it. This problem seems to have appeared in the last three weeks. Haven’t had this happen on prior projects.
I’m trying to nail down if this is editor specific, Windows related, graphics card related, any help would be greatly appreciated it.
Seem to be getting the same error code each time. HazardCrash.txt (97.9 KB)
Fatal error: [File:D:\Build++UE4+Release-4.19+Compile\Sync\Engine\Source\Runtime\Windows\D3D11RHI\Private\D3D11Util.cpp] [Line: 233] Result failed at D:\Build++UE4+Release-4.19+Compile\Sync\Engine\Source\Runtime\Windows\D3D11RHI\Private\D3D11Viewport.cpp:303 with error E_INVALIDARG
Computer is Windows 10 Version 1803 - i7 4.2GHZ - 64GB RAM, Titan Xp and GTX 980Ti Driver 391.24
Project is 4.19.2.