Crash after VR


When leaving Conifer Forest Environment in VR, the engine crashes with message:

Assertion failed: ClearValue.ColorBinding == EClearBinding::EColorBound [File:D:/Build/++UE4/Sync/Engine/Source/Runtime/Windows/D3D11RHI/Private/D3D11Commands.cpp] [Line: 1129] Texture: MotionBlur does not have a color bound for fast clears. (When disabling Motion Blur, same message but with Texture)

if you haven’t turn it off in the project settings