Log file open, 05/18/18 09:00:40 LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) LogWindows: File 'aqProf.dll' does not exist LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) LogWindows: File 'VtuneApi.dll' does not exist LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126) LogWindows: File 'VtuneApi32e.dll' does not exist LogInit: Display: Running engine for game: Hazard LogPlatformFile: Not using cached read wrapper LogInit: Display: RandInit(-108268760) SRandInit(-108268760). LogInit: Read version file with build ID '3944462' LogInit: Overriding engine version to CL 4033788, compatible CL 3944462 LogInit: Registered custom module enumerator with build ID '3944462' LogTaskGraph: Started task graph with 5 named threads and 23 total threads with 3 sets of task threads. LogStats: Stats thread started at 0.259982 LogD3D11RHI: Aftermath initialized LogICUInternationalization: Display: ICU TimeZone Detection - Raw Offset: -5:00, Platform Override: '' LogPluginManager: Mounting plugin Paper2D LogPluginManager: Mounting plugin LiveLink LogPluginManager: Mounting plugin LightPropagationVolume LogPluginManager: Mounting plugin CLionSourceCodeAccess LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess LogPluginManager: Mounting plugin GitSourceControl LogPluginManager: Mounting plugin KDevelopSourceCodeAccess LogPluginManager: Mounting plugin NullSourceCodeAccess LogPluginManager: Mounting plugin PerforceSourceControl LogPluginManager: Mounting plugin SubversionSourceControl LogPluginManager: Mounting plugin UObjectPlugin LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess LogPluginManager: Mounting plugin XCodeSourceCodeAccess LogPluginManager: Mounting plugin AssetManagerEditor LogPluginManager: Mounting plugin CryptoKeys LogPluginManager: Mounting plugin DataValidation LogPluginManager: Mounting plugin FacialAnimation LogPluginManager: Mounting plugin GameplayTagsEditor LogPluginManager: Mounting plugin MobileLauncherProfileWizard LogPluginManager: Mounting plugin PluginBrowser LogPluginManager: Mounting plugin SpeedTreeImporter LogPluginManager: Mounting plugin DatasmithContent LogPluginManager: Mounting plugin AlembicImporter LogPluginManager: Mounting plugin CharacterAI LogPluginManager: Mounting plugin HTML5Networking LogPluginManager: Mounting plugin AndroidMedia LogPluginManager: Mounting plugin AvfMedia LogPluginManager: Mounting plugin ImgMedia LogPluginManager: Mounting plugin LinearTimecode LogPluginManager: Mounting plugin MediaCompositing LogPluginManager: Mounting plugin MediaPlayerEditor LogPluginManager: Mounting plugin WmfMedia LogPluginManager: Mounting plugin TcpMessaging LogPluginManager: Mounting plugin UdpMessaging LogPluginManager: Mounting plugin ActorSequence LogPluginManager: Mounting plugin LevelSequenceEditor LogPluginManager: Mounting plugin MatineeToLevelSequence LogPluginManager: Mounting plugin NetcodeUnitTest LogPluginManager: Mounting plugin NUTUnrealEngine4 LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay LogPluginManager: Mounting plugin OnlineSubsystemIOS LogPluginManager: Mounting plugin OnlineSubsystem LogPluginManager: Mounting plugin OnlineSubsystemNull LogPluginManager: Mounting plugin OnlineSubsystemSteam LogPluginManager: Mounting plugin OnlineSubsystemUtils LogPluginManager: Mounting plugin AndroidDeviceProfileSelector LogPluginManager: Mounting plugin AndroidMoviePlayer LogPluginManager: Mounting plugin AndroidPermission LogPluginManager: Mounting plugin AppleARKit LogPluginManager: Mounting plugin AppleMoviePlayer LogPluginManager: Mounting plugin ArchVisCharacter LogPluginManager: Mounting plugin AudioCapture LogPluginManager: Mounting plugin CableComponent LogPluginManager: Mounting plugin CustomMeshComponent LogPluginManager: Mounting plugin ExampleDeviceProfileSelector LogPluginManager: Mounting plugin GoogleCloudMessaging LogPluginManager: Mounting plugin ImmediatePhysics LogPluginManager: Mounting plugin IOSDeviceProfileSelector LogPluginManager: Mounting plugin LinuxDeviceProfileSelector LogPluginManager: Mounting plugin LocationServicesBPLibrary LogPluginManager: Mounting plugin MobilePatchingUtils LogPluginManager: Mounting plugin OculusVR LogPluginManager: Plugin shader directory ../../../Engine/Plugins/Runtime/Oculus/OculusVR/Shaders found LogPluginManager: Mapping shader source directory ../../../Engine/Plugins/Runtime/Oculus/OculusVR/Shaders to virtual directory /Plugin/OculusVR LogPluginManager: Mounting plugin PhysXVehicles LogPluginManager: Mounting plugin ProceduralMeshComponent LogPluginManager: Mounting plugin RuntimePhysXCooking LogPluginManager: Mounting plugin SteamVR LogPluginManager: Mounting plugin WindowsMoviePlayer LogPluginManager: Mounting plugin AdvancedSessions LogPluginManager: Mounting plugin AdvancedSteamSessions LogPluginManager: Mounting plugin OpenVRExpansionPlugin LogPluginManager: Mounting plugin VRExpansionPlugin LogStreaming: Display: Took 0.069s to configure plugins. LogModuleManager: Display: Found up-to-date module file ../../../../../../Users/toddh/Documents/Unreal Projects/Hazard/Binaries/Win64/UE4Editor-Hazard.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/2D/Paper2D/Binaries/Win64/UE4Editor-Paper2D.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/2D/Paper2D/Binaries/Win64/UE4Editor-Paper2DEditor.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/2D/Paper2D/Binaries/Win64/UE4Editor-PaperSpriteSheetImporter.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/2D/Paper2D/Binaries/Win64/UE4Editor-PaperTiledImporter.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/2D/Paper2D/Binaries/Win64/UE4Editor-SmartSnapping.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Animation/LiveLink/Binaries/Win64/UE4Editor-LiveLink.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Animation/LiveLink/Binaries/Win64/UE4Editor-LiveLinkEditor.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Blendables/LightPropagationVolume/Binaries/Win64/UE4Editor-LightPropagationVolumeRuntime.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Blendables/LightPropagationVolume/Binaries/Win64/UE4Editor-LightPropagationVolumeEditor.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Developer/CLionSourceCodeAccess/Binaries/Win64/UE4Editor-CLionSourceCodeAccess.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Developer/GitSourceControl/Binaries/Win64/UE4Editor-GitSourceControl.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Developer/PerforceSourceControl/Binaries/Win64/UE4Editor-PerforceSourceControl.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Developer/SubversionSourceControl/Binaries/Win64/UE4Editor-SubversionSourceControl.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Developer/UObjectPlugin/Binaries/Win64/UE4Editor-UObjectPlugin.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Developer/VisualStudioCodeSourceCodeAccess/Binaries/Win64/UE4Editor-VisualStudioCodeSourceCodeAccess.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Developer/VisualStudioSourceCodeAccess/Binaries/Win64/UE4Editor-VisualStudioSourceCodeAccess.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Editor/AssetManagerEditor/Binaries/Win64/UE4Editor-AssetManagerEditor.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Editor/CryptoKeys/Binaries/Win64/UE4Editor-CryptoKeys.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Editor/CryptoKeys/Binaries/Win64/UE4Editor-CryptoKeysOpenSSL.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Editor/DataValidation/Binaries/Win64/UE4Editor-DataValidation.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Editor/FacialAnimation/Binaries/Win64/UE4Editor-FacialAnimation.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Editor/FacialAnimation/Binaries/Win64/UE4Editor-FacialAnimationEditor.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Editor/GameplayTagsEditor/Binaries/Win64/UE4Editor-GameplayTagsEditor.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Editor/MobileLauncherProfileWizard/Binaries/Win64/UE4Editor-MobileLauncherProfileWizard.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Editor/PluginBrowser/Binaries/Win64/UE4Editor-PluginBrowser.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Editor/SpeedTreeImporter/Binaries/Win64/UE4Editor-SpeedTreeImporter.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Enterprise/DatasmithContent/Binaries/Win64/UE4Editor-DatasmithContent.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Experimental/AlembicImporter/Binaries/Win64/UE4Editor-AlembicImporter.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Experimental/AlembicImporter/Binaries/Win64/UE4Editor-AlembicLibrary.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Experimental/CharacterAI/Binaries/Win64/UE4Editor-CharacterAI.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Experimental/HTML5Networking/Binaries/Win64/UE4Editor-HTML5Networking.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/AndroidMedia/Binaries/Win64/UE4Editor-AndroidMediaEditor.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/AndroidMedia/Binaries/Win64/UE4Editor-AndroidMediaFactory.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/AvfMedia/Binaries/Win64/UE4Editor-AvfMediaEditor.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/AvfMedia/Binaries/Win64/UE4Editor-AvfMediaFactory.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/AvfMedia/Binaries/Win64/UE4Editor-AvfMediaFactory.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/ImgMedia/Binaries/Win64/UE4Editor-ImgMedia.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/ImgMedia/Binaries/Win64/UE4Editor-ImgMediaEditor.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/ImgMedia/Binaries/Win64/UE4Editor-ImgMediaFactory.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/ImgMedia/Binaries/Win64/UE4Editor-ImgMediaFactory.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/ImgMedia/Binaries/Win64/UE4Editor-OpenExrWrapper.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/LinearTimecode/Binaries/Win64/UE4Editor-LinearTimecode.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/MediaCompositing/Binaries/Win64/UE4Editor-MediaCompositing.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/MediaCompositing/Binaries/Win64/UE4Editor-MediaCompositingEditor.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/MediaPlayerEditor/Binaries/Win64/UE4Editor-MediaPlayerEditor.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/WmfMedia/Binaries/Win64/UE4Editor-WmfMedia.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/WmfMedia/Binaries/Win64/UE4Editor-WmfMediaEditor.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/WmfMedia/Binaries/Win64/UE4Editor-WmfMediaFactory.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/WmfMedia/Binaries/Win64/UE4Editor-WmfMediaFactory.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Messaging/TcpMessaging/Binaries/Win64/UE4Editor-TcpMessaging.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Messaging/UdpMessaging/Binaries/Win64/UE4Editor-UdpMessaging.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/MovieScene/ActorSequence/Binaries/Win64/UE4Editor-ActorSequence.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/MovieScene/LevelSequenceEditor/Binaries/Win64/UE4Editor-LevelSequenceEditor.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/MovieScene/MatineeToLevelSequence/Binaries/Win64/UE4Editor-MatineeToLevelSequence.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Binaries/Win64/UE4Editor-NetcodeUnitTest.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/NetcodeUnitTest/NUTUnrealEngine4/Binaries/Win64/UE4Editor-NUTUnrealEngine4.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Online/OnlineSubsystem/Binaries/Win64/UE4Editor-OnlineSubsystem.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Online/OnlineSubsystemNull/Binaries/Win64/UE4Editor-OnlineSubsystemNull.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Online/OnlineSubsystemSteam/Binaries/Win64/UE4Editor-OnlineSubsystemSteam.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Online/OnlineSubsystemUtils/Binaries/Win64/UE4Editor-OnlineSubsystemUtils.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Online/OnlineSubsystemUtils/Binaries/Win64/UE4Editor-OnlineBlueprintSupport.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/AndroidDeviceProfileSelector/Binaries/Win64/UE4Editor-AndroidDeviceProfileSelector.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/AndroidPermission/Binaries/Win64/UE4Editor-AndroidPermission.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/AppleARKit/Binaries/Win64/UE4Editor-AppleARKit.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/ArchVisCharacter/Binaries/Win64/UE4Editor-ArchVisCharacter.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/AudioCapture/Binaries/Win64/UE4Editor-AudioCapture.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/AudioCapture/Binaries/Win64/UE4Editor-AudioCaptureEditor.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/CableComponent/Binaries/Win64/UE4Editor-CableComponent.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/CustomMeshComponent/Binaries/Win64/UE4Editor-CustomMeshComponent.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/ExampleDeviceProfileSelector/Binaries/Win64/UE4Editor-ExampleDeviceProfileSelector.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/ImmediatePhysics/Binaries/Win64/UE4Editor-ImmediatePhysics.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/ImmediatePhysics/Binaries/Win64/UE4Editor-ImmediatePhysicsEditor.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/LocationServicesBPLibrary/Binaries/Win64/UE4Editor-LocationServicesBPLibrary.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/MobilePatchingUtils/Binaries/Win64/UE4Editor-MobilePatchingUtils.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/Oculus/OculusVR/Binaries/Win64/UE4Editor-OculusHMD.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/Oculus/OculusVR/Binaries/Win64/UE4Editor-OculusInput.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/Oculus/OculusVR/Binaries/Win64/UE4Editor-OculusEditor.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/PhysXVehicles/Binaries/Win64/UE4Editor-PhysXVehicles.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/PhysXVehicles/Binaries/Win64/UE4Editor-PhysXVehiclesEditor.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/ProceduralMeshComponent/Binaries/Win64/UE4Editor-ProceduralMeshComponent.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/ProceduralMeshComponent/Binaries/Win64/UE4Editor-ProceduralMeshComponentEditor.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/RuntimePhysXCooking/Binaries/Win64/UE4Editor-RuntimePhysXCooking.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/Steam/SteamVR/Binaries/Win64/UE4Editor-SteamVR.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/Steam/SteamVR/Binaries/Win64/UE4Editor-SteamVRController.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/WindowsMoviePlayer/Binaries/Win64/UE4Editor-WindowsMoviePlayer.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../../../../Users/toddh/Documents/Unreal Projects/Hazard/Plugins/AdvancedSessions/AdvancedSessions/Binaries/Win64/UE4Editor-AdvancedSessions.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../../../../Users/toddh/Documents/Unreal Projects/Hazard/Plugins/AdvancedSessions/AdvancedSteamSessions/Binaries/Win64/UE4Editor-AdvancedSteamSessions.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../../../../Users/toddh/Documents/Unreal Projects/Hazard/Plugins/VRExpansionPlugin/OpenVRExpansionPlugin/Binaries/Win64/UE4Editor-OpenVRExpansionPlugin.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../../../../Users/toddh/Documents/Unreal Projects/Hazard/Plugins/VRExpansionPlugin/VRExpansionPlugin/Binaries/Win64/UE4Editor-VRExpansionPlugin.dll (API version 3944462). LogInit: Using libcurl 7.47.1 LogInit: - built for x86_64-pc-win32 LogInit: - supports SSL with OpenSSL/1.0.2g LogInit: - supports HTTP deflate (compression) using libz 1.2.8 LogInit: - other features: LogInit: CURL_VERSION_SSL LogInit: CURL_VERSION_LIBZ LogInit: CURL_VERSION_IPV6 LogInit: CURL_VERSION_ASYNCHDNS LogInit: CURL_VERSION_LARGEFILE LogInit: CURL_VERSION_IDN LogInit: CurlRequestOptions (configurable via config and command line): LogInit: - bVerifyPeer = false - Libcurl will NOT verify peer certificate LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy LogInit: - bDontReuseConnections = false - Libcurl will reuse connections LogInit: - CertBundlePath = nullptr - Libcurl will use whatever was configured at build time. LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host LogInit: - LocalHostAddr = Default LogOnline: Display: STEAM: Loading Steam SDK 1.39 LogOnline: Warning: STEAM: Steam API disabled! LogOnline: Display: STEAM: OnlineSubsystemSteam::Shutdown() LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 LogInit: WinSock: I am HackerVRBOX (192.168.144.100:0) LogInit: Build: ++UE4+Release-4.19-CL-4033788 LogInit: Engine Version: 4.19.2-4033788+++UE4+Release-4.19 LogInit: Compatible Engine Version: 4.19.0-3944462+++UE4+Release-4.19 LogInit: Net CL: 3944462 LogDevObjectVersion: Number of dev versions registered: 18 LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 2 LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 23 LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 33 LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 2 LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 0 LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 25 LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 6 LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 1 LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 2 LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 16 LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1 LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1 LogInit: Compiled (64-bit): Apr 27 2018 02:06:57 LogInit: Compiled with Visual C++: 19.00.24215.01 LogInit: Build Configuration: Development LogInit: Branch Name: ++UE4+Release-4.19 LogInit: Command Line: LogInit: Base Directory: C:/Program Files/Epic Games/UE_4.19/Engine/Binaries/Win64/ LogInit: Installed Engine Build: 1 LogStreaming: Display: Took 0.002s to delete old logs. LogInit: Presizing for max 8388607 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool. LogInit: Object subsystem initialized [2018.05.18-13.00.41:320][ 0]LogInit: Selected Device Profile: [Windows] [2018.05.18-13.00.41:320][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows] [2018.05.18-13.00.41:330][ 0]LogInit: Computer: HACKERVRBOX [2018.05.18-13.00.41:330][ 0]LogInit: User: toddh [2018.05.18-13.00.41:330][ 0]LogInit: CPU Page size=4096, Cores=4 [2018.05.18-13.00.41:330][ 0]LogInit: High frequency timer resolution =4.101564 MHz [2018.05.18-13.00.41:330][ 0]LogMemory: Memory total: Physical=64.0GB (64GB approx) [2018.05.18-13.00.41:330][ 0]LogMemory: Platform Memory Stats for Windows [2018.05.18-13.00.41:330][ 0]LogMemory: Process Physical Memory: 275.25 MB used, 275.25 MB peak [2018.05.18-13.00.41:330][ 0]LogMemory: Process Virtual Memory: 265.27 MB used, 265.27 MB peak [2018.05.18-13.00.41:330][ 0]LogMemory: Physical Memory: 7936.85 MB used, 57550.72 MB free, 65487.57 MB total [2018.05.18-13.00.41:330][ 0]LogMemory: Virtual Memory: 4795.95 MB used, 57550.72 MB free, 134217728.00 MB total [2018.05.18-13.00.41:344][ 0]LogInit: Using OS detected language (en-US). [2018.05.18-13.00.41:344][ 0]LogInit: Using OS detected locale (en-US). [2018.05.18-13.00.41:345][ 0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so the 'en' localization will be used. [2018.05.18-13.00.41:668][ 0]LogStreaming: Display: Took 0.323s to EndInitTextLocalization. [2018.05.18-13.00.41:668][ 0]LogInit: Setting process to per monitor DPI aware [2018.05.18-13.00.41:695][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0 [2018.05.18-13.00.41:695][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 [2018.05.18-13.00.41:821][ 0]LogD3D11RHI: D3D11 adapters: [2018.05.18-13.00.41:861][ 0]LogD3D11RHI: 0. 'NVIDIA TITAN Xp' (Feature Level 11_0) [2018.05.18-13.00.41:861][ 0]LogD3D11RHI: 12145/0/32743 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x10de [2018.05.18-13.00.41:904][ 0]LogD3D11RHI: 1. 'NVIDIA GeForce GTX 980 Ti' (Feature Level 11_0) [2018.05.18-13.00.41:904][ 0]LogD3D11RHI: 6097/0/32743 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x10de [2018.05.18-13.00.41:906][ 0]LogD3D11RHI: 2. 'Microsoft Basic Render Driver' (Feature Level 11_0) [2018.05.18-13.00.41:906][ 0]LogD3D11RHI: 0/0/32743 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 [2018.05.18-13.00.41:906][ 0]LogD3D11RHI: Chosen D3D11 Adapter: 0 [2018.05.18-13.00.41:912][ 0]LogD3D11RHI: Creating new Direct3DDevice [2018.05.18-13.00.41:912][ 0]LogD3D11RHI: GPU DeviceId: 0x1b02 (for the marketing name, search the web for "GPU Device Id") [2018.05.18-13.00.41:912][ 0]LogWindows: EnumDisplayDevices: [2018.05.18-13.00.41:912][ 0]LogWindows: 0. 'NVIDIA TITAN Xp' (P:1 D:1) [2018.05.18-13.00.41:912][ 0]LogWindows: 1. 'NVIDIA TITAN Xp' (P:0 D:0) [2018.05.18-13.00.41:912][ 0]LogWindows: 2. 'NVIDIA TITAN Xp' (P:0 D:0) [2018.05.18-13.00.41:912][ 0]LogWindows: 3. 'NVIDIA TITAN Xp' (P:0 D:0) [2018.05.18-13.00.41:912][ 0]LogWindows: 4. 'NVIDIA GeForce GTX 980 Ti' (P:0 D:1) [2018.05.18-13.00.41:913][ 0]LogWindows: 5. 'NVIDIA GeForce GTX 980 Ti' (P:0 D:0) [2018.05.18-13.00.41:913][ 0]LogWindows: 6. 'NVIDIA GeForce GTX 980 Ti' (P:0 D:0) [2018.05.18-13.00.41:913][ 0]LogWindows: 7. 'NVIDIA GeForce GTX 980 Ti' (P:0 D:0) [2018.05.18-13.00.41:913][ 0]LogWindows: DebugString: GetVideoDriverDetailsInvalid PrimaryIsNotTheChoosenAdapter GetVideoDriverDetailsInvalid PrimaryIsNotTheChoosenAdapter GetVideoDriverDetailsInvalid PrimaryIsNotTheChoosenAdapter GetVideoDriverDetailsInvalid PrimaryIsNotTheChoosenAdapter GetVideoDriverDetailsInvalid PrimaryIsNotTheChoosenAdapter GetVideoDriverDetailsInvalid PrimaryIsNotTheChoosenAdapter GetVideoDriverDetailsInvalid PrimaryIsNotTheChoosenAdapter GetVideoDriverDetailsInvalid PrimaryIsNotTheChoosenAdapter FoundDriverCount:0 [2018.05.18-13.00.41:913][ 0]LogD3D11RHI: Adapter Name: NVIDIA TITAN Xp [2018.05.18-13.00.41:913][ 0]LogD3D11RHI: Driver Version: Unknown (internal:Unknown, unified:Unknown) [2018.05.18-13.00.41:913][ 0]LogD3D11RHI: Driver Date: Unknown [2018.05.18-13.00.41:913][ 0]LogRHI: Texture pool is 8501 MB (70% of 12145 MB) [2018.05.18-13.00.41:938][ 0]LogD3D11RHI: [Aftermath] Aftermath enabled and primed [2018.05.18-13.00.41:938][ 0]LogD3D11RHI: [Aftermath] Aftermath enabled and primed [2018.05.18-13.00.41:938][ 0]LogD3D11RHI: Async texture creation enabled [2018.05.18-13.00.42:004][ 0]LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 2) [2018.05.18-13.00.42:045][ 0]LogShaderCompilers: Guid format shader working directory is -16 characters bigger than the processId version (../../../../../../Users/toddh/Documents/Unreal Projects/Hazard/Intermediate/Shaders/WorkingDirectory/7252/). [2018.05.18-13.00.42:045][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/toddh/AppData/Local/Temp/UnrealShaderWorkingDir/887C97434EEBA02992F2CAA8917C2C90/'. [2018.05.18-13.00.42:191][ 0]LogTemp: Display: Loaded TP AllDesktopTargetPlatform [2018.05.18-13.00.42:201][ 0]LogTemp: Display: Loaded TP MacClientTargetPlatform [2018.05.18-13.00.42:212][ 0]LogTemp: Display: Loaded TP MacNoEditorTargetPlatform [2018.05.18-13.00.42:222][ 0]LogTemp: Display: Loaded TP MacServerTargetPlatform [2018.05.18-13.00.42:233][ 0]LogTemp: Display: Loaded TP MacTargetPlatform [2018.05.18-13.00.42:243][ 0]LogTemp: Display: Loaded TP WindowsClientTargetPlatform [2018.05.18-13.00.42:254][ 0]LogTemp: Display: Loaded TP WindowsNoEditorTargetPlatform [2018.05.18-13.00.42:264][ 0]LogTemp: Display: Loaded TP WindowsServerTargetPlatform [2018.05.18-13.00.42:270][ 0]LogTemp: Display: Loaded TP WindowsTargetPlatform [2018.05.18-13.00.42:280][ 0]LogTemp: Display: Loaded TP Android_ASTCTargetPlatform [2018.05.18-13.00.42:290][ 0]LogTemp: Display: Loaded TP Android_ATCTargetPlatform [2018.05.18-13.00.42:299][ 0]LogTemp: Display: Loaded TP Android_DXTTargetPlatform [2018.05.18-13.00.42:308][ 0]LogTemp: Display: Loaded TP Android_ETC1aTargetPlatform [2018.05.18-13.00.42:317][ 0]LogTemp: Display: Loaded TP Android_ETC1TargetPlatform [2018.05.18-13.00.42:326][ 0]LogTemp: Display: Loaded TP Android_ETC2TargetPlatform [2018.05.18-13.00.42:345][ 0]LogTemp: Display: Loaded TP Android_MultiTargetPlatform [2018.05.18-13.00.42:345][ 0]LogTemp: Display: Loaded TP Android_PVRTCTargetPlatform [2018.05.18-13.00.42:354][ 0]LogTemp: Display: Loaded TP AndroidTargetPlatform [2018.05.18-13.00.42:355][ 0]LogTemp: Display: Loaded TP HTML5TargetPlatform [2018.05.18-13.00.42:388][ 0]LogTemp: Display: Loaded TP IOSTargetPlatform [2018.05.18-13.00.42:396][ 0]LogTemp: Display: Loaded TP TVOSTargetPlatform [2018.05.18-13.00.42:405][ 0]LogTemp: Display: Loaded TP LinuxClientTargetPlatform [2018.05.18-13.00.42:414][ 0]LogTemp: Display: Loaded TP LinuxNoEditorTargetPlatform [2018.05.18-13.00.42:423][ 0]LogTemp: Display: Loaded TP LinuxServerTargetPlatform [2018.05.18-13.00.42:433][ 0]LogTemp: Display: Loaded TP LinuxTargetPlatform [2018.05.18-13.00.42:433][ 0]LogTargetPlatformManager: Display: Building Assets For Windows [2018.05.18-13.00.42:502][ 0]LogXGEController: Cleaning working directory: C:/Users/toddh/AppData/Local/Temp/UnrealXGEWorkingDir/ [2018.05.18-13.00.42:502][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. [2018.05.18-13.00.42:503][ 0]LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine. [2018.05.18-13.00.42:503][ 0]LogShaderCompilers: Display: Using Local Shader Compiler. [2018.05.18-13.00.42:979][ 0]LogDerivedDataCache: Display: Max Cache Size: 512 MB [2018.05.18-13.00.43:031][ 0]LogDerivedDataCache: Loaded boot cache 0.05s 78MB C:/Users/toddh/AppData/Local/UnrealEngine/4.19/DerivedDataCache/Boot.ddc. [2018.05.18-13.00.43:031][ 0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/toddh/AppData/Local/UnrealEngine/4.19/DerivedDataCache/Boot.ddc [2018.05.18-13.00.43:031][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../Users/toddh/Documents/Unreal Projects/Hazard/DerivedDataCache/DDC.ddp not found, will not use a pak cache. [2018.05.18-13.00.43:031][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy. [2018.05.18-13.00.43:031][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../../Users/toddh/Documents/Unreal Projects/Hazard/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. [2018.05.18-13.00.43:031][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy. [2018.05.18-13.00.43:043][ 0]LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. [2018.05.18-13.00.43:054][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/toddh/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable [2018.05.18-13.00.43:054][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache. [2018.05.18-13.00.43:054][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy. [2018.05.18-13.00.43:063][ 0]LogMaterial: Verifying Global Shaders for PCD3D_SM5 [2018.05.18-13.00.43:063][ 0]LogSlate: Using Freetype 2.6.0 [2018.05.18-13.00.43:064][ 0]LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 [2018.05.18-13.00.43:064][ 0]LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 [2018.05.18-13.00.43:154][ 0]LogAssetRegistry: FAssetRegistry took 0.0250 seconds to start up [2018.05.18-13.00.43:372][ 0]LogInit: Selected Device Profile: [Windows] [2018.05.18-13.00.43:476][ 0]LogSimplygon: Simplygon DLL not present - disabling. [2018.05.18-13.00.43:478][ 0]LogMeshReduction: Using SimplygonSwarm for distributed automatic mesh merging [2018.05.18-13.00.43:478][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction [2018.05.18-13.00.43:478][ 0]LogMeshReduction: No automatic skeletal mesh reduction module available [2018.05.18-13.00.43:478][ 0]LogMeshReduction: No automatic mesh merging module available [2018.05.18-13.00.43:478][ 0]LogMeshMerging: No automatic mesh merging module available [2018.05.18-13.00.43:500][ 0]LogNetVersion: Hazard , NetCL: 3944462, EngineNetVer: 2, GameNetVer: 0 (Checksum: 1861806116) [2018.05.18-13.00.43:800][ 0]LogPackageLocalizationCache: Processed 9 localized package path(s) for 2 prioritized culture(s) in 0.055443 seconds [2018.05.18-13.00.43:805][ 0]LogUObjectArray: 36735 objects as part of root set at end of initial load. [2018.05.18-13.00.43:805][ 0]LogUObjectAllocator: 7528576 out of 0 bytes used by permanent object pool. [2018.05.18-13.00.43:805][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool [2018.05.18-13.00.44:773][ 0]LogMaterial: Missing cached shader map for material BaseColor, compiling. [2018.05.18-13.00.44:773][ 0]LogMaterial: Warning: C:\Program Files\Epic Games\UE_4.19\Engine\Content\BufferVisualization\BaseColor.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. [2018.05.18-13.00.44:773][ 0]LogMaterial: (Node SceneTexture) GBuffer scene textures not available with forward shading. [2018.05.18-13.00.44:792][ 0]LogMaterial: Missing cached shader map for material LightingModel, compiling. [2018.05.18-13.00.44:793][ 0]LogMaterial: Warning: C:\Program Files\Epic Games\UE_4.19\Engine\Content\BufferVisualization\LightingModel.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. [2018.05.18-13.00.44:793][ 0]LogMaterial: (Node SceneTexture) GBuffer scene textures not available with forward shading. [2018.05.18-13.00.44:794][ 0]LogMaterial: Missing cached shader map for material MaterialAO, compiling. [2018.05.18-13.00.44:795][ 0]LogMaterial: Warning: C:\Program Files\Epic Games\UE_4.19\Engine\Content\BufferVisualization\MaterialAO.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. [2018.05.18-13.00.44:795][ 0]LogMaterial: (Node SceneTexture) GBuffer scene textures not available with forward shading. [2018.05.18-13.00.44:796][ 0]LogMaterial: Missing cached shader map for material Metallic, compiling. [2018.05.18-13.00.44:796][ 0]LogMaterial: Warning: C:\Program Files\Epic Games\UE_4.19\Engine\Content\BufferVisualization\Metallic.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. [2018.05.18-13.00.44:796][ 0]LogMaterial: (Node SceneTexture) GBuffer scene textures not available with forward shading. [2018.05.18-13.00.44:798][ 0]LogMaterial: Missing cached shader map for material Opacity, compiling. [2018.05.18-13.00.44:798][ 0]LogMaterial: Warning: C:\Program Files\Epic Games\UE_4.19\Engine\Content\BufferVisualization\Opacity.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. [2018.05.18-13.00.44:798][ 0]LogMaterial: (Node SceneTexture) GBuffer scene textures not available with forward shading. [2018.05.18-13.00.44:800][ 0]LogMaterial: Missing cached shader map for material Roughness, compiling. [2018.05.18-13.00.44:800][ 0]LogMaterial: Warning: C:\Program Files\Epic Games\UE_4.19\Engine\Content\BufferVisualization\Roughness.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. [2018.05.18-13.00.44:800][ 0]LogMaterial: (Node SceneTexture) GBuffer scene textures not available with forward shading. [2018.05.18-13.00.44:813][ 0]LogMaterial: Missing cached shader map for material Specular, compiling. [2018.05.18-13.00.44:813][ 0]LogMaterial: Warning: C:\Program Files\Epic Games\UE_4.19\Engine\Content\BufferVisualization\Specular.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. [2018.05.18-13.00.44:813][ 0]LogMaterial: (Node SceneTexture) GBuffer scene textures not available with forward shading. [2018.05.18-13.00.44:815][ 0]LogMaterial: Missing cached shader map for material SubsurfaceColor, compiling. [2018.05.18-13.00.44:815][ 0]LogMaterial: Warning: C:\Program Files\Epic Games\UE_4.19\Engine\Content\BufferVisualization\SubsurfaceColor.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. [2018.05.18-13.00.44:815][ 0]LogMaterial: (Node SceneTexture) GBuffer scene textures not available with forward shading. [2018.05.18-13.00.44:817][ 0]LogMaterial: Missing cached shader map for material WorldNormal, compiling. [2018.05.18-13.00.44:817][ 0]LogMaterial: Warning: C:\Program Files\Epic Games\UE_4.19\Engine\Content\BufferVisualization\WorldNormal.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. [2018.05.18-13.00.44:817][ 0]LogMaterial: (Node SceneTexture) GBuffer scene textures not available with forward shading. [2018.05.18-13.00.44:903][ 0]LogTcpMessaging: Initializing TcpMessaging bridge [2018.05.18-13.00.44:926][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. [2018.05.18-13.00.45:199][ 0]SourceControl: Source control is disabled [2018.05.18-13.00.45:199][ 0]SourceControl: Source control is disabled [2018.05.18-13.00.45:210][ 0]SourceControl: Source control is disabled [2018.05.18-13.00.45:220][ 0]SourceControl: Source control is disabled [2018.05.18-13.00.45:543][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance [2018.05.18-13.00.45:681][ 0]LogOcInput: OculusInput pre-init called [2018.05.18-13.00.45:789][ 0]LogEngine: Initializing Engine... [2018.05.18-13.00.49:342][ 0]LogHMD: SteamVR initialized. Driver: lighthouse Display: LHR-EFEB6EE2 [2018.05.18-13.00.49:344][ 0]LogStats: UGameplayTagsManager::ConstructGameplayTagTree: Construct from data asset - 0.000 s [2018.05.18-13.00.49:344][ 0]LogStats: UGameplayTagsManager::ConstructGameplayTagTree: Reconstruct NetIndex - 0.000 s [2018.05.18-13.00.49:344][ 0]LogStats: UGameplayTagsManager::ConstructGameplayTagTree: GameplayTagTreeChangedEvent.Broadcast - 0.000 s [2018.05.18-13.00.49:509][ 0]LogAIModule: Creating AISystem for world Untitled [2018.05.18-13.00.49:531][ 0]LogInit: XAudio2 using 'Speakers (Realtek High Definition Audio)' : 2 channels at 48 kHz using 32 bits per sample (channel mask 0x3) [2018.05.18-13.00.49:549][ 0]LogInit: FAudioDevice initialized. [2018.05.18-13.00.49:586][ 0]LogDerivedDataCache: Saved boot cache 0.04s 78MB C:/Users/toddh/AppData/Local/UnrealEngine/4.19/DerivedDataCache/Boot.ddc. [2018.05.18-13.00.49:596][ 0]LogInit: Texture streaming: Enabled [2018.05.18-13.00.49:607][ 0]LogEngineSessionManager: EngineSessionManager initialized [2018.05.18-13.00.49:607][ 0]LogEngineSessionManager: EngineSessionManager sent abnormal shutdown report. Type=Crashed, SessionId={076CE0CA-4981-237A-32A3-1C82A0806734} [2018.05.18-13.00.49:617][ 0]LogInit: Transaction tracking system initialized [2018.05.18-13.00.49:632][ 0]BlueprintLog: New page: Editor Load [2018.05.18-13.00.49:682][ 0]LocalizationService: Localization service is disabled [2018.05.18-13.00.49:758][ 0]LogConsoleResponse: Display: [2018.05.18-13.00.49:869][ 0]LogCook: Display: Max memory allowance for cook 16384mb min free memory 0mb [2018.05.18-13.00.49:869][ 0]LogCook: Display: Mobile HDR setting 1 [2018.05.18-13.00.49:869][ 0]LogGameplayTags: Display: UGameplayTagsManager::DoneAddingNativeTags. DelegateIsBound: 0 [2018.05.18-13.00.49:869][ 0]LogStats: UGameplayTagsManager::ConstructGameplayTagTree: Construct from data asset - 0.000 s [2018.05.18-13.00.49:869][ 0]LogStats: UGameplayTagsManager::ConstructGameplayTagTree: Reconstruct NetIndex - 0.000 s [2018.05.18-13.00.49:869][ 0]LogStats: UGameplayTagsManager::ConstructGameplayTagTree: GameplayTagTreeChangedEvent.Broadcast - 0.000 s [2018.05.18-13.00.50:102][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/toddh/Documents/Unreal Projects/Hazard/Content/' took 0.02s [2018.05.18-13.00.50:102][ 0]SourceControl: Source control is disabled [2018.05.18-13.00.50:102][ 0]Cmd: MAP LOAD FILE="../../../../../../Users/toddh/Documents/Unreal Projects/Hazard/Content/VirtualRealityBP/Maps/Hazard.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 [2018.05.18-13.00.50:102][ 0]LightingResults: New page: Lighting Build [2018.05.18-13.00.50:104][ 0]MapCheck: New page: Map Check [2018.05.18-13.00.50:104][ 0]LightingResults: New page: Lighting Build [2018.05.18-13.00.50:148][ 0]LogUObjectGlobals: Created PersistentFrame Addr=0x000001d8c81fc100, Size=3184, Default__BP_PickupCube_C Function /Game/VirtualRealityBP/Blueprints/BP_PickupCube.BP_PickupCube_C:ExecuteUbergraph_BP_PickupCube [2018.05.18-13.00.50:152][ 0]LogUObjectGlobals: Destroyed PersistentFrame Addr=0x000001d8c81fc100, Size=3184 [2018.05.18-13.00.50:152][ 0]LogUObjectGlobals: Created PersistentFrame Addr=0x000001d8d410b040, Size=3184, Default__BP_PickupCube_C Function /Engine/Transient.REINST_BP_PickupCube_C_5:ExecuteUbergraph_BP_PickupCube [2018.05.18-13.00.50:156][ 0]LogUObjectGlobals: Created PersistentFrame Addr=0x000001d8c81fc100, Size=3184, Default__BP_PickupCube_C Function /Game/VirtualRealityBP/Blueprints/BP_PickupCube.BP_PickupCube_C:ExecuteUbergraph_BP_PickupCube [2018.05.18-13.00.50:163][ 0]LogUObjectGlobals: Created PersistentFrame Addr=0x000001d8d40b3580, Size=128, Default__DrawerBaseActor_C Function /Game/VRExpansion/DrawerBase/DrawerBaseActor.DrawerBaseActor_C:ExecuteUbergraph_DrawerBaseActor [2018.05.18-13.00.50:166][ 0]LogUObjectGlobals: Destroyed PersistentFrame Addr=0x000001d8d40b3580, Size=128 [2018.05.18-13.00.50:166][ 0]LogUObjectGlobals: Created PersistentFrame Addr=0x000001d8d40b3580, Size=128, Default__DrawerBaseActor_C Function /Engine/Transient.REINST_DrawerBaseActor_C_7:ExecuteUbergraph_DrawerBaseActor [2018.05.18-13.00.50:167][ 0]LogUObjectGlobals: Created PersistentFrame Addr=0x000001d8d40b3a80, Size=128, Default__DrawerBaseActor_C Function /Game/VRExpansion/DrawerBase/DrawerBaseActor.DrawerBaseActor_C:ExecuteUbergraph_DrawerBaseActor [2018.05.18-13.00.50:178][ 0]LogUObjectGlobals: Created PersistentFrame Addr=0x000001d8c647d0c0, Size=3200, Default__DoorActor_C Function /Game/VRExpansion/FirstPerson/Door/DoorActor.DoorActor_C:ExecuteUbergraph_DoorActor [2018.05.18-13.00.50:184][ 0]LogUObjectGlobals: Destroyed PersistentFrame Addr=0x000001d8c647d0c0, Size=3200 [2018.05.18-13.00.50:184][ 0]LogUObjectGlobals: Created PersistentFrame Addr=0x000001d8c6423040, Size=3200, Default__DoorActor_C Function /Engine/Transient.REINST_DoorActor_C_11:ExecuteUbergraph_DoorActor [2018.05.18-13.00.50:190][ 0]LogUObjectGlobals: Created PersistentFrame Addr=0x000001d8c6420100, Size=3200, Default__DoorActor_C Function /Game/VRExpansion/FirstPerson/Door/DoorActor.DoorActor_C:ExecuteUbergraph_DoorActor [2018.05.18-13.00.50:196][ 0]LogUObjectGlobals: Created PersistentFrame Addr=0x000001d8c63b3300, Size=256, Default__FirstPersonProjectile_C Function /Game/VRExpansion/FirstPersonBP/FirstPersonBP/Blueprints/FirstPersonProjectile.FirstPersonProjectile_C:ExecuteUbergraph_FirstPersonProjectile [2018.05.18-13.00.50:198][ 0]LogUObjectGlobals: Destroyed PersistentFrame Addr=0x000001d8c63b3300, Size=256 [2018.05.18-13.00.50:198][ 0]LogUObjectGlobals: Created PersistentFrame Addr=0x000001d8c63b3300, Size=256, Default__FirstPersonProjectile_C Function /Engine/Transient.REINST_FirstPersonProjectile_C_13:ExecuteUbergraph_FirstPersonProjectile [2018.05.18-13.00.50:199][ 0]LogUObjectGlobals: Created PersistentFrame Addr=0x000001d8c63b0c00, Size=256, Default__FirstPersonProjectile_C Function /Game/VRExpansion/FirstPersonBP/FirstPersonBP/Blueprints/FirstPersonProjectile.FirstPersonProjectile_C:ExecuteUbergraph_FirstPersonProjectile [2018.05.18-13.00.50:220][ 0]LogUObjectGlobals: Created PersistentFrame Addr=0x000001d8c707ab00, Size=2272, Default__GunBase_C Function /Game/VRExpansion/Guns/GunBase.GunBase_C:ExecuteUbergraph_GunBase [2018.05.18-13.00.50:230][ 0]LogUObjectGlobals: Destroyed PersistentFrame Addr=0x000001d8c707ab00, Size=2272 [2018.05.18-13.00.50:230][ 0]LogUObjectGlobals: Created PersistentFrame Addr=0x000001d8c7031600, Size=2272, Default__GunBase_C Function /Engine/Transient.REINST_GunBase_C_15:ExecuteUbergraph_GunBase [2018.05.18-13.00.50:236][ 0]LogUObjectGlobals: Created PersistentFrame Addr=0x000001d8c6f5eb00, Size=2272, Default__GunBase_C Function /Game/VRExpansion/Guns/GunBase.GunBase_C:ExecuteUbergraph_GunBase [2018.05.18-13.00.50:252][ 0]LogUObjectGlobals: Created PersistentFrame Addr=0x000001d8c6f410c0, Size=3568, Default__PotionActor_C Function /Game/VRExpansion/Potion/PotionActor.PotionActor_C:ExecuteUbergraph_PotionActor [2018.05.18-13.00.50:260][ 0]LogUObjectGlobals: Destroyed PersistentFrame Addr=0x000001d8c6f410c0, Size=3568 [2018.05.18-13.00.50:260][ 0]LogUObjectGlobals: Created PersistentFrame Addr=0x000001d8c645d0c0, Size=3568, Default__PotionActor_C Function /Engine/Transient.REINST_PotionActor_C_17:ExecuteUbergraph_PotionActor [2018.05.18-13.00.50:269][ 0]LogUObjectGlobals: Created PersistentFrame Addr=0x000001d8c6f410c0, Size=3584, Default__PotionActor_C Function /Game/VRExpansion/Potion/PotionActor.PotionActor_C:ExecuteUbergraph_PotionActor [2018.05.18-13.00.50:291][ 0]LogUObjectGlobals: Created PersistentFrame Addr=0x000001d8c67e2ea8, Size=24, Default__RightHand_AnimBP_C Function /Game/VirtualReality/Mannequin/Animations/RightHand_AnimBP.RightHand_AnimBP_C:ExecuteUbergraph_RightHand_AnimBP [2018.05.18-13.00.50:293][ 0]LogUObjectGlobals: Destroyed PersistentFrame Addr=0x000001d8c67e2ea8, Size=24 [2018.05.18-13.00.50:293][ 0]LogUObjectGlobals: Created PersistentFrame Addr=0x000001d8c67e28a8, Size=24, Default__RightHand_AnimBP_C Function /Engine/Transient.REINST_RightHand_AnimBP_C_0:ExecuteUbergraph_RightHand_AnimBP [2018.05.18-13.00.50:295][ 0]LogUObjectGlobals: Created PersistentFrame Addr=0x000001d8c67e22d8, Size=24, Default__RightHand_AnimBP_C Function /Game/VirtualReality/Mannequin/Animations/RightHand_AnimBP.RightHand_AnimBP_C:ExecuteUbergraph_RightHand_AnimBP [2018.05.18-13.00.50:323][ 0]LogUObjectGlobals: Created PersistentFrame Addr=0x000001d8ca18df80, Size=576, Default__BP_Teleport_Controller_C Function /Game/VRExpansion/Vive/BP_Teleport_Controller.BP_Teleport_Controller_C:ExecuteUbergraph_BP_Teleport_Controller [2018.05.18-13.00.50:352][ 0]LogUObjectGlobals: Destroyed PersistentFrame Addr=0x000001d8ca18df80, Size=576 [2018.05.18-13.00.50:352][ 0]LogUObjectGlobals: Created PersistentFrame Addr=0x000001d8c9d5b600, Size=576, Default__BP_Teleport_Controller_C Function /Engine/Transient.REINST_BP_Teleport_Controller_C_20:ExecuteUbergraph_BP_Teleport_Controller [2018.05.18-13.00.50:377][ 0]LogUObjectGlobals: Created PersistentFrame Addr=0x000001d8c9ab5f80, Size=576, Default__BP_Teleport_Controller_C Function /Game/VRExpansion/Vive/BP_Teleport_Controller.BP_Teleport_Controller_C:ExecuteUbergraph_BP_Teleport_Controller [2018.05.18-13.00.50:565][ 0]LogUObjectGlobals: Created PersistentFrame Addr=0x000001d8ca0c4100, Size=2688, Default__Vive_PawnCharacter_C Function /Game/VRExpansion/Vive/Vive_PawnCharacter.Vive_PawnCharacter_C:ExecuteUbergraph_Vive_PawnCharacter [2018.05.18-13.00.50:835][ 0]LogUObjectGlobals: Destroyed PersistentFrame Addr=0x000001d8ca0c4100, Size=2688 [2018.05.18-13.00.50:835][ 0]LogUObjectGlobals: Created PersistentFrame Addr=0x000001d8cb0f5600, Size=2688, Default__Vive_PawnCharacter_C Function /Engine/Transient.REINST_Vive_PawnCharacter_C_22:ExecuteUbergraph_Vive_PawnCharacter [2018.05.18-13.00.50:927][ 0]LogUObjectGlobals: Created PersistentFrame Addr=0x000001d8ea542080, Size=2688, Default__Vive_PawnCharacter_C Function /Game/VRExpansion/Vive/Vive_PawnCharacter.Vive_PawnCharacter_C:ExecuteUbergraph_Vive_PawnCharacter [2018.05.18-13.00.50:948][ 0]LogUObjectGlobals: Created PersistentFrame Addr=0x000001d8ea4f9800, Size=960, Default__FPS_VivePawnCharacter_C Function /Game/VRExpansion/Vive/FPS_VivePawnCharacter.FPS_VivePawnCharacter_C:ExecuteUbergraph_FPS_VivePawnCharacter [2018.05.18-13.00.50:948][ 0]LogUObjectGlobals: Created PersistentFrame Addr=0x000001d8e97acb80, Size=2688, Default__FPS_VivePawnCharacter_C Function /Game/VRExpansion/Vive/Vive_PawnCharacter.Vive_PawnCharacter_C:ExecuteUbergraph_Vive_PawnCharacter [2018.05.18-13.00.50:961][ 0]LogUObjectGlobals: Destroyed PersistentFrame Addr=0x000001d8ea4f9800, Size=960 [2018.05.18-13.00.50:961][ 0]LogUObjectGlobals: Destroyed PersistentFrame Addr=0x000001d8e97acb80, Size=2688 [2018.05.18-13.00.50:961][ 0]LogUObjectGlobals: Created PersistentFrame Addr=0x000001d8ca9afc00, Size=960, Default__FPS_VivePawnCharacter_C Function /Engine/Transient.REINST_FPS_VivePawnCharacter_C_24:ExecuteUbergraph_FPS_VivePawnCharacter [2018.05.18-13.00.50:961][ 0]LogUObjectGlobals: Created PersistentFrame Addr=0x000001d8ca0cf580, Size=2688, Default__FPS_VivePawnCharacter_C Function /Game/VRExpansion/Vive/Vive_PawnCharacter.Vive_PawnCharacter_C:ExecuteUbergraph_Vive_PawnCharacter [2018.05.18-13.00.50:971][ 0]LogUObjectGlobals: Created PersistentFrame Addr=0x000001d8ca9acc00, Size=960, Default__FPS_VivePawnCharacter_C Function /Game/VRExpansion/Vive/FPS_VivePawnCharacter.FPS_VivePawnCharacter_C:ExecuteUbergraph_FPS_VivePawnCharacter [2018.05.18-13.00.50:971][ 0]LogUObjectGlobals: Created PersistentFrame Addr=0x000001d8ea54ab00, Size=2688, Default__FPS_VivePawnCharacter_C Function /Game/VRExpansion/Vive/Vive_PawnCharacter.Vive_PawnCharacter_C:ExecuteUbergraph_Vive_PawnCharacter [2018.05.18-13.00.50:977][ 0]LogUObjectGlobals: Created PersistentFrame Addr=0x000001d8e9769400, Size=480, Default__Steam_VR_Player_Controller_C Function /Game/VRExpansion/Vive/Steam_VR_Player_Controller.Steam_VR_Player_Controller_C:ExecuteUbergraph_Steam_VR_Player_Controller [2018.05.18-13.00.50:982][ 0]LogUObjectGlobals: Destroyed PersistentFrame Addr=0x000001d8e9769400, Size=480 [2018.05.18-13.00.50:983][ 0]LogUObjectGlobals: Created PersistentFrame Addr=0x000001d8ea57fc00, Size=480, Default__Steam_VR_Player_Controller_C Function /Engine/Transient.REINST_Steam_VR_Player_Controller_C_26:ExecuteUbergraph_Steam_VR_Player_Controller [2018.05.18-13.00.50:987][ 0]LogUObjectGlobals: Created PersistentFrame Addr=0x000001d8ea57f600, Size=480, Default__Steam_VR_Player_Controller_C Function /Game/VRExpansion/Vive/Steam_VR_Player_Controller.Steam_VR_Player_Controller_C:ExecuteUbergraph_Steam_VR_Player_Controller [2018.05.18-13.00.50:989][ 0]LogUObjectGlobals: Created PersistentFrame Addr=0x000001d8c9a490a0, Size=32, Default__SteamVR_GM_C Function /Game/VRExpansion/Vive/SteamVR_GM.SteamVR_GM_C:ExecuteUbergraph_SteamVR_GM [2018.05.18-13.00.50:990][ 0]LogUObjectGlobals: Destroyed PersistentFrame Addr=0x000001d8c9a490a0, Size=32 [2018.05.18-13.00.50:990][ 0]LogUObjectGlobals: Created PersistentFrame Addr=0x000001d8c9a490a0, Size=32, Default__SteamVR_GM_C Function /Engine/Transient.REINST_SteamVR_GM_C_28:ExecuteUbergraph_SteamVR_GM [2018.05.18-13.00.50:991][ 0]LogUObjectGlobals: Created PersistentFrame Addr=0x000001d8c9a496a0, Size=32, Default__SteamVR_GM_C Function /Game/VRExpansion/Vive/SteamVR_GM.SteamVR_GM_C:ExecuteUbergraph_SteamVR_GM [2018.05.18-13.00.50:996][ 0]LogUObjectGlobals: Created PersistentFrame Addr=0x000001d8ea524bb0, Size=48, Default__ColorChangingButtonComponent_C Function /Game/VRExpansion/Vive/Testing/Button/ColorChangingButtonComponent.ColorChangingButtonComponent_C:ExecuteUbergraph_ColorChangingButtonComponent [2018.05.18-13.00.51:000][ 0]LogUObjectGlobals: Destroyed PersistentFrame Addr=0x000001d8ea524bb0, Size=48 [2018.05.18-13.00.51:000][ 0]LogUObjectGlobals: Created PersistentFrame Addr=0x000001d8ea525540, Size=48, Default__ColorChangingButtonComponent_C Function /Engine/Transient.REINST_ColorChangingButtonComponent_C_30:ExecuteUbergraph_ColorChangingButtonComponent [2018.05.18-13.00.51:001][ 0]LogUObjectGlobals: Created PersistentFrame Addr=0x000001d8ea525fc0, Size=48, Default__ColorChangingButtonComponent_C Function /Game/VRExpansion/Vive/Testing/Button/ColorChangingButtonComponent.ColorChangingButtonComponent_C:ExecuteUbergraph_ColorChangingButtonComponent [2018.05.18-13.00.51:007][ 0]LogUObjectGlobals: Created PersistentFrame Addr=0x000001d8e98968e0, Size=72, Default__ButtonActor_C Function /Game/VRExpansion/Vive/Testing/Button/ButtonActor.ButtonActor_C:ExecuteUbergraph_ButtonActor [2018.05.18-13.00.51:010][ 0]LogUObjectGlobals: Destroyed PersistentFrame Addr=0x000001d8e98968e0, Size=72 [2018.05.18-13.00.51:010][ 0]LogUObjectGlobals: Created PersistentFrame Addr=0x000001d8e984fdd0, Size=72, Default__ButtonActor_C Function /Engine/Transient.REINST_ButtonActor_C_34:ExecuteUbergraph_ButtonActor [2018.05.18-13.00.51:013][ 0]LogUObjectGlobals: Created PersistentFrame Addr=0x000001d8cb111300, Size=64, Default__ButtonActor_C Function /Game/VRExpansion/Vive/Testing/Button/ButtonActor.ButtonActor_C:ExecuteUbergraph_ButtonActor [2018.05.18-13.00.51:033][ 0]LogUObjectGlobals: Created PersistentFrame Addr=0x000001d8e9734800, Size=928, Default__NativeDialIndicator_C Function /Game/VRExpansion/Vive/Testing/DialIndicator/NativeDialIndicator.NativeDialIndicator_C:ExecuteUbergraph_NativeDialIndicator [2018.05.18-13.00.51:035][ 0]LogUObjectGlobals: Destroyed PersistentFrame Addr=0x000001d8e9734800, Size=928 [2018.05.18-13.00.51:036][ 0]LogUObjectGlobals: Created PersistentFrame Addr=0x000001d8e95d2000, Size=928, Default__NativeDialIndicator_C Function /Engine/Transient.REINST_NativeDialIndicator_C_38:ExecuteUbergraph_NativeDialIndicator [2018.05.18-13.00.51:037][ 0]LogUObjectGlobals: Created PersistentFrame Addr=0x000001d8e95d0c00, Size=928, Default__NativeDialIndicator_C Function /Game/VRExpansion/Vive/Testing/DialIndicator/NativeDialIndicator.NativeDialIndicator_C:ExecuteUbergraph_NativeDialIndicator [2018.05.18-13.00.51:043][ 0]LogUObjectGlobals: Created PersistentFrame Addr=0x000001d8e95d1c00, Size=912, Default__NativeLeverActor_C Function /Game/VRExpansion/Vive/Testing/Lever/NativeLeverActor.NativeLeverActor_C:ExecuteUbergraph_NativeLeverActor [2018.05.18-13.00.51:046][ 0]LogUObjectGlobals: Destroyed PersistentFrame Addr=0x000001d8e95d1c00, Size=912 [2018.05.18-13.00.51:047][ 0]LogUObjectGlobals: Created PersistentFrame Addr=0x000001d8e95d1c00, Size=912, Default__NativeLeverActor_C Function /Engine/Transient.REINST_NativeLeverActor_C_40:ExecuteUbergraph_NativeLeverActor [2018.05.18-13.00.51:048][ 0]LogUObjectGlobals: Created PersistentFrame Addr=0x000001d8e95d0400, Size=912, Default__NativeLeverActor_C Function /Game/VRExpansion/Vive/Testing/Lever/NativeLeverActor.NativeLeverActor_C:ExecuteUbergraph_NativeLeverActor [2018.05.18-13.00.51:108][ 0]LogUObjectGlobals: Created PersistentFrame Addr=0x000001d8e9409078, Size=4, Default__Hazard_C Function /Game/VirtualRealityBP/Maps/Hazard.Hazard_C:ExecuteUbergraph_Hazard [2018.05.18-13.00.51:109][ 0]LogUObjectGlobals: Destroyed PersistentFrame Addr=0x000001d8e9409078, Size=4 [2018.05.18-13.00.51:109][ 0]LogUObjectGlobals: Created PersistentFrame Addr=0x000001d8e9409078, Size=4, Default__Hazard_C Function /Engine/Transient.REINST_Hazard_C_42:ExecuteUbergraph_Hazard [2018.05.18-13.00.51:109][ 0]LogUObjectGlobals: Created PersistentFrame Addr=0x000001d8e9409008, Size=4, Default__Hazard_C Function /Game/VirtualRealityBP/Maps/Hazard.Hazard_C:ExecuteUbergraph_Hazard [2018.05.18-13.00.51:701][ 0]LogSkeletalMesh: Skeletal Mesh found in DDC [1.359238ms] /Game/VirtualReality/Mannequin/Character/Mesh/MannequinHand_Right.MannequinHand_Right [2018.05.18-13.00.51:960][ 0]LogAIModule: Creating AISystem for world Hazard [2018.05.18-13.00.51:979][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) [2018.05.18-13.00.51:996][ 0]LogUObjectGlobals: Destroyed PersistentFrame Addr=0x000001d8d410b040, Size=3184 [2018.05.18-13.00.51:996][ 0]LogUObjectGlobals: Destroyed PersistentFrame Addr=0x000001d8d40b3580, Size=128 [2018.05.18-13.00.51:996][ 0]LogUObjectGlobals: Destroyed PersistentFrame Addr=0x000001d8c6423040, Size=3200 [2018.05.18-13.00.51:996][ 0]LogUObjectGlobals: Destroyed PersistentFrame Addr=0x000001d8c63b3300, Size=256 [2018.05.18-13.00.51:996][ 0]LogUObjectGlobals: Destroyed PersistentFrame Addr=0x000001d8c7031600, Size=2272 [2018.05.18-13.00.51:996][ 0]LogUObjectGlobals: Destroyed PersistentFrame Addr=0x000001d8c645d0c0, Size=3568 [2018.05.18-13.00.51:996][ 0]LogUObjectGlobals: Destroyed PersistentFrame Addr=0x000001d8c67e28a8, Size=24 [2018.05.18-13.00.51:996][ 0]LogUObjectGlobals: Destroyed PersistentFrame Addr=0x000001d8c9d5b600, Size=576 [2018.05.18-13.00.51:996][ 0]LogUObjectGlobals: Destroyed PersistentFrame Addr=0x000001d8cb0f5600, Size=2688 [2018.05.18-13.00.51:997][ 0]LogUObjectGlobals: Destroyed PersistentFrame Addr=0x000001d8ca9afc00, Size=960 [2018.05.18-13.00.51:997][ 0]LogUObjectGlobals: Destroyed PersistentFrame Addr=0x000001d8ca0cf580, Size=2688 [2018.05.18-13.00.51:997][ 0]LogUObjectGlobals: Destroyed PersistentFrame Addr=0x000001d8ea57fc00, Size=480 [2018.05.18-13.00.51:997][ 0]LogUObjectGlobals: Destroyed PersistentFrame Addr=0x000001d8c9a490a0, Size=32 [2018.05.18-13.00.51:997][ 0]LogUObjectGlobals: Destroyed PersistentFrame Addr=0x000001d8ea525540, Size=48 [2018.05.18-13.00.51:997][ 0]LogUObjectGlobals: Destroyed PersistentFrame Addr=0x000001d8e984fdd0, Size=72 [2018.05.18-13.00.51:997][ 0]LogUObjectGlobals: Destroyed PersistentFrame Addr=0x000001d8e95d2000, Size=928 [2018.05.18-13.00.51:997][ 0]LogUObjectGlobals: Destroyed PersistentFrame Addr=0x000001d8e95d1c00, Size=912 [2018.05.18-13.00.51:997][ 0]LogUObjectGlobals: Destroyed PersistentFrame Addr=0x000001d8e9409078, Size=4 [2018.05.18-13.00.51:999][ 0]Cmd: MAP CHECKDEP NOCLEARLOG [2018.05.18-13.00.52:050][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 50.743ms to complete. [2018.05.18-13.00.52:050][ 0]LogFileHelpers: Loading map 'Hazard' took 1.949 [2018.05.18-13.00.52:159][ 0]LogCollectionManager: Loaded 0 collections in 0.001160 seconds [2018.05.18-13.00.52:198][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/toddh/Documents/Unreal Projects/Hazard/Saved/Collections/' took 0.01s [2018.05.18-13.00.52:198][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/toddh/Documents/Unreal Projects/Hazard/Content/Developers/toddh/Collections/' took 0.01s [2018.05.18-13.00.52:198][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/toddh/Documents/Unreal Projects/Hazard/Content/Collections/' took 0.01s [2018.05.18-13.00.52:198][ 0]LogCollectionManager: Rebuilt the GUID cache for 0 collections in 0.000000 seconds [2018.05.18-13.00.52:205][ 0]LogContentBrowser: Native class hierarchy populated in 0.0070 seconds. Added 2520 classes and 577 folders. [2018.05.18-13.00.52:211][ 0]LogContentBrowser: Native class hierarchy updated for 'WidgetCarousel' in 0.0004 seconds. Added 0 classes and 0 folders. [2018.05.18-13.00.52:244][ 0]LogContentBrowser: Native class hierarchy updated for 'AddContentDialog' in 0.0004 seconds. Added 0 classes and 0 folders. [2018.05.18-13.00.52:255][ 0]LogContentBrowser: Native class hierarchy updated for 'SceneOutliner' in 0.0005 seconds. Added 1 classes and 2 folders. [2018.05.18-13.00.52:317][ 0]LogSlate: Took 0.000131 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) [2018.05.18-13.00.52:319][ 0]LogSlate: Took 0.000161 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) [2018.05.18-13.00.52:324][ 0]LogSlate: Took 0.000149 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) [2018.05.18-13.00.52:395][ 0]LogRenderer: Reallocating scene render targets to support 1632x716 Format 10 NumSamples 1 (Frame:1). [2018.05.18-13.00.52:534][ 0]LogContentBrowser: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0004 seconds. Added 0 classes and 0 folders. [2018.05.18-13.00.52:534][ 0]LogLoad: (Engine Initialization) Total time: 13.28 seconds [2018.05.18-13.00.52:534][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds [2018.05.18-13.00.52:543][ 0]LogWindowsTextInputMethodSystem: Display: IME system now deactivated. [2018.05.18-13.00.52:577][ 0]LogContentStreaming: Texture pool size now 3000 MB [2018.05.18-13.00.52:644][ 1]LogFileCache: Retrieving MD5 hashes for directory 'C:/Users/toddh/Documents/Unreal Projects/Hazard/Content/' took 0.09s [2018.05.18-13.00.52:668][ 1]LogAssetRegistry: Asset discovery search completed in 9.5369 seconds [2018.05.18-13.00.52:670][ 1]LogCollectionManager: Rebuilt the object cache for 0 collections in 0.000000 seconds (found 0 objects) [2018.05.18-13.00.52:670][ 1]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000061 seconds (updated 0 objects) [2018.05.18-13.00.57:228][359]LogSlate: FSceneViewport::OnFocusLost() reason 0 [2018.05.18-13.01.05:957][469]LogSlate: Took 0.000147 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) [2018.05.18-13.01.06:006][469]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 E:/VR SUPPORT FILES/HazardRoom/DuctCap.fbx) [2018.05.18-13.01.06:051][469]LogFbx: ItemName: GlobalSettings, ItemCount : 1 [2018.05.18-13.01.06:051][469]LogFbx: ItemName: LayeredTexture, ItemCount : 13 [2018.05.18-13.01.06:051][469]LogFbx: ItemName: Texture, ItemCount : 13 [2018.05.18-13.01.06:051][469]LogFbx: ItemName: Model, ItemCount : 1 [2018.05.18-13.01.06:051][469]LogFbx: ItemName: Geometry, ItemCount : 1 [2018.05.18-13.01.06:051][469]LogFbx: ItemName: Material, ItemCount : 6 [2018.05.18-13.01.06:051][469]LogFbx: ItemName: Video, ItemCount : 13 [2018.05.18-13.01.06:055][469]LogFbx: Loading FBX Scene from E:/VR SUPPORT FILES/HazardRoom/DuctCap.fbx [2018.05.18-13.01.06:093][469]LogFbx: FBX Scene Loaded Succesfully [2018.05.18-13.01.07:476][469]LogSlate: Window 'FBX Import Options' being destroyed [2018.05.18-13.01.07:553][469]LogFbx: Loading FBX Scene from E:/VR SUPPORT FILES/HazardRoom/DuctCap.fbx [2018.05.18-13.01.07:591][469]LogFbx: FBX Scene Loaded Succesfully [2018.05.18-13.01.07:595][469]LogMaterial: Missing cached shader map for material Pipe_Clamp_Ring, compiling. [2018.05.18-13.01.07:620][469]LogShaderCompilers: Display: Shaders left to compile 22 [2018.05.18-13.01.07:620][469]LogShaderCompilers: Display: Shaders left to compile 12 [2018.05.18-13.01.07:620][469]LogShaderCompilers: Display: Shaders left to compile 2 [2018.05.18-13.01.07:623][469]LogMaterial: Missing cached shader map for material Pipe_Clamp_Handles, compiling. [2018.05.18-13.01.07:635][469]LogMaterial: Missing cached shader map for material Inox_Polished, compiling. [2018.05.18-13.01.07:646][469]LogMaterial: Missing cached shader map for material Big_Bolts+nut, compiling. [2018.05.18-13.01.07:654][469]LogShaderCompilers: Display: Shaders left to compile 44 [2018.05.18-13.01.07:663][469]LogMaterial: Missing cached shader map for material Ducts_Round, compiling. [2018.05.18-13.01.07:679][469]LogMaterial: Missing cached shader map for material Round_Escape_Cube, compiling. [2018.05.18-13.01.07:688][469]LogFbx: Warning: Triangulating static mesh Straight_Duct_Round [2018.05.18-13.01.08:276][469]LogShaderCompilers: Display: Shaders left to compile 100 [2018.05.18-13.01.08:277][469]LogStaticMesh: Building static mesh DuctCap... [2018.05.18-13.01.08:501][469]LogStaticMesh: Built static mesh [0.22s] /Game/FBX_Files/DuctCap.DuctCap [2018.05.18-13.01.08:604][469]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing. [2018.05.18-13.01.10:547][595]LogShaderCompilers: Display: Shaders left to compile 90 [2018.05.18-13.01.10:677][604]LogShaderCompilers: Display: Shaders left to compile 80 [2018.05.18-13.01.12:455][733]LogShaderCompilers: Display: Shaders left to compile 70 [2018.05.18-13.01.13:594][808]LogActorFactory: Actor Factory created DuctCap [2018.05.18-13.01.14:016][836]LogActorFactory: Actor Factory created DuctCap [2018.05.18-13.01.16:779][ 22]LogShaderCompilers: Display: Shaders left to compile 60 [2018.05.18-13.01.18:874][166]LogShaderCompilers: Display: Shaders left to compile 50 [2018.05.18-13.01.19:376][200]LogShaderCompilers: Display: Shaders left to compile 40 [2018.05.18-13.01.21:136][323]LogShaderCompilers: Display: Shaders left to compile 30 [2018.05.18-13.01.24:819][581]LogShaderCompilers: Display: Shaders left to compile 20 [2018.05.18-13.01.25:293][616]LogShaderCompilers: Display: Shaders left to compile 10 [2018.05.18-13.08.49:548][995]LogSlate: FSceneViewport::OnFocusLost() reason 0 [2018.05.18-13.08.52:283][206]LogActorFactory: Actor Factory created ShortDuct [2018.05.18-13.08.54:292][365]LogActorFactory: Actor Factory created ShortDuct [2018.05.18-13.08.58:530][694]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DuctCap) [2018.05.18-13.09.01:431][914]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DuctCap) [2018.05.18-13.09.03:140][ 45]LogSlate: FSceneViewport::OnFocusLost() reason 0 [2018.05.18-13.09.09:264][529]LogSlate: FSceneViewport::OnFocusLost() reason 0 [2018.05.18-13.09.14:930][976]LogSlate: FSceneViewport::OnFocusLost() reason 0 [2018.05.18-13.09.20:198][388]LogSlate: FSceneViewport::OnFocusLost() reason 0 [2018.05.18-13.09.28:065][ 13]LogEditorViewport: Clicking Background [2018.05.18-13.09.28:611][ 54]LogSlate: FSceneViewport::OnFocusLost() reason 2 [2018.05.18-13.09.30:520][207]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DuctCap) [2018.05.18-13.10.06:921][ 50]LogSlate: FSceneViewport::OnFocusLost() reason 0 [2018.05.18-13.10.07:399][ 50]LogRenderer: Reallocating scene render targets to support 1912x1284 Format 10 NumSamples 1 (Frame:1). [2018.05.18-13.10.12:719][300]LogSlate: Window 'ShortDuct' being destroyed [2018.05.18-13.10.12:754][300]LogSlate: Window 'ShortDuct' being destroyed [2018.05.18-13.10.53:538][479]LogUObjectGlobals: Destroyed PersistentFrame Addr=0x000001d8e9409008, Size=4 [2018.05.18-13.10.53:538][479]LogUObjectGlobals: Created PersistentFrame Addr=0x000001d889faf550, Size=4, Default__Hazard_C Function /Engine/Transient.REINST_Hazard_C_46:ExecuteUbergraph_Hazard [2018.05.18-13.10.53:539][479]LogUObjectGlobals: Created PersistentFrame Addr=0x000001d889faf820, Size=4, Default__Hazard_C Function /Game/VirtualRealityBP/Maps/Hazard.Hazard_C:ExecuteUbergraph_Hazard [2018.05.18-13.10.53:713][479]LogSavePackage: Save=176.49ms [2018.05.18-13.10.53:713][479]LogSavePackage: Moving '../../../../../../Users/toddh/Documents/Unreal Projects/Hazard/Saved/Hazard_Auto11528F74A455BCB2492F5A1A0525E5DBE.tmp' to '../../../../../../Users/toddh/Documents/Unreal Projects/Hazard/Saved/Autosaves/Game/VirtualRealityBP/Maps/Hazard_Auto1.umap' [2018.05.18-13.10.53:714][479]LogSavePackage: Display: Finished SavePackage ../../../../../../Users/toddh/Documents/Unreal Projects/Hazard/Saved/Autosaves/Game/VirtualRealityBP/Maps/Hazard_Auto1.umap [2018.05.18-13.10.53:716][479]LogFileHelpers: Editor autosave (incl. sublevels) for '/Game/VirtualRealityBP/Maps/Hazard' took 0.202 [2018.05.18-13.10.53:716][479]LogFileHelpers: Editor autosave (incl. sublevels) for all levels took 0.202 [2018.05.18-13.10.53:717][479]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/FBX_Files/DuctCap] ([1] browsable assets)... [2018.05.18-13.10.53:726][479]OBJ SavePackage: Rendered thumbnail for [StaticMesh /Game/FBX_Files/DuctCap.DuctCap] [2018.05.18-13.10.53:726][479]OBJ SavePackage: Finished generating thumbnails for package [/Game/FBX_Files/DuctCap] [2018.05.18-13.10.53:739][479]LogSavePackage: Save=11.52ms [2018.05.18-13.10.53:739][479]LogSavePackage: Moving '../../../../../../Users/toddh/Documents/Unreal Projects/Hazard/Saved/DuctCap_Auto1B40935194CDD89DA6BBEF6BCC26D6BF1.tmp' to '../../../../../../Users/toddh/Documents/Unreal Projects/Hazard/Saved/Autosaves/Game/FBX_Files/DuctCap_Auto1.uasset' [2018.05.18-13.10.53:741][479]LogSavePackage: Display: Finished SavePackage ../../../../../../Users/toddh/Documents/Unreal Projects/Hazard/Saved/Autosaves/Game/FBX_Files/DuctCap_Auto1.uasset [2018.05.18-13.10.53:741][479]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/FBX_Files/Pipe_Clamp_Ring] ([1] browsable assets)... [2018.05.18-13.10.53:750][479]OBJ SavePackage: Rendered thumbnail for [Material /Game/FBX_Files/Pipe_Clamp_Ring.Pipe_Clamp_Ring] [2018.05.18-13.10.53:751][479]OBJ SavePackage: Finished generating thumbnails for package [/Game/FBX_Files/Pipe_Clamp_Ring] [2018.05.18-13.10.53:763][479]LogSavePackage: Save=11.22ms [2018.05.18-13.10.53:763][479]LogSavePackage: Moving '../../../../../../Users/toddh/Documents/Unreal Projects/Hazard/Saved/Pipe_Clamp_Ring_Auto19ADEA6B746AA31609D071FAA3851D994.tmp' to '../../../../../../Users/toddh/Documents/Unreal Projects/Hazard/Saved/Autosaves/Game/FBX_Files/Pipe_Clamp_Ring_Auto1.uasset' [2018.05.18-13.10.53:764][479]LogSavePackage: Display: Finished SavePackage ../../../../../../Users/toddh/Documents/Unreal Projects/Hazard/Saved/Autosaves/Game/FBX_Files/Pipe_Clamp_Ring_Auto1.uasset [2018.05.18-13.10.53:764][479]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/FBX_Files/Pipe_Clamp_Handles] ([1] browsable assets)... [2018.05.18-13.10.53:772][479]OBJ SavePackage: Rendered thumbnail for [Material /Game/FBX_Files/Pipe_Clamp_Handles.Pipe_Clamp_Handles] [2018.05.18-13.10.53:772][479]OBJ SavePackage: Finished generating thumbnails for package [/Game/FBX_Files/Pipe_Clamp_Handles] [2018.05.18-13.10.53:784][479]LogSavePackage: Save=10.77ms [2018.05.18-13.10.53:784][479]LogSavePackage: Moving '../../../../../../Users/toddh/Documents/Unreal Projects/Hazard/Saved/Pipe_Clamp_Handles_Auto124F5043248FB7F9C7E4CBCA9FDDA6D04.tmp' to '../../../../../../Users/toddh/Documents/Unreal Projects/Hazard/Saved/Autosaves/Game/FBX_Files/Pipe_Clamp_Handles_Auto1.uasset' [2018.05.18-13.10.53:785][479]LogSavePackage: Display: Finished SavePackage ../../../../../../Users/toddh/Documents/Unreal Projects/Hazard/Saved/Autosaves/Game/FBX_Files/Pipe_Clamp_Handles_Auto1.uasset [2018.05.18-13.10.53:785][479]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/FBX_Files/Inox_Polished] ([1] browsable assets)... [2018.05.18-13.10.53:794][479]OBJ SavePackage: Rendered thumbnail for [Material /Game/FBX_Files/Inox_Polished.Inox_Polished] [2018.05.18-13.10.53:794][479]OBJ SavePackage: Finished generating thumbnails for package [/Game/FBX_Files/Inox_Polished] [2018.05.18-13.10.53:806][479]LogSavePackage: Save=10.61ms [2018.05.18-13.10.53:806][479]LogSavePackage: Moving '../../../../../../Users/toddh/Documents/Unreal Projects/Hazard/Saved/Inox_Polished_Auto1A018AB344B36FB62C101768DEDF5CFEA.tmp' to '../../../../../../Users/toddh/Documents/Unreal Projects/Hazard/Saved/Autosaves/Game/FBX_Files/Inox_Polished_Auto1.uasset' [2018.05.18-13.10.53:806][479]LogSavePackage: Display: Finished SavePackage ../../../../../../Users/toddh/Documents/Unreal Projects/Hazard/Saved/Autosaves/Game/FBX_Files/Inox_Polished_Auto1.uasset [2018.05.18-13.10.53:807][479]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/FBX_Files/Big_Bolts+nut] ([1] browsable assets)... [2018.05.18-13.10.53:814][479]OBJ SavePackage: Rendered thumbnail for [Material /Game/FBX_Files/Big_Bolts+nut.Big_Bolts+nut] [2018.05.18-13.10.53:814][479]OBJ SavePackage: Finished generating thumbnails for package [/Game/FBX_Files/Big_Bolts+nut] [2018.05.18-13.10.53:827][479]LogSavePackage: Save=10.51ms [2018.05.18-13.10.53:827][479]LogSavePackage: Moving '../../../../../../Users/toddh/Documents/Unreal Projects/Hazard/Saved/Big_Bolts+nut_Auto19730ACDF445C762DC9F704BE1712CD3C.tmp' to '../../../../../../Users/toddh/Documents/Unreal Projects/Hazard/Saved/Autosaves/Game/FBX_Files/Big_Bolts+nut_Auto1.uasset' [2018.05.18-13.10.53:827][479]LogSavePackage: Display: Finished SavePackage ../../../../../../Users/toddh/Documents/Unreal Projects/Hazard/Saved/Autosaves/Game/FBX_Files/Big_Bolts+nut_Auto1.uasset [2018.05.18-13.10.53:828][479]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/FBX_Files/Ducts_Round] ([1] browsable assets)... [2018.05.18-13.10.53:835][479]OBJ SavePackage: Rendered thumbnail for [Material /Game/FBX_Files/Ducts_Round.Ducts_Round] [2018.05.18-13.10.53:835][479]OBJ SavePackage: Finished generating thumbnails for package [/Game/FBX_Files/Ducts_Round] [2018.05.18-13.10.53:847][479]LogSavePackage: Save=10.87ms [2018.05.18-13.10.53:847][479]LogSavePackage: Moving '../../../../../../Users/toddh/Documents/Unreal Projects/Hazard/Saved/Ducts_Round_Auto170670FC04EC8FC97430C3C88B71C57EA.tmp' to '../../../../../../Users/toddh/Documents/Unreal Projects/Hazard/Saved/Autosaves/Game/FBX_Files/Ducts_Round_Auto1.uasset' [2018.05.18-13.10.53:848][479]LogSavePackage: Display: Finished SavePackage ../../../../../../Users/toddh/Documents/Unreal Projects/Hazard/Saved/Autosaves/Game/FBX_Files/Ducts_Round_Auto1.uasset [2018.05.18-13.10.53:848][479]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/FBX_Files/Round_Escape_Cube] ([1] browsable assets)... [2018.05.18-13.10.53:857][479]OBJ SavePackage: Rendered thumbnail for [Material /Game/FBX_Files/Round_Escape_Cube.Round_Escape_Cube] [2018.05.18-13.10.53:857][479]OBJ SavePackage: Finished generating thumbnails for package [/Game/FBX_Files/Round_Escape_Cube] [2018.05.18-13.10.53:869][479]LogSavePackage: Save=10.52ms [2018.05.18-13.10.53:869][479]LogSavePackage: Moving '../../../../../../Users/toddh/Documents/Unreal Projects/Hazard/Saved/Round_Escape_Cube_Auto1C42096954FE3D00217AB9AA3172DE430.tmp' to '../../../../../../Users/toddh/Documents/Unreal Projects/Hazard/Saved/Autosaves/Game/FBX_Files/Round_Escape_Cube_Auto1.uasset' [2018.05.18-13.10.53:870][479]LogSavePackage: Display: Finished SavePackage ../../../../../../Users/toddh/Documents/Unreal Projects/Hazard/Saved/Autosaves/Game/FBX_Files/Round_Escape_Cube_Auto1.uasset [2018.05.18-13.10.53:870][479]LogFileHelpers: Auto-saving content packages took 0.152 [2018.05.18-13.13.10:550][890]LogSlate: FSceneViewport::OnFocusLost() reason 0 [2018.05.18-13.13.11:706][977]LogEditorFactories: Performing atomic reimport of [E:/VR SUPPORT FILES/HazardRoom/DuctCap.fbx] [2018.05.18-13.13.11:779][977]LogFbx: Loading FBX Scene from E:/VR SUPPORT FILES/HazardRoom/DuctCap.fbx [2018.05.18-13.13.11:815][977]LogFbx: FBX Scene Loaded Succesfully [2018.05.18-13.13.11:821][977]LogFbx: Warning: Triangulating static mesh Cube [2018.05.18-13.13.11:823][977]LogFbx: Warning: Triangulating static mesh Extrude_NURBS [2018.05.18-13.13.11:826][977]LogFbx: Warning: Triangulating static mesh Sweep_NURBS_1 [2018.05.18-13.13.12:131][977]LogStaticMesh: Building static mesh DuctCap... [2018.05.18-13.13.12:229][977]LogStaticMesh: Built static mesh [0.10s] /Game/FBX_Files/DuctCap.DuctCap [2018.05.18-13.13.12:285][977]LogEditorFactories: -- imported successfully [2018.05.18-13.13.12:317][977]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing. [2018.05.18-13.13.20:469][615]LogEditorViewport: Clicking Background [2018.05.18-13.13.21:058][660]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (ShortDuct) [2018.05.18-13.13.28:717][264]LogEditorViewport: Clicking Background [2018.05.18-13.13.30:207][382]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DuctCap) [2018.05.18-13.13.32:478][559]LogSlate: FSceneViewport::OnFocusLost() reason 0 [2018.05.18-13.13.35:500][800]LogSlate: Took 0.000231 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) [2018.05.18-13.13.37:278][941]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (ShortDuct) [2018.05.18-13.14.29:322][ 91]LogSlate: FSceneViewport::OnFocusLost() reason 2 [2018.05.18-13.14.34:556][507]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DuctCap) [2018.05.18-13.14.46:434][428]LogSlate: FSceneViewport::OnFocusLost() reason 0 [2018.05.18-13.15.08:025][134]LogUObjectGlobals: Destroyed PersistentFrame Addr=0x000001d889faf550, Size=4 [2018.05.18-13.15.10:083][134]LogSlate: Window 'Delete Assets' being destroyed [2018.05.18-13.15.15:736][356]LogSlate: FSceneViewport::OnFocusLost() reason 0 [2018.05.18-13.15.48:858][533]LogActorFactory: Actor Factory created longDuctTJoint [2018.05.18-13.15.49:581][589]LogActorFactory: Actor Factory created longDuctTJoint [2018.05.18-13.15.53:631][795]LogSlate: FSceneViewport::OnFocusLost() reason 0 [2018.05.18-13.15.53:845][800]LogActorFactory: Actor Factory created longDuctTJoint [2018.05.18-13.15.54:402][842]LogActorFactory: Actor Factory created longDuctTJoint [2018.05.18-13.15.58:524][ 60]LogSlate: FSceneViewport::OnFocusLost() reason 0 [2018.05.18-13.16.04:580][246]LogEditorActor: Deleted Actor: StaticMeshActor [2018.05.18-13.16.04:609][246]LogEditorActor: Deleted 1 Actors (0.033 secs) [2018.05.18-13.16.29:242][ 10]LogSlate: FSceneViewport::OnFocusLost() reason 2 [2018.05.18-13.16.33:157][280]LogSlate: FSceneViewport::OnFocusLost() reason 0 [2018.05.18-13.16.50:977][833]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (ShortDuct) [2018.05.18-13.16.52:276][872]LogSlate: FSceneViewport::OnFocusLost() reason 0 [2018.05.18-13.16.52:470][875]LogActorFactory: Actor Factory created longDuct [2018.05.18-13.16.53:579][961]LogActorFactory: Actor Factory created longDuct [2018.05.18-13.17.08:555][506]LogSlate: FSceneViewport::OnFocusLost() reason 2 [2018.05.18-13.17.11:987][745]LogSlate: FSceneViewport::OnFocusLost() reason 2 [2018.05.18-13.17.27:358][335]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (longDuctTJoint) [2018.05.18-13.17.30:427][428]LogSlate: FSceneViewport::OnFocusLost() reason 2 [2018.05.18-13.17.48:134][117]LogSlate: FSceneViewport::OnFocusLost() reason 2 [2018.05.18-13.17.52:800][416]LogSlate: FSceneViewport::OnFocusLost() reason 2 [2018.05.18-13.18.04:102][889]LogSlate: FSceneViewport::OnFocusLost() reason 2 [2018.05.18-13.18.18:326][438]LogSlate: FSceneViewport::OnFocusLost() reason 0 [2018.05.18-13.18.18:498][440]LogUObjectGlobals: Destroyed PersistentFrame Addr=0x000001d889faf820, Size=4 [2018.05.18-13.18.18:498][440]LogUObjectGlobals: Created PersistentFrame Addr=0x000001d8e61f9058, Size=4, Default__Hazard_C Function /Engine/Transient.REINST_Hazard_C_50:ExecuteUbergraph_Hazard [2018.05.18-13.18.18:498][440]LogUObjectGlobals: Created PersistentFrame Addr=0x000001d8e61f9338, Size=4, Default__Hazard_C Function /Game/VirtualRealityBP/Maps/Hazard.Hazard_C:ExecuteUbergraph_Hazard [2018.05.18-13.18.18:669][440]LogSavePackage: Save=172.39ms [2018.05.18-13.18.18:669][440]LogSavePackage: Moving '../../../../../../Users/toddh/Documents/Unreal Projects/Hazard/Saved/Hazard75A5330548F1A591B0748FB12BF58118.tmp' to '../../../../../../Users/toddh/Documents/Unreal Projects/Hazard/Content/VirtualRealityBP/Maps/Hazard.umap' [2018.05.18-13.18.18:681][440]LogSavePackage: Display: Finished SavePackage ../../../../../../Users/toddh/Documents/Unreal Projects/Hazard/Content/VirtualRealityBP/Maps/Hazard.umap [2018.05.18-13.18.18:910][440]LogSavePackage: Save=193.04ms [2018.05.18-13.18.18:910][440]LogSavePackage: Moving '../../../../../../Users/toddh/Documents/Unreal Projects/Hazard/Saved/Hazard_BuiltDataCB07A4AF480FCF19862658B1E474427E.tmp' to '../../../../../../Users/toddh/Documents/Unreal Projects/Hazard/Content/VirtualRealityBP/Maps/Hazard_BuiltData.uasset' [2018.05.18-13.18.18:911][440]LogSavePackage: Display: Finished SavePackage ../../../../../../Users/toddh/Documents/Unreal Projects/Hazard/Content/VirtualRealityBP/Maps/Hazard_BuiltData.uasset [2018.05.18-13.18.21:980][652]LogSlate: FSceneViewport::OnFocusLost() reason 0 [2018.05.18-13.18.22:232][659]LogActorFactory: Actor Factory created longDuctTJoint [2018.05.18-13.18.23:483][757]LogActorFactory: Actor Factory created longDuctTJoint [2018.05.18-13.18.27:352][915]LogSlate: FSceneViewport::OnFocusLost() reason 2 [2018.05.18-13.18.28:649][ 13]LogSlate: FSceneViewport::OnFocusLost() reason 2 [2018.05.18-13.19.09:754][236]LogSlate: FSceneViewport::OnFocusLost() reason 0 [2018.05.18-13.19.12:674][445]LogEditorViewport: Clicking Background [2018.05.18-13.19.13:663][511]LogRenderer: Reallocating scene render targets to support 2044x1284 Format 10 NumSamples 1 (Frame:61746). [2018.05.18-13.19.13:698][512]LogRenderer: Reallocating scene render targets to support 2568x1408 Format 10 NumSamples 1 (Frame:61748). [2018.05.18-13.19.13:698][512]LogSlate: FSceneViewport::OnFocusLost() reason 2 [2018.05.18-13.19.16:504][725]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (longDuctTJoint2) [2018.05.18-13.19.34:299][131]LogSlate: FSceneViewport::OnFocusLost() reason 2 [2018.05.18-13.19.38:618][475]LogSlate: FSceneViewport::OnFocusLost() reason 2 [2018.05.18-13.19.48:237][225]LogSlate: FSceneViewport::OnFocusLost() reason 2 [2018.05.18-13.20.00:374][176]LogSlate: FSceneViewport::OnFocusLost() reason 2 [2018.05.18-13.20.02:557][349]LogSlate: FSceneViewport::OnFocusLost() reason 0 [2018.05.18-13.20.05:841][585]LogSlate: FSceneViewport::OnFocusLost() reason 0 [2018.05.18-13.20.05:990][593]LogActorFactory: Actor Factory created longDuct [2018.05.18-13.20.07:213][688]LogActorFactory: Actor Factory created longDuct [2018.05.18-13.20.13:212][152]LogSlate: FSceneViewport::OnFocusLost() reason 2 [2018.05.18-13.20.29:920][475]LogSlate: FSceneViewport::OnFocusLost() reason 2 [2018.05.18-13.20.44:665][638]LogSlate: FSceneViewport::OnFocusLost() reason 2 [2018.05.18-13.20.50:459][ 96]LogSlate: FSceneViewport::OnFocusLost() reason 0 [2018.05.18-13.20.50:579][102]LogUObjectGlobals: Destroyed PersistentFrame Addr=0x000001d8e61f9058, Size=4 [2018.05.18-13.20.50:586][102]LogUObjectGlobals: Destroyed PersistentFrame Addr=0x000001d8e61f9338, Size=4 [2018.05.18-13.20.50:586][102]LogUObjectGlobals: Created PersistentFrame Addr=0x000001d884a5d3d0, Size=4, Default__Hazard_C Function /Engine/Transient.REINST_Hazard_C_54:ExecuteUbergraph_Hazard [2018.05.18-13.20.50:586][102]LogUObjectGlobals: Created PersistentFrame Addr=0x000001d884a5c938, Size=4, Default__Hazard_C Function /Game/VirtualRealityBP/Maps/Hazard.Hazard_C:ExecuteUbergraph_Hazard [2018.05.18-13.20.50:762][102]LogSavePackage: Save=176.80ms [2018.05.18-13.20.50:762][102]LogSavePackage: Moving '../../../../../../Users/toddh/Documents/Unreal Projects/Hazard/Saved/Hazard461667DD47E64423C4F90B9920FFACBF.tmp' to '../../../../../../Users/toddh/Documents/Unreal Projects/Hazard/Content/VirtualRealityBP/Maps/Hazard.umap' [2018.05.18-13.20.50:765][102]LogSavePackage: Display: Finished SavePackage ../../../../../../Users/toddh/Documents/Unreal Projects/Hazard/Content/VirtualRealityBP/Maps/Hazard.umap [2018.05.18-13.20.50:981][102]LogSavePackage: Save=189.83ms [2018.05.18-13.20.50:982][102]LogSavePackage: Moving '../../../../../../Users/toddh/Documents/Unreal Projects/Hazard/Saved/Hazard_BuiltDataA434F13D4A5BEDFA9EDD0485E8793845.tmp' to '../../../../../../Users/toddh/Documents/Unreal Projects/Hazard/Content/VirtualRealityBP/Maps/Hazard_BuiltData.uasset' [2018.05.18-13.20.50:983][102]LogSavePackage: Display: Finished SavePackage ../../../../../../Users/toddh/Documents/Unreal Projects/Hazard/Content/VirtualRealityBP/Maps/Hazard_BuiltData.uasset [2018.05.18-13.20.53:682][314]LogSlate: FSceneViewport::OnFocusLost() reason 0 [2018.05.18-13.20.53:879][326]LogActorFactory: Actor Factory created DuctCap [2018.05.18-13.20.54:594][381]LogActorFactory: Actor Factory created DuctCap [2018.05.18-13.20.56:498][526]LogSlate: FSceneViewport::OnFocusLost() reason 0 [2018.05.18-13.21.00:251][824]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DuctCap2) [2018.05.18-13.21.08:124][435]LogSlate: FSceneViewport::OnFocusLost() reason 2 [2018.05.18-13.21.08:972][501]LogSlate: FSceneViewport::OnFocusLost() reason 2 [2018.05.18-13.21.27:164][939]LogSlate: FSceneViewport::OnFocusLost() reason 2 [2018.05.18-13.21.47:598][565]LogSlate: FSceneViewport::OnFocusLost() reason 0 [2018.05.18-13.21.47:801][577]LogActorFactory: Actor Factory created DuctCap [2018.05.18-13.21.49:357][699]LogActorFactory: Actor Factory created DuctCap [2018.05.18-13.21.50:310][769]LogSlate: FSceneViewport::OnFocusLost() reason 0 [2018.05.18-13.22.10:791][377]LogSlate: FSceneViewport::OnFocusLost() reason 2 [2018.05.18-13.22.18:558][995]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DuctCap3) [2018.05.18-13.22.19:311][ 52]Cmd: DELETE [2018.05.18-13.22.19:311][ 52]Cmd: ACTOR DELETE [2018.05.18-13.22.19:315][ 52]LogEditorActor: Deleted Actor: StaticMeshActor [2018.05.18-13.22.19:326][ 52]LogUObjectGlobals: Destroyed PersistentFrame Addr=0x000001d884a5d3d0, Size=4 [2018.05.18-13.22.19:327][ 52]LogEditorActor: Deleted 1 Actors (0.016 secs) [2018.05.18-13.22.20:549][150]LogSlate: FSceneViewport::OnFocusLost() reason 0 [2018.05.18-13.22.20:747][163]LogActorFactory: Actor Factory created Cube [2018.05.18-13.22.22:757][319]LogActorFactory: Actor Factory created Cube [2018.05.18-13.22.26:288][596]LogSlate: FSceneViewport::OnFocusLost() reason 0 [2018.05.18-13.22.33:357][151]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube2) [2018.05.18-13.22.38:243][533]LogSlate: FSceneViewport::OnFocusLost() reason 2 [2018.05.18-13.22.47:023][231]LogSlate: FSceneViewport::OnFocusLost() reason 2 [2018.05.18-13.23.09:736][ 34]LogSlate: FSceneViewport::OnFocusLost() reason 0 [2018.05.18-13.23.14:484][404]LogActorFactory: Actor Factory created pipebracket [2018.05.18-13.23.16:301][547]LogActorFactory: Actor Factory created pipebracket [2018.05.18-13.23.21:277][931]LogSlate: FSceneViewport::OnFocusLost() reason 2 [2018.05.18-13.23.36:473][114]LogSlate: FSceneViewport::OnFocusLost() reason 2 [2018.05.18-13.23.38:350][263]LogSlate: FSceneViewport::OnFocusLost() reason 2 [2018.05.18-13.23.52:563][385]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (longDuctTJoint2) [2018.05.18-13.23.53:595][463]LogSlate: FSceneViewport::OnFocusLost() reason 2 [2018.05.18-13.24.03:254][232]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (pipebracket) [2018.05.18-13.24.04:219][305]Cmd: EDIT COPY [2018.05.18-13.24.04:443][323]Cmd: EDIT PASTE [2018.05.18-13.24.10:914][830]LogSlate: FSceneViewport::OnFocusLost() reason 2 [2018.05.18-13.24.18:910][463]Cmd: EDIT COPY [2018.05.18-13.24.19:134][481]Cmd: EDIT PASTE [2018.05.18-13.24.24:117][873]Cmd: EDIT COPY [2018.05.18-13.24.24:305][888]Cmd: EDIT PASTE [2018.05.18-13.24.33:295][599]Cmd: EDIT COPY [2018.05.18-13.24.33:544][619]Cmd: EDIT PASTE [2018.05.18-13.24.52:267][ 88]LogSlate: FSceneViewport::OnFocusLost() reason 2 [2018.05.18-13.24.59:267][642]Cmd: EDIT COPY [2018.05.18-13.24.59:469][658]Cmd: EDIT PASTE [2018.05.18-13.25.04:129][ 23]LogSlate: FSceneViewport::OnFocusLost() reason 0 [2018.05.18-13.25.04:325][ 34]LogUObjectGlobals: Destroyed PersistentFrame Addr=0x000001d884a5c938, Size=4 [2018.05.18-13.25.04:325][ 34]LogUObjectGlobals: Created PersistentFrame Addr=0x000001d884a5c938, Size=4, Default__Hazard_C Function /Engine/Transient.REINST_Hazard_C_58:ExecuteUbergraph_Hazard [2018.05.18-13.25.04:326][ 34]LogUObjectGlobals: Created PersistentFrame Addr=0x000001d884a5d558, Size=4, Default__Hazard_C Function /Game/VirtualRealityBP/Maps/Hazard.Hazard_C:ExecuteUbergraph_Hazard [2018.05.18-13.25.04:507][ 34]LogSavePackage: Save=183.05ms [2018.05.18-13.25.04:507][ 34]LogSavePackage: Moving '../../../../../../Users/toddh/Documents/Unreal Projects/Hazard/Saved/Hazard2967AB334476B00E1B6F04B9CE03DF4F.tmp' to '../../../../../../Users/toddh/Documents/Unreal Projects/Hazard/Content/VirtualRealityBP/Maps/Hazard.umap' [2018.05.18-13.25.04:509][ 34]LogSavePackage: Display: Finished SavePackage ../../../../../../Users/toddh/Documents/Unreal Projects/Hazard/Content/VirtualRealityBP/Maps/Hazard.umap [2018.05.18-13.25.04:739][ 34]LogSavePackage: Save=193.82ms [2018.05.18-13.25.04:739][ 34]LogSavePackage: Moving '../../../../../../Users/toddh/Documents/Unreal Projects/Hazard/Saved/Hazard_BuiltData92EC50D34FE5B5D432E62A8A98FA5296.tmp' to '../../../../../../Users/toddh/Documents/Unreal Projects/Hazard/Content/VirtualRealityBP/Maps/Hazard_BuiltData.uasset' [2018.05.18-13.25.04:740][ 34]LogSavePackage: Display: Finished SavePackage ../../../../../../Users/toddh/Documents/Unreal Projects/Hazard/Content/VirtualRealityBP/Maps/Hazard_BuiltData.uasset [2018.05.18-13.25.06:799][197]LogSlate: FSceneViewport::OnFocusLost() reason 0 [2018.05.18-13.25.06:909][205]LogUObjectGlobals: Destroyed PersistentFrame Addr=0x000001d884a5c938, Size=4 [2018.05.18-13.25.08:366][205]LogSlate: Window 'Save Content' being destroyed [2018.05.18-13.25.08:374][205]LogSlate: FSceneViewport::OnFocusLost() reason 2 [2018.05.18-13.25.08:406][205]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/FBX_Files/Big_Bolts+nut" FILE="../../../../../../Users/toddh/Documents/Unreal Projects/Hazard/Content/FBX_Files/Big_Bolts+nut.uasset" SILENT=true [2018.05.18-13.25.08:424][205]LogSavePackage: Save=16.31ms [2018.05.18-13.25.08:424][205]LogSavePackage: Moving '../../../../../../Users/toddh/Documents/Unreal Projects/Hazard/Saved/Big_Bolts+nut4B71AC41446BC89BE77831A7197DD667.tmp' to '../../../../../../Users/toddh/Documents/Unreal Projects/Hazard/Content/FBX_Files/Big_Bolts+nut.uasset' [2018.05.18-13.25.08:430][205]LogSavePackage: Display: Finished SavePackage ../../../../../../Users/toddh/Documents/Unreal Projects/Hazard/Content/FBX_Files/Big_Bolts+nut.uasset [2018.05.18-13.25.08:440][205]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/FBX_Files/DuctCap" FILE="../../../../../../Users/toddh/Documents/Unreal Projects/Hazard/Content/FBX_Files/DuctCap.uasset" SILENT=true [2018.05.18-13.25.08:452][205]LogSavePackage: Save=10.34ms [2018.05.18-13.25.08:452][205]LogSavePackage: Moving '../../../../../../Users/toddh/Documents/Unreal Projects/Hazard/Saved/DuctCapF35282F7428D396B22613B9AAF942AEA.tmp' to '../../../../../../Users/toddh/Documents/Unreal Projects/Hazard/Content/FBX_Files/DuctCap.uasset' [2018.05.18-13.25.08:457][205]LogSavePackage: Display: Finished SavePackage ../../../../../../Users/toddh/Documents/Unreal Projects/Hazard/Content/FBX_Files/DuctCap.uasset [2018.05.18-13.25.08:472][205]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/FBX_Files/Inox_Polished" FILE="../../../../../../Users/toddh/Documents/Unreal Projects/Hazard/Content/FBX_Files/Inox_Polished.uasset" SILENT=true [2018.05.18-13.25.08:484][205]LogSavePackage: Save=10.46ms [2018.05.18-13.25.08:484][205]LogSavePackage: Moving '../../../../../../Users/toddh/Documents/Unreal Projects/Hazard/Saved/Inox_Polished8DC5D46948D6D528BF633DA20A80726F.tmp' to '../../../../../../Users/toddh/Documents/Unreal Projects/Hazard/Content/FBX_Files/Inox_Polished.uasset' [2018.05.18-13.25.08:489][205]LogSavePackage: Display: Finished SavePackage ../../../../../../Users/toddh/Documents/Unreal Projects/Hazard/Content/FBX_Files/Inox_Polished.uasset [2018.05.18-13.25.08:498][205]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/FBX_Files/Pipe_Clamp_Handles" FILE="../../../../../../Users/toddh/Documents/Unreal Projects/Hazard/Content/FBX_Files/Pipe_Clamp_Handles.uasset" SILENT=true [2018.05.18-13.25.08:510][205]LogSavePackage: Save=10.65ms [2018.05.18-13.25.08:510][205]LogSavePackage: Moving '../../../../../../Users/toddh/Documents/Unreal Projects/Hazard/Saved/Pipe_Clamp_Handles8972822F420C1866EC69FC97E15B34D4.tmp' to '../../../../../../Users/toddh/Documents/Unreal Projects/Hazard/Content/FBX_Files/Pipe_Clamp_Handles.uasset' [2018.05.18-13.25.08:514][205]LogSavePackage: Display: Finished SavePackage ../../../../../../Users/toddh/Documents/Unreal Projects/Hazard/Content/FBX_Files/Pipe_Clamp_Handles.uasset [2018.05.18-13.25.08:525][205]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/FBX_Files/Pipe_Clamp_Ring" FILE="../../../../../../Users/toddh/Documents/Unreal Projects/Hazard/Content/FBX_Files/Pipe_Clamp_Ring.uasset" SILENT=true [2018.05.18-13.25.08:537][205]LogSavePackage: Save=10.73ms [2018.05.18-13.25.08:537][205]LogSavePackage: Moving '../../../../../../Users/toddh/Documents/Unreal Projects/Hazard/Saved/Pipe_Clamp_Ring924096D947522914EA5683A9B034D7F3.tmp' to '../../../../../../Users/toddh/Documents/Unreal Projects/Hazard/Content/FBX_Files/Pipe_Clamp_Ring.uasset' [2018.05.18-13.25.08:541][205]LogSavePackage: Display: Finished SavePackage ../../../../../../Users/toddh/Documents/Unreal Projects/Hazard/Content/FBX_Files/Pipe_Clamp_Ring.uasset [2018.05.18-13.25.08:552][205]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/FBX_Files/Round_Escape_Cube" FILE="../../../../../../Users/toddh/Documents/Unreal Projects/Hazard/Content/FBX_Files/Round_Escape_Cube.uasset" SILENT=true [2018.05.18-13.25.08:564][205]LogSavePackage: Save=10.80ms [2018.05.18-13.25.08:564][205]LogSavePackage: Moving '../../../../../../Users/toddh/Documents/Unreal Projects/Hazard/Saved/Round_Escape_Cube216876A64EAC1A428394828A0622A17B.tmp' to '../../../../../../Users/toddh/Documents/Unreal Projects/Hazard/Content/FBX_Files/Round_Escape_Cube.uasset' [2018.05.18-13.25.08:567][205]LogSavePackage: Display: Finished SavePackage ../../../../../../Users/toddh/Documents/Unreal Projects/Hazard/Content/FBX_Files/Round_Escape_Cube.uasset [2018.05.18-13.25.15:513][595]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (pipebracket5) [2018.05.18-13.25.16:481][624]Cmd: EDIT COPY [2018.05.18-13.25.16:704][631]Cmd: EDIT PASTE [2018.05.18-13.25.22:593][812]LogSlate: FSceneViewport::OnFocusLost() reason 2 [2018.05.18-13.25.26:163][ 50]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (pipebracket7) [2018.05.18-13.26.39:573][332]Cmd: EDIT COPY [2018.05.18-13.26.39:784][337]Cmd: EDIT PASTE [2018.05.18-13.26.46:836][557]Cmd: EDIT COPY [2018.05.18-13.26.47:063][564]Cmd: EDIT PASTE [2018.05.18-13.26.56:366][852]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DuctCap) [2018.05.18-13.27.06:827][176]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (longDuctTJoint) [2018.05.18-13.27.08:027][212]Cmd: EDIT COPY [2018.05.18-13.27.08:249][219]Cmd: EDIT PASTE [2018.05.18-13.27.32:451][971]LogSlate: FSceneViewport::OnFocusLost() reason 0 [2018.05.18-13.27.32:657][974]LogUObjectGlobals: Destroyed PersistentFrame Addr=0x000001d884a5d558, Size=4 [2018.05.18-13.27.32:657][974]LogUObjectGlobals: Created PersistentFrame Addr=0x000001d8e9409560, Size=4, Default__Hazard_C Function /Engine/Transient.REINST_Hazard_C_62:ExecuteUbergraph_Hazard [2018.05.18-13.27.32:657][974]LogUObjectGlobals: Created PersistentFrame Addr=0x000001d8e9409330, Size=4, Default__Hazard_C Function /Game/VirtualRealityBP/Maps/Hazard.Hazard_C:ExecuteUbergraph_Hazard [2018.05.18-13.27.32:835][974]LogSavePackage: Save=178.34ms [2018.05.18-13.27.32:835][974]LogSavePackage: Moving '../../../../../../Users/toddh/Documents/Unreal Projects/Hazard/Saved/Hazard3697B4DD49F427B5959BE98265A6918B.tmp' to '../../../../../../Users/toddh/Documents/Unreal Projects/Hazard/Content/VirtualRealityBP/Maps/Hazard.umap' [2018.05.18-13.27.32:837][974]LogSavePackage: Display: Finished SavePackage ../../../../../../Users/toddh/Documents/Unreal Projects/Hazard/Content/VirtualRealityBP/Maps/Hazard.umap [2018.05.18-13.27.33:053][974]LogSavePackage: Save=189.62ms [2018.05.18-13.27.33:053][974]LogSavePackage: Moving '../../../../../../Users/toddh/Documents/Unreal Projects/Hazard/Saved/Hazard_BuiltData5082C9BE4798514E68F8D1B004BDC34C.tmp' to '../../../../../../Users/toddh/Documents/Unreal Projects/Hazard/Content/VirtualRealityBP/Maps/Hazard_BuiltData.uasset' [2018.05.18-13.27.33:054][974]LogSavePackage: Display: Finished SavePackage ../../../../../../Users/toddh/Documents/Unreal Projects/Hazard/Content/VirtualRealityBP/Maps/Hazard_BuiltData.uasset [2018.05.18-13.27.35:961][177]LogSlate: FSceneViewport::OnFocusLost() reason 0 [2018.05.18-13.27.37:327][217]LogD3D11RHI: Error: Result failed at D:\Build\++UE4+Release-4.19+Compile\Sync\Engine\Source\Runtime\Windows\D3D11RHI\Private\D3D11Viewport.cpp:303 with error E_INVALIDARG [2018.05.18-13.27.37:327][217]LogWindows: Windows GetLastError: The operation completed successfully. (0)