Crash After Packaging Collaborative Viewer Template – Fatal Error

I packaged the Collaborative Viewer Template in Unreal Engine 5.5,( the packaged file works fine in 5.4 ) but when I attempted to open the packaged project, it immediately crashed and displayed a fatal error message. Below is the crash log for reference:

Log file open, 11/30/24 21:35:39
LogWindows: Failed to load ‘aqProf.dll’ (GetLastError=126)
LogWindows: File ‘aqProf.dll’ does not exist
LogProfilingDebugging: Loading WinPixEventRuntime.dll for PIX profiling (from …/…/…/Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64).
LogWindows: Failed to load ‘VtuneApi.dll’ (GetLastError=126)
LogWindows: File ‘VtuneApi.dll’ does not exist
LogWindows: Failed to load ‘VtuneApi32e.dll’ (GetLastError=126)
LogWindows: File ‘VtuneApi32e.dll’ does not exist
LogWindows: Warning: Failed to set completion port for job object “UE.ShaderCompileWorker.JobGroup”: The parameter is incorrect.
LogWindows: Custom abort handler registered for crash reporting.
LogCore: Display: UTS: The Unreal Trace Server binary is not available (‘…/…/…/Engine/Binaries/Win64/UnrealTraceServer.exe’)
LogTrace: Initializing trace…
LogTrace: Finished trace initialization.
LogCsvProfiler: Display: Metadata set : platform=“Windows”
LogCsvProfiler: Display: Metadata set : config=“Development”
LogCsvProfiler: Display: Metadata set : buildversion=“++UE5+Release-5.5-CL-37670630”
LogCsvProfiler: Display: Metadata set : engineversion=“5.5.0-37670630+++UE5+Release-5.5”
LogCsvProfiler: Display: Metadata set : os=“Windows 10 (22H2) [10.0.19045.5131] "
LogCsvProfiler: Display: Metadata set : cpu=“AuthenticAMD|AMD Ryzen 5 5600G with Radeon Graphics”
LogCsvProfiler: Display: Metadata set : pgoenabled=“0”
LogCsvProfiler: Display: Metadata set : pgoprofilingenabled=“0”
LogCsvProfiler: Display: Metadata set : ltoenabled=“0”
LogCsvProfiler: Display: Metadata set : asan=“0”
LogCsvProfiler: Display: Metadata set : commandline=”“”"
LogCsvProfiler: Display: Metadata set : loginid=“68816c7640af88846ccb8a8ef2c5b133”
LogCsvProfiler: Display: Metadata set : llm=“0”
LogPakFile: Initializing PakPlatformFile
LogPakFile: Display: Found Pak file …/…/…/MyProject3/Content/Paks/MyProject3-Windows.pak attempting to mount.
LogPakFile: Display: Mounting pak file …/…/…/MyProject3/Content/Paks/MyProject3-Windows.pak.
LogPakFile: Display: Mounted Pak file ‘…/…/…/MyProject3/Content/Paks/MyProject3-Windows.pak’, mount point: ‘…/…/…/’
LogStats: Stats thread started at 0.121082
LogAssetRegistry: Premade AssetRegistry loaded from ‘…/…/…/MyProject3/AssetRegistry.bin’
LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetActorFactory id: 0
LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetSubObjectFactory id: 1
LogICUInternationalization: OS requested locale ‘en-US’ is not supported. Using the OS requested language of ‘en-GB’ as the locale.
LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +2:00, Platform Override: ‘’
LogInit: Session CrashGUID >====================================================
Session CrashGUID > UECC-Windows-1EE0ABCE4E8CE57597379687A7D1C26A
Session CrashGUID >====================================================
LogConfig: No local boot hotfix file found at: […/…/…/MyProject3/Saved/PersistentDownloadDir/HotfixForNextBoot.txt]
LogAudio: Display: Pre-Initializing Audio Device Manager…
LogAudio: Display: AudioInfo: ‘OPUS’ Registered
LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
LogAudio: Display: AudioInfo: ‘OGG’ Registered
LogAudio: Display: AudioInfo: ‘ADPCM’ Registered
LogAudio: Display: AudioInfo: ‘PCM’ Registered
LogAudio: Display: AudioInfo: ‘BINKA’ Registered
LogAudio: Display: AudioInfo: ‘RADA’ Registered
LogAudio: Display: Audio Device Manager Pre-Initialized
LogPluginManager: Mounting Engine plugin Paper2D
LogPluginManager: Mounting Engine plugin AISupport
LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor
LogPluginManager: Mounting Engine plugin ACLPlugin
LogPluginManager: Mounting Engine plugin AnimationData
LogPluginManager: Mounting Engine plugin ControlRigModules
LogPluginManager: Mounting Engine plugin ControlRigSpline
LogPluginManager: Mounting Engine plugin ControlRig
LogPluginManager: Mounting Engine plugin DeformerGraph
LogPluginManager: Mounting Engine plugin IKRig
LogPluginManager: Mounting Engine plugin LiveLink
LogPluginManager: Mounting Engine plugin RigLogic
LogPluginManager: Mounting Engine plugin Bridge
LogPluginManager: Mounting Engine plugin CameraShakePreviewer
LogPluginManager: Mounting Engine plugin EngineCameras
LogPluginManager: Mounting Engine plugin GameplayCameras
LogPluginManager: Mounting Engine plugin ChaosCloth
LogPluginManager: Mounting Engine plugin ChaosVD
LogPluginManager: Mounting Engine plugin OodleNetwork
LogPluginManager: Mounting Engine plugin AnimationSharing
LogPluginManager: Mounting Engine plugin ConcertMain
LogPluginManager: Mounting Engine plugin ConcertSyncClient
LogPluginManager: Mounting Engine plugin ConcertSyncCore
LogPluginManager: Mounting Engine plugin PluginUtils
LogPluginManager: Mounting Engine plugin UObjectPlugin
LogPluginManager: Mounting Engine plugin AssetManagerEditor
LogPluginManager: Mounting Engine plugin BlueprintHeaderView
LogPluginManager: Mounting Engine plugin ColorGrading
LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource
LogPluginManager: Mounting Engine plugin DataValidation
LogPluginManager: Mounting Engine plugin EditorScriptingUtilities
LogPluginManager: Mounting Engine plugin FacialAnimation
LogPluginManager: Mounting Engine plugin GeometryMode
LogPluginManager: Mounting Engine plugin LightMixer
LogPluginManager: Mounting Engine plugin ObjectMixer
LogPluginManager: Mounting Engine plugin SequencerAnimTools
LogPluginManager: Mounting Engine plugin SpeedTreeImporter
LogPluginManager: Mounting Engine plugin UMGWidgetPreview
LogPluginManager: Mounting Engine plugin UVEditor
LogPluginManager: Mounting Engine plugin EnhancedInput
LogPluginManager: Mounting Engine plugin AxFImporter
LogPluginManager: Mounting Engine plugin DataprepEditor
LogPluginManager: Mounting Engine plugin DatasmithCADImporter
LogPluginManager: Mounting Engine plugin DatasmithContent
LogPluginManager: Mounting Engine plugin DatasmithImporter
LogPluginManager: Mounting Engine plugin GLTFExporter
LogPluginManager: Mounting Engine plugin VariantManagerContent
LogPluginManager: Mounting Engine plugin VariantManager
LogPluginManager: Mounting Engine plugin SkeletalMeshModelingTools
LogPluginManager: Mounting Engine plugin AutomationUtils
LogPluginManager: Mounting Engine plugin BackChannel
LogPluginManager: Mounting Engine plugin ChaosCaching
LogPluginManager: Mounting Engine plugin ChaosEditor
LogPluginManager: Mounting Engine plugin ChaosNiagara
LogPluginManager: Mounting Engine plugin ChaosSolverPlugin
LogPluginManager: Mounting Engine plugin ChaosUserDataPT
LogPluginManager: Mounting Engine plugin CharacterAI
LogPluginManager: Mounting Engine plugin HoldoutComposite
LogPluginManager: Mounting Engine plugin Dataflow
LogPluginManager: Mounting Engine plugin EditorDataStorage
LogPluginManager: Mounting Engine plugin DatasmithRuntime
LogPluginManager: Mounting Engine plugin Fracture
LogPluginManager: Mounting Engine plugin FullBodyIK
LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin
LogPluginManager: Mounting Engine plugin LocalizableMessage
LogPluginManager: Mounting Engine plugin MetaHumanSDK
LogPluginManager: Mounting Engine plugin NFORDenoise
LogPluginManager: Mounting Engine plugin PlatformCrypto
LogPluginManager: Mounting Engine plugin PythonScriptPlugin
LogPluginManager: Mounting Engine plugin StudioTelemetry
LogPluginManager: Mounting Engine plugin ToolPresets
LogPluginManager: Mounting Engine plugin NiagaraSimCaching
LogPluginManager: Mounting Engine plugin Niagara
LogPluginManager: Mounting Engine plugin Fab
LogPluginManager: Mounting Engine plugin AlembicImporter
LogPluginManager: Mounting Engine plugin InterchangeAssets
LogPluginManager: Mounting Engine plugin InterchangeEditor
LogPluginManager: Mounting Engine plugin Interchange
LogPluginManager: Mounting Engine plugin AvfMedia
LogPluginManager: Mounting Engine plugin ImgMedia
LogPluginManager: Mounting Engine plugin MediaCompositing
LogPluginManager: Mounting Engine plugin MediaPlate
LogPluginManager: Mounting Engine plugin WebMMedia
LogPluginManager: Mounting Engine plugin WmfMedia
LogPluginManager: Mounting Engine plugin MeshPainting
LogPluginManager: Mounting Engine plugin TcpMessaging
LogPluginManager: Mounting Engine plugin UdpMessaging
LogPluginManager: Mounting Engine plugin ActorSequence
LogPluginManager: Mounting Engine plugin LevelSequenceEditor
LogPluginManager: Mounting Engine plugin SequencerScripting
LogPluginManager: Mounting Engine plugin TemplateSequence
LogPluginManager: Mounting Engine plugin NNEDenoiser
LogPluginManager: Mounting Engine plugin NNERuntimeORT
LogPluginManager: Mounting Engine plugin EOSShared
LogPluginManager: Mounting Engine plugin OnlineBase
LogPluginManager: Mounting Engine plugin OnlineServices
LogPluginManager: Mounting Engine plugin OnlineSubsystemNull
LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils
LogPluginManager: Mounting Engine plugin OnlineSubsystem
LogPluginManager: Mounting Engine plugin LauncherChunkInstaller
LogPluginManager: Mounting Engine plugin ActorLayerUtilities
LogPluginManager: Mounting Engine plugin AndroidFileServer
LogPluginManager: Mounting Engine plugin AndroidPermission
LogPluginManager: Mounting Engine plugin AppleImageUtils
LogPluginManager: Mounting Engine plugin ArchVisCharacter
LogPluginManager: Mounting Engine plugin AssetTags
LogPluginManager: Mounting Engine plugin AudioCapture
LogPluginManager: Mounting Engine plugin AudioSynesthesia
LogPluginManager: Mounting Engine plugin AudioWidgets
LogPluginManager: Mounting Engine plugin CableComponent
LogPluginManager: Mounting Engine plugin ChunkDownloader
LogPluginManager: Mounting Engine plugin ComputeFramework
LogPluginManager: Mounting Engine plugin CustomMeshComponent
LogPluginManager: Mounting Engine plugin SQLiteCore
LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector
LogPluginManager: Mounting Engine plugin GeometryCache
LogPluginManager: Mounting Engine plugin GeometryProcessing
LogPluginManager: Mounting Engine plugin GooglePAD
LogPluginManager: Mounting Engine plugin HDRIBackdrop
LogPluginManager: Mounting Engine plugin HairStrands
LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary
LogPluginManager: Mounting Engine plugin Metasound
LogPluginManager: Mounting Engine plugin MobilePatchingUtils
LogPluginManager: Mounting Engine plugin MsQuic
LogPluginManager: Mounting Engine plugin OpenXR
LogPluginManager: Mounting Engine plugin ProceduralMeshComponent
LogPluginManager: Mounting Engine plugin PropertyAccessEditor
LogPluginManager: Mounting Engine plugin ResonanceAudio
LogPluginManager: Mounting Engine plugin RigVM
LogPluginManager: Mounting Engine plugin SignificanceManager
LogPluginManager: Mounting Engine plugin SoundFields
LogPluginManager: Mounting Engine plugin StateTree
LogPluginManager: Mounting Engine plugin SunPosition
LogPluginManager: Mounting Engine plugin Synthesis
LogPluginManager: Mounting Engine plugin USDCore
LogPluginManager: Mounting Engine plugin WaveTable
LogPluginManager: Mounting Engine plugin WebMMoviePlayer
LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector
LogPluginManager: Mounting Engine plugin WindowsMoviePlayer
LogPluginManager: Mounting Engine plugin XInputDevice
LogPluginManager: Mounting Engine plugin XRBase
LogPluginManager: Mounting Engine plugin InterchangeTests
LogPluginManager: Mounting Engine plugin TraceUtilities
LogPluginManager: Mounting Engine plugin Takes
LogPluginManager: Mounting Engine plugin WorldMetrics
LogNFORDenoise: NFORDenoise function starting up
LogEOSSDK: Initializing EOSSDK Version:1.16.4-36651368
LogInit: Using libcurl 8.4.0
LogInit: - built for Windows
LogInit: - supports SSL with OpenSSL/1.1.1t
LogInit: - supports HTTP deflate (compression) using libz 1.3
LogInit: - other features:
LogInit: CURL_VERSION_SSL
LogInit: CURL_VERSION_LIBZ
LogInit: CURL_VERSION_IPV6
LogInit: CURL_VERSION_ASYNCHDNS
LogInit: CURL_VERSION_LARGEFILE
LogInit: CURL_VERSION_HTTP2
LogInit: CurlRequestOptions (configurable via config and command line):
LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host
LogInit: - LocalHostAddr = Default
LogInit: - BufferSize = 65536
LogInit: CreateHttpThread using FCurlMultiPollEventLoopHttpThread
LogInit: Creating http thread with maximum 2147483647 concurrent requests
LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
LogOnline: OSS: Created online subsystem instance for: NULL
LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL]
LogInit: ExecutableName: MyProject3.exe
LogInit: Build: ++UE5+Release-5.5-CL-37670630
LogInit: Platform=Windows
LogInit: MachineId=68816c7640af88846ccb8a8ef2c5b133
LogInit: DeviceId=
LogInit: Engine Version: 5.5.0-37670630+++UE5+Release-5.5
LogInit: Compatible Engine Version: 5.5.0-37670630+++UE5+Release-5.5
LogInit: Net CL: 37670630
LogInit: OS: Windows 10 (22H2) [10.0.19045.5131] (), CPU: AMD Ryzen 5 5600G with Radeon Graphics , GPU: NVIDIA GeForce RTX 3060
LogInit: Compiled (64-bit): Oct 31 2024 22:15:42
LogInit: Architecture: x64
LogInit: Compiled with Visual C++: 19.38.33130.00
LogInit: Build Configuration: Development
LogInit: Branch Name: ++UE5+Release-5.5
LogInit: Command Line:
LogInit: Base Directory: G:/Unreal/Package/collab-test/Windows/MyProject3/Binaries/Win64/
LogInit: Allocator: Binned2
LogInit: Installed Engine Build: 0
LogInit: This binary is optimized with LTO: no, PGO: no, instrumented for PGO data collection: no
LogDevObjectVersion: Number of dev versions registered: 40
LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4
LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40
LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37
LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3
LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 20
LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 49
LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13
LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3
LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3
LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17
LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15
LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 170
LogDevObjectVersion: FortniteValkyrie (8DBC2C5B-54A7-43E0-A768-FCBB7DA29060): 8
LogDevObjectVersion: FortniteSeason (5B4C06B7-2463-4AF8-805B-BF70CDF5D0DD): 13
LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 15
LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10
LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1
LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10
LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41
LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1
LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1
LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1
LogDevObjectVersion: UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 119
LogDevObjectVersion: UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 51
LogDevObjectVersion: UE5-PrivateFrosty (59DA5D52-1232-4948-B878-597870B8E98B): 8
LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2
LogDevObjectVersion: Dev-NaniteResearch (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1
LogDevObjectVersion: Dev-RigVM (DC49959B-53C0-4DE7-9156-EA885E7C5D39): 15
LogDevObjectVersion: Dev-ControlRig (A7820CFB-20A7-4359-8C54-2C149623CF50): 32
LogDevObjectVersion: Dev-ComputeFramework (6304A3E7-0059-4F59-8CFC-21BD7721FD4E): 0
LogDevObjectVersion: Dev-Optimus (93EDE1AA-10CA-7375-4DF9-8A2849B157A0): 12
LogDevObjectVersion: Dev-IKRig (F6DFBB78-BB50-A0E4-4018-B84D60CBAF23): 2
LogConfig: Branch ‘Lightmass’ had been unloaded. Reloading on-demand took 0.91ms
LogConfig: Branch ‘AISupport’ had been unloaded. Reloading on-demand took 0.13ms
LogConfig: Branch ‘EnvironmentQueryEditor’ had been unloaded. Reloading on-demand took 0.13ms
LogConfig: Branch ‘ACLPlugin’ had been unloaded. Reloading on-demand took 0.12ms
LogConfig: Branch ‘AnimationData’ had been unloaded. Reloading on-demand took 0.12ms
LogConfig: Branch ‘ControlRigModules’ had been unloaded. Reloading on-demand took 0.12ms
LogConfig: Branch ‘ControlRigSpline’ had been unloaded. Reloading on-demand took 0.13ms
LogConfig: Branch ‘RigLogic’ had been unloaded. Reloading on-demand took 0.14ms
LogConfig: Branch ‘Bridge’ had been unloaded. Reloading on-demand took 0.12ms
LogConfig: Branch ‘CameraShakePreviewer’ had been unloaded. Reloading on-demand took 0.13ms
LogConfig: Branch ‘EngineCameras’ had been unloaded. Reloading on-demand took 0.19ms
LogConfig: Branch ‘ChaosCloth’ had been unloaded. Reloading on-demand took 0.13ms
LogConfig: Branch ‘OodleNetwork’ had been unloaded. Reloading on-demand took 0.13ms
LogConfig: Branch ‘AnimationSharing’ had been unloaded. Reloading on-demand took 0.13ms
LogConfig: Branch ‘ConcertMain’ had been unloaded. Reloading on-demand took 0.12ms
LogConfig: Branch ‘ConcertSyncClient’ had been unloaded. Reloading on-demand took 0.13ms
LogConfig: Branch ‘PluginUtils’ had been unloaded. Reloading on-demand took 0.12ms
LogConfig: Branch ‘UObjectPlugin’ had been unloaded. Reloading on-demand took 0.18ms
LogConfig: Branch ‘AssetManagerEditor’ had been unloaded. Reloading on-demand took 0.13ms
LogConfig: Branch ‘BlueprintHeaderView’ had been unloaded. Reloading on-demand took 0.12ms
LogConfig: Branch ‘ColorGrading’ had been unloaded. Reloading on-demand took 0.12ms
LogConfig: Branch ‘ContentBrowserAssetDataSource’ had been unloaded. Reloading on-demand took 0.14ms
LogConfig: Branch ‘DataValidation’ had been unloaded. Reloading on-demand took 0.12ms
LogConfig: Branch ‘FacialAnimation’ had been unloaded. Reloading on-demand took 0.14ms
LogConfig: Branch ‘GeometryMode’ had been unloaded. Reloading on-demand took 0.12ms
LogConfig: Branch ‘LightMixer’ had been unloaded. Reloading on-demand took 0.12ms
LogConfig: Branch ‘ObjectMixer’ had been unloaded. Reloading on-demand took 0.12ms
LogConfig: Branch ‘SequencerAnimTools’ had been unloaded. Reloading on-demand took 0.12ms
LogConfig: Branch ‘SpeedTreeImporter’ had been unloaded. Reloading on-demand took 0.12ms
LogConfig: Branch ‘UMGWidgetPreview’ had been unloaded. Reloading on-demand took 0.12ms
LogConfig: Branch ‘UVEditor’ had been unloaded. Reloading on-demand took 0.12ms
LogConfig: Branch ‘AxFImporter’ had been unloaded. Reloading on-demand took 0.13ms
LogConfig: Branch ‘VariantManager’ had been unloaded. Reloading on-demand took 0.13ms
LogConfig: Branch ‘SkeletalMeshModelingTools’ had been unloaded. Reloading on-demand took 0.14ms
LogConfig: Branch ‘AutomationUtils’ had been unloaded. Reloading on-demand took 0.12ms
LogConfig: Branch ‘BackChannel’ had been unloaded. Reloading on-demand took 0.12ms
LogConfig: Branch ‘ChaosCaching’ had been unloaded. Reloading on-demand took 0.13ms
LogConfig: Branch ‘ChaosEditor’ had been unloaded. Reloading on-demand took 0.12ms
LogConfig: Branch ‘ChaosNiagara’ had been unloaded. Reloading on-demand took 0.12ms
LogConfig: Branch ‘ChaosSolverPlugin’ had been unloaded. Reloading on-demand took 0.12ms
LogConfig: Branch ‘ChaosUserDataPT’ had been unloaded. Reloading on-demand took 0.12ms
LogConfig: Branch ‘CharacterAI’ had been unloaded. Reloading on-demand took 0.12ms
LogConfig: Branch ‘Dataflow’ had been unloaded. Reloading on-demand took 0.12ms
LogConfig: Branch ‘EditorDataStorage’ had been unloaded. Reloading on-demand took 0.13ms
LogConfig: Branch ‘DatasmithRuntime’ had been unloaded. Reloading on-demand took 0.13ms
LogConfig: Branch ‘Fracture’ had been unloaded. Reloading on-demand took 0.12ms
LogConfig: Branch ‘GeometryCollectionPlugin’ had been unloaded. Reloading on-demand took 0.13ms
LogConfig: Branch ‘LocalizableMessage’ had been unloaded. Reloading on-demand took 0.13ms
LogConfig: Branch ‘NFORDenoise’ had been unloaded. Reloading on-demand took 0.12ms
LogConfig: Branch ‘PlatformCrypto’ had been unloaded. Reloading on-demand took 0.12ms
LogConfig: Branch ‘PythonScriptPlugin’ had been unloaded. Reloading on-demand took 0.13ms
LogConfig: Branch ‘StudioTelemetry’ had been unloaded. Reloading on-demand took 0.13ms
LogConfig: Branch ‘NiagaraSimCaching’ had been unloaded. Reloading on-demand took 0.13ms
LogConfig: Branch ‘AlembicImporter’ had been unloaded. Reloading on-demand took 0.13ms
LogConfig: Branch ‘InterchangeEditor’ had been unloaded. Reloading on-demand took 0.13ms
LogConfig: Branch ‘AvfMedia’ had been unloaded. Reloading on-demand took 0.13ms
LogConfig: Branch ‘ImgMedia’ had been unloaded. Reloading on-demand took 0.12ms
LogConfig: Branch ‘MediaCompositing’ had been unloaded. Reloading on-demand took 0.13ms
LogConfig: Branch ‘MediaPlate’ had been unloaded. Reloading on-demand took 0.12ms
LogConfig: Branch ‘WebMMedia’ had been unloaded. Reloading on-demand took 0.12ms
LogConfig: Branch ‘WmfMedia’ had been unloaded. Reloading on-demand took 0.12ms
LogConfig: Branch ‘MeshPainting’ had been unloaded. Reloading on-demand took 0.12ms
LogConfig: Branch ‘TcpMessaging’ had been unloaded. Reloading on-demand took 0.12ms
LogConfig: Branch ‘UdpMessaging’ had been unloaded. Reloading on-demand took 0.12ms
LogConfig: Branch ‘ActorSequence’ had been unloaded. Reloading on-demand took 0.12ms
LogConfig: Branch ‘LevelSequenceEditor’ had been unloaded. Reloading on-demand took 0.13ms
LogConfig: Branch ‘SequencerScripting’ had been unloaded. Reloading on-demand took 0.13ms
LogConfig: Branch ‘TemplateSequence’ had been unloaded. Reloading on-demand took 0.13ms
LogConfig: Branch ‘NNEDenoiser’ had been unloaded. Reloading on-demand took 0.13ms
LogConfig: Branch ‘NNERuntimeORT’ had been unloaded. Reloading on-demand took 0.13ms
LogConfig: Branch ‘EOSShared’ had been unloaded. Reloading on-demand took 0.12ms
LogConfig: Branch ‘OnlineBase’ had been unloaded. Reloading on-demand took 0.12ms
LogConfig: Branch ‘OnlineServices’ had been unloaded. Reloading on-demand took 0.12ms
LogConfig: Branch ‘OnlineSubsystemNull’ had been unloaded. Reloading on-demand took 0.12ms
LogConfig: Branch ‘OnlineSubsystemUtils’ had been unloaded. Reloading on-demand took 0.13ms
LogConfig: Branch ‘OnlineSubsystem’ had been unloaded. Reloading on-demand took 0.12ms
LogConfig: Branch ‘LauncherChunkInstaller’ had been unloaded. Reloading on-demand took 0.13ms
LogConfig: Branch ‘ActorLayerUtilities’ had been unloaded. Reloading on-demand took 0.13ms
LogConfig: Branch ‘AndroidFileServer’ had been unloaded. Reloading on-demand took 0.12ms
LogConfig: Branch ‘AndroidPermission’ had been unloaded. Reloading on-demand took 0.13ms
LogConfig: Branch ‘AppleImageUtils’ had been unloaded. Reloading on-demand took 0.13ms
LogConfig: Branch ‘ArchVisCharacter’ had been unloaded. Reloading on-demand took 0.12ms
LogConfig: Branch ‘AssetTags’ had been unloaded. Reloading on-demand took 0.12ms
LogConfig: Branch ‘AudioCapture’ had been unloaded. Reloading on-demand took 0.12ms
LogConfig: Branch ‘AudioSynesthesia’ had been unloaded. Reloading on-demand took 0.12ms
LogConfig: Branch ‘AudioWidgets’ had been unloaded. Reloading on-demand took 0.12ms
LogConfig: Branch ‘CableComponent’ had been unloaded. Reloading on-demand took 0.12ms
LogConfig: Branch ‘ChunkDownloader’ had been unloaded. Reloading on-demand took 0.12ms
LogConfig: Branch ‘ComputeFramework’ had been unloaded. Reloading on-demand took 0.13ms
LogConfig: Branch ‘CustomMeshComponent’ had been unloaded. Reloading on-demand took 0.12ms
LogConfig: Branch ‘SQLiteCore’ had been unloaded. Reloading on-demand took 0.12ms
LogConfig: Branch ‘ExampleDeviceProfileSelector’ had been unloaded. Reloading on-demand took 0.13ms
LogConfig: Branch ‘GeometryCache’ had been unloaded. Reloading on-demand took 0.12ms
LogConfig: Branch ‘GeometryProcessing’ had been unloaded. Reloading on-demand took 0.12ms
LogConfig: Branch ‘GooglePAD’ had been unloaded. Reloading on-demand took 0.12ms
LogConfig: Branch ‘HDRIBackdrop’ had been unloaded. Reloading on-demand took 0.12ms
LogConfig: Branch ‘LocationServicesBPLibrary’ had been unloaded. Reloading on-demand took 0.13ms
LogConfig: Branch ‘MobilePatchingUtils’ had been unloaded. Reloading on-demand took 0.13ms
LogConfig: Branch ‘MsQuic’ had been unloaded. Reloading on-demand took 0.12ms
LogConfig: Branch ‘OpenXR’ had been unloaded. Reloading on-demand took 0.12ms
LogConfig: Branch ‘ProceduralMeshComponent’ had been unloaded. Reloading on-demand took 0.13ms
LogConfig: Branch ‘PropertyAccessEditor’ had been unloaded. Reloading on-demand took 0.13ms
LogConfig: Branch ‘ResonanceAudio’ had been unloaded. Reloading on-demand took 0.12ms
LogConfig: Branch ‘SignificanceManager’ had been unloaded. Reloading on-demand took 0.13ms
LogConfig: Branch ‘SoundFields’ had been unloaded. Reloading on-demand took 0.12ms
LogConfig: Branch ‘SunPosition’ had been unloaded. Reloading on-demand took 0.12ms
LogConfig: Branch ‘WaveTable’ had been unloaded. Reloading on-demand took 0.12ms
LogConfig: Branch ‘WebMMoviePlayer’ had been unloaded. Reloading on-demand took 0.13ms
LogConfig: Branch ‘WindowsDeviceProfileSelector’ had been unloaded. Reloading on-demand took 0.13ms
LogConfig: Branch ‘WindowsMoviePlayer’ had been unloaded. Reloading on-demand took 0.12ms
LogConfig: Branch ‘XInputDevice’ had been unloaded. Reloading on-demand took 0.12ms
LogConfig: Branch ‘XRBase’ had been unloaded. Reloading on-demand took 0.12ms
LogConfig: Branch ‘InterchangeTests’ had been unloaded. Reloading on-demand took 0.12ms
LogConfig: Branch ‘WorldMetrics’ had been unloaded. Reloading on-demand took 0.12ms
LogInit: Presizing for max 2097152 objects, including 1 objects not considered by GC.
LogStreaming: Display: AsyncLoading2 - Created: Event Driven Loader: false, Async Loading Thread: true, Async Post Load: true
LogStreaming: Display: AsyncLoading2 - Initialized
LogInit: Object subsystem initialized
LogConfig: Set CVar [[con.DebugEarlyDefault:1]]
LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created
LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created
LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created
LogConfig: Set CVar [[r.setres:1280x720]]
LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created
LogConfig: Set CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]]
LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created
LogConfig: CVar [[r.Occlusion.SingleRHIThreadStall:1]] deferred - dummy variable created
LogConfig: Set CVar [[r.Nanite.Streaming.ReservedResources:1]]
LogConfig: Set CVar [[r.Nanite.Streaming.AsyncCompute:0 ; Temporary workaround for Nanite geometry corruption (FORT-805141)]]
LogConfig: Set CVar [[D3D12.Bindless.ResourceDescriptorHeapSize:32768]]
LogConfig: Set CVar [[D3D12.Bindless.SamplerDescriptorHeapSize:2048]]
LogConfig: Set CVar [[r.PSOPrecache.GlobalShaders:1]]
LogConfig: Set CVar [[r.DynamicRes.DynamicFrameTime:1]]
LogConfig: Set CVar [[r.VRS.EnableSoftware:1]]
LogConfig: Set CVar [[r.VRS.ContrastAdaptiveShading:1]]
[2024.11.30-19.35.39:866][ 0]LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created
[2024.11.30-19.35.39:866][ 0]LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created
[2024.11.30-19.35.39:866][ 0]LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created
[2024.11.30-19.35.39:866][ 0]LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created
[2024.11.30-19.35.39:866][ 0]LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created
[2024.11.30-19.35.39:866][ 0]LogConfig: CVar [[r.Occlusion.SingleRHIThreadStall:1]] deferred - dummy variable created
[2024.11.30-19.35.39:866][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine]
[2024.11.30-19.35.39:866][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created
[2024.11.30-19.35.39:866][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created
[2024.11.30-19.35.39:866][ 0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]]
[2024.11.30-19.35.39:866][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=((“Mobile”, 256)))]] deferred - dummy variable created
[2024.11.30-19.35.39:866][ 0]LogConfig: Set CVar [[r.CustomDepth:3]]
[2024.11.30-19.35.39:866][ 0]LogConfig: Set CVar [[r.Mobile.UseHWsRGBEncoding:0]]
[2024.11.30-19.35.39:866][ 0]LogConfig: Set CVar [[r.AllowStaticLighting:0]]
[2024.11.30-19.35.39:866][ 0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]]
[2024.11.30-19.35.39:866][ 0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:1]]
[2024.11.30-19.35.39:866][ 0]LogConfig: Set CVar [[r.ReflectionMethod:1]]
[2024.11.30-19.35.39:866][ 0]LogConfig: Set CVar [[r.SkinCache.CompileShaders:1]]
[2024.11.30-19.35.39:866][ 0]LogConfig: Set CVar [[r.RayTracing:1]]
[2024.11.30-19.35.39:866][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:1]]
[2024.11.30-19.35.39:866][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]]
[2024.11.30-19.35.39:866][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.HighlightContrastScale:0.8]]
[2024.11.30-19.35.39:866][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.ShadowContrastScale:0.8]]
[2024.11.30-19.35.39:866][ 0]LogConfig: Set CVar [[r.Shaders.RemoveUnusedInterpolators:1]]
[2024.11.30-19.35.39:866][ 0]LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]]
[2024.11.30-19.35.39:866][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine]
[2024.11.30-19.35.39:866][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine]
[2024.11.30-19.35.39:866][ 0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
[2024.11.30-19.35.39:866][ 0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]]
[2024.11.30-19.35.39:866][ 0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]]
[2024.11.30-19.35.39:866][ 0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]]
[2024.11.30-19.35.39:866][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]]
[2024.11.30-19.35.39:866][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]]
[2024.11.30-19.35.39:866][ 0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]]
[2024.11.30-19.35.39:866][ 0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
[2024.11.30-19.35.39:866][ 0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
[2024.11.30-19.35.39:866][ 0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
[2024.11.30-19.35.39:866][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
[2024.11.30-19.35.39:866][ 0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]]
[2024.11.30-19.35.39:866][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
[2024.11.30-19.35.39:866][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created
[2024.11.30-19.35.39:866][ 0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]]
[2024.11.30-19.35.39:866][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created
[2024.11.30-19.35.39:866][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created
[2024.11.30-19.35.39:866][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created
[2024.11.30-19.35.39:866][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine]
[2024.11.30-19.35.39:866][ 0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]]
[2024.11.30-19.35.39:866][ 0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]]
[2024.11.30-19.35.39:866][ 0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]]
[2024.11.30-19.35.39:866][ 0]LogConfig: Set CVar [[gc.AllowParallelGC:1]]
[2024.11.30-19.35.39:866][ 0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
[2024.11.30-19.35.39:866][ 0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]]
[2024.11.30-19.35.39:866][ 0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]]
[2024.11.30-19.35.39:866][ 0]LogConfig: Set CVar [[gc.CreateGCClusters:1]]
[2024.11.30-19.35.39:866][ 0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]]
[2024.11.30-19.35.39:866][ 0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]]
[2024.11.30-19.35.39:866][ 0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]]
[2024.11.30-19.35.39:866][ 0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]]
[2024.11.30-19.35.39:866][ 0]LogConfig: Set CVar [[gc.GarbageEliminationEnabled:1]]
[2024.11.30-19.35.39:866][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine]
[2024.11.30-19.35.39:866][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName=“Average”,ToolTip=“Simulates average internet conditions”)]] deferred - dummy variable created
[2024.11.30-19.35.39:866][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName=“Bad”,ToolTip=“Simulates laggy internet conditions”)]] deferred - dummy variable created
[2024.11.30-19.35.39:881][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.FXAA.Quality:4]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.TSR.ReprojectionField:1]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.TSR.Resurrection:1]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.LightFunctionQuality:1]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.ShadowQuality:5]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.VolumetricFog:1]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.CapsuleShadows:1]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:1.0]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.DistanceFieldAO:1]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.AOQuality:2]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.HardwareRayTracing:0]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.RayTracing.Scene.BuildMode:1]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.SSR.Quality:3]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.MaxRoughnessToEvaluateRoughSpecularForFoliage:0.8]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.TonemapMode:1]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.MinWeight:0]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:4]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.LensFlareQuality:2]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.BloomQuality:5]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:50.000]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:100]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.Upscale.Quality:3]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.LightShaftQuality:1]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:1]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:2 ; lower gathering resolution]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.Streaming.MipBias:0]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.Streaming.Boost:1]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:8]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.RefractionQuality:2]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.SceneColorFormat:4]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.DetailMode:3]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.SSS.Scale:1]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:2]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.SSS.Quality:1]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:0]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.SSGI.Quality:3]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:2]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[fx.Niagara.QualityLevel:3]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.Refraction.OffsetQuality:1]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.DownsampleFactor:1]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.MaxStepCount:512]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.Shadows.Resolution:512]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[foliage.DensityScale:1.0]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[grass.DensityScale:1.0]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Applying CVar settings from Section [LandscapeQuality@3] File [Scalability]
[2024.11.30-19.35.39:882][ 0]LogRHI: Using Default RHI: D3D12
[2024.11.30-19.35.39:882][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6
[2024.11.30-19.35.39:882][ 0]LogRHI: Loading RHI module D3D12RHI
[2024.11.30-19.35.39:882][ 0]LogD3D12RHI: Loading WinPixEventRuntime.dll for PIX profiling (from …/…/…/Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64).
[2024.11.30-19.35.39:882][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system.
[2024.11.30-19.35.40:052][ 0]LogD3D12RHI: Found D3D12 adapter 0: NVIDIA GeForce RTX 3060 (VendorId: 10de, DeviceId: 2487, SubSysId: 248710de, Revision: 00a1
[2024.11.30-19.35.40:052][ 0]LogD3D12RHI: Max supported Feature Level 12_2, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported
[2024.11.30-19.35.40:052][ 0]LogD3D12RHI: Adapter has 12110MB of dedicated video memory, 0MB of dedicated system memory, and 16279MB of shared system memory, 3 output[s]
[2024.11.30-19.35.40:053][ 0]LogD3D12RHI: Driver Version: 566.14 (internal:32.0.15.6614, unified:566.14)
[2024.11.30-19.35.40:053][ 0]LogD3D12RHI: Driver Date: 11-6-2024
[2024.11.30-19.35.40:057][ 0]LogD3D12RHI: Found D3D12 adapter 1: Microsoft Basic Render Driver (VendorId: 1414, DeviceId: 008c, SubSysId: 0000, Revision: 0000
[2024.11.30-19.35.40:057][ 0]LogD3D12RHI: Max supported Feature Level 12_1, shader model 6.2, binding tier 3, wave ops supported, atomic64 unsupported
[2024.11.30-19.35.40:057][ 0]LogD3D12RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 16279MB of shared system memory, 0 output[s]
[2024.11.30-19.35.40:057][ 0]LogD3D12RHI: DirectX Agility SDK runtime found.
[2024.11.30-19.35.40:057][ 0]LogD3D12RHI: Chosen D3D12 Adapter Id = 0
[2024.11.30-19.35.40:057][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used.
[2024.11.30-19.35.40:057][ 0]LogInit: Selected Device Profile: [Windows]
[2024.11.30-19.35.40:057][ 0]LogHAL: Display: Platform has ~ 32 GB [34141253632 / 34359738368 / 32], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
[2024.11.30-19.35.40:057][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile
[2024.11.30-19.35.40:057][ 0]LogDeviceProfileManager: Pushing Device Profile CVar: [[UI.SlateSDFText.RasterizationMode:Bitmap → Msdf]]
[2024.11.30-19.35.40:057][ 0]LogDeviceProfileManager: Pushing Device Profile CVar: [[UI.SlateSDFText.ResolutionLevel:2 → 2]]
[2024.11.30-19.35.40:057][ 0]LogConfig: Applying CVar settings from Section [Startup] File […/…/…/Engine/Config/ConsoleVariables.ini]
[2024.11.30-19.35.40:057][ 0]LogConfig: Applying CVar settings from Section [Startup_Windows] File […/…/…/Engine/Config/ConsoleVariables.ini]
[2024.11.30-19.35.40:057][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine]
[2024.11.30-19.35.40:057][ 0]LogConfig: Set CVar [[memory.MemoryPressureCriticalThresholdMB:512]]
[2024.11.30-19.35.40:057][ 0]LogInit: Computer: DESKTOP-EBBT50T
[2024.11.30-19.35.40:057][ 0]LogInit: User: ahmed
[2024.11.30-19.35.40:057][ 0]LogInit: CPU Page size=4096, Cores=6
[2024.11.30-19.35.40:057][ 0]LogInit: High frequency timer resolution =10.000000 MHz
[2024.11.30-19.35.40:314][ 0]LogMemory: Process is running as part of a Windows Job with separate resource limits
[2024.11.30-19.35.40:314][ 0]LogMemory: Memory total: Physical=31.8GB (32GB approx) Virtual=77.8GB
[2024.11.30-19.35.40:314][ 0]LogMemory: Platform Memory Stats for Windows
[2024.11.30-19.35.40:314][ 0]LogMemory: Process Physical Memory: 181.96 MB used, 193.67 MB peak
[2024.11.30-19.35.40:314][ 0]LogMemory: Process Virtual Memory: 145.89 MB used, 145.89 MB peak
[2024.11.30-19.35.40:314][ 0]LogMemory: Physical Memory: 17755.53 MB used, 14804.11 MB free, 32559.64 MB total
[2024.11.30-19.35.40:314][ 0]LogMemory: Virtual Memory: 43761.58 MB used, 35902.06 MB free, 79663.64 MB total
[2024.11.30-19.35.40:314][ 0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb=“0”
[2024.11.30-19.35.40:315][ 0]LogWindows: WindowsPlatformFeatures enabled
[2024.11.30-19.35.40:315][ 0]LogChaosDD: Chaos Debug Draw Startup
[2024.11.30-19.35.40:315][ 0]LogInit: Physics initialised using underlying interface: Chaos
[2024.11.30-19.35.40:315][ 0]LogInit: Using OS detected language (en-GB).
[2024.11.30-19.35.40:315][ 0]LogInit: Using OS detected locale (en-GB).
[2024.11.30-19.35.40:316][ 0]LogTextLocalizationManager: No specific localization for ‘en-GB’ exists, so ‘en’ will be used for the language.
[2024.11.30-19.35.40:355][ 0]LogWindowsTextInputMethodSystem: Available input methods:
[2024.11.30-19.35.40:355][ 0]LogWindowsTextInputMethodSystem: - English (United States) - (Keyboard).
[2024.11.30-19.35.40:355][ 0]LogWindowsTextInputMethodSystem: - Arabic (Egypt) - (Keyboard).
[2024.11.30-19.35.40:355][ 0]LogWindowsTextInputMethodSystem: - English (United States) - Touch Input Correction (TSF IME).
[2024.11.30-19.35.40:355][ 0]LogWindowsTextInputMethodSystem: Activated input method: English (United States) - (Keyboard).
[2024.11.30-19.35.40:371][ 0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0
[2024.11.30-19.35.40:371][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0
[2024.11.30-19.35.40:395][ 0]LogHMD: OpenXRHMDModule::InitInstance using DefaultLoader.
[2024.11.30-19.35.40:406][ 0]LogHMD: OpenXR runtime supported extensions:
[2024.11.30-19.35.40:406][ 0]LogHMD: XR_KHR_win32_convert_performance_counter_time
[2024.11.30-19.35.40:406][ 0]LogHMD: XR_KHR_D3D11_enable
[2024.11.30-19.35.40:406][ 0]LogHMD: XR_KHR_D3D12_enable
[2024.11.30-19.35.40:406][ 0]LogHMD: XR_KHR_composition_layer_depth
[2024.11.30-19.35.40:406][ 0]LogHMD: XR_KHR_composition_layer_color_scale_bias
[2024.11.30-19.35.40:406][ 0]LogHMD: XR_MSFT_unbounded_reference_space
[2024.11.30-19.35.40:406][ 0]LogHMD: XR_MSFT_spatial_anchor
[2024.11.30-19.35.40:406][ 0]LogHMD: XR_MSFT_perception_anchor_interop
[2024.11.30-19.35.40:406][ 0]LogHMD: XR_EXT_win32_appcontainer_compatible
[2024.11.30-19.35.40:406][ 0]LogHMD: XR_EXT_conformance_automation
[2024.11.30-19.35.40:406][ 0]LogHMD: XR_MSFT_composition_layer_reprojection
[2024.11.30-19.35.40:406][ 0]LogHMD: XR_MSFT_spatial_graph_bridge
[2024.11.30-19.35.40:406][ 0]LogHMD: XR_MSFT_spatial_anchor_persistence
[2024.11.30-19.35.40:406][ 0]LogHMD: XR_EXT_palm_pose
[2024.11.30-19.35.40:406][ 0]LogHMD: XR_EXT_active_action_set_priority
[2024.11.30-19.35.40:406][ 0]LogHMD: XR_MSFT_scene_understanding
[2024.11.30-19.35.40:406][ 0]LogHMD: XR_MSFT_scene_understanding_serialization
[2024.11.30-19.35.40:406][ 0]LogHMD: XR_MSFT_scene_marker
[2024.11.30-19.35.40:406][ 0]LogHMD: XR_FB_display_refresh_rate
[2024.11.30-19.35.40:406][ 0]LogHMD: XR_EXT_eye_gaze_interaction
[2024.11.30-19.35.40:406][ 0]LogHMD: XR_EXT_hand_interaction
[2024.11.30-19.35.40:406][ 0]LogHMD: XR_MSFT_hand_interaction
[2024.11.30-19.35.40:406][ 0]LogHMD: XR_EXT_hand_tracking
[2024.11.30-19.35.40:406][ 0]LogHMD: XR_EXT_hand_joints_motion_range
[2024.11.30-19.35.40:406][ 0]LogHMD: XR_MSFT_hand_tracking_mesh
[2024.11.30-19.35.40:407][ 0]LogHMD: XR_MSFT_controller_model
[2024.11.30-19.35.40:407][ 0]LogHMD: XR_KHR_visibility_mask
[2024.11.30-19.35.40:407][ 0]LogHMD: XR_EXT_samsung_odyssey_controller
[2024.11.30-19.35.40:407][ 0]LogHMD: XR_EXT_hp_mixed_reality_controller
[2024.11.30-19.35.40:407][ 0]LogHMD: XR_EXT_debug_utils
[2024.11.30-19.35.40:407][ 0]LogHMD: Optional extension XR_KHR_opengl_enable is not available
[2024.11.30-19.35.40:407][ 0]LogHMD: Optional extension XR_KHR_vulkan_enable is not available
[2024.11.30-19.35.40:407][ 0]LogHMD: Optional extension XR_KHR_vulkan_swapchain_format_list is not available
[2024.11.30-19.35.40:407][ 0]LogHMD: Optional extension XR_FB_foveation_vulkan is not available
[2024.11.30-19.35.40:407][ 0]LogHMD: Optional extension XR_KHR_composition_layer_cylinder is not available
[2024.11.30-19.35.40:407][ 0]LogHMD: Optional extension XR_KHR_composition_layer_equirect is not available
[2024.11.30-19.35.40:407][ 0]LogHMD: Optional extension XR_VARJO_quad_views is not available
[2024.11.30-19.35.40:407][ 0]LogHMD: Optional extension XR_KHR_binding_modification is not available
[2024.11.30-19.35.40:407][ 0]LogHMD: Optional extension XR_EPIC_view_configuration_fov is not available
[2024.11.30-19.35.40:407][ 0]LogHMD: Optional extension XR_EXT_dpad_binding is not available
[2024.11.30-19.35.40:407][ 0]LogHMD: Optional extension XR_FB_composition_layer_alpha_blend is not available
[2024.11.30-19.35.40:407][ 0]LogHMD: Optional extension XR_FB_foveation is not available
[2024.11.30-19.35.40:407][ 0]LogHMD: Optional extension XR_FB_swapchain_update_state is not available
[2024.11.30-19.35.40:407][ 0]LogHMD: Optional extension XR_FB_foveation_configuration is not available
[2024.11.30-19.35.40:407][ 0]LogHMD: Optional extension XR_OCULUS_audio_device_guid is not available
[2024.11.30-19.35.40:407][ 0]LogHMD: Optional extension XR_EXT_local_floor is not available
[2024.11.30-19.35.40:416][ 0]LogHMD: Initialized OpenXR on Windows Mixed Reality Runtime runtime version 113.2405.31001
[2024.11.30-19.35.40:417][ 0]LogRHI: Using Default RHI: D3D12
[2024.11.30-19.35.40:417][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6
[2024.11.30-19.35.40:417][ 0]LogRHI: Loading RHI module D3D12RHI
[2024.11.30-19.35.40:417][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system.
[2024.11.30-19.35.40:417][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used.
[2024.11.30-19.35.40:417][ 0]LogD3D12RHI: Display: Creating D3D12 RHI with Max Feature Level SM6
[2024.11.30-19.35.40:417][ 0]LogWindows: Attached monitors:
[2024.11.30-19.35.40:417][ 0]LogWindows: resolution: 1920x1080, work area: (1920, 0) → (3840, 1040), device: ‘\.\DISPLAY1’
[2024.11.30-19.35.40:417][ 0]LogWindows: resolution: 1920x1080, work area: (-1920, 0) → (0, 1040), device: ‘\.\DISPLAY2’
[2024.11.30-19.35.40:417][ 0]LogWindows: resolution: 1920x1080, work area: (0, 0) → (1920, 1040), device: ‘\.\DISPLAY3’ [PRIMARY]
[2024.11.30-19.35.40:417][ 0]LogWindows: Found 3 attached monitors.
[2024.11.30-19.35.40:417][ 0]LogWindows: Gathering driver information using Windows Setup API
[2024.11.30-19.35.40:418][ 0]LogRHI: RHI Adapter Info:
[2024.11.30-19.35.40:418][ 0]LogRHI: Name: NVIDIA GeForce RTX 3060
[2024.11.30-19.35.40:418][ 0]LogRHI: Driver Version: 566.14 (internal:32.0.15.6614, unified:566.14)
[2024.11.30-19.35.40:418][ 0]LogRHI: Driver Date: 11-6-2024
[2024.11.30-19.35.40:418][ 0]LogD3D12RHI: GPU DeviceId: 0x2487 (for the marketing name, search the web for “GPU Device Id”)
[2024.11.30-19.35.40:418][ 0]LogD3D12RHI: InitD3DDevice: -D3DDebug = off -D3D12GPUValidation = off
[2024.11.30-19.35.40:497][ 0]LogNvidiaAftermath: Aftermath initialized
[2024.11.30-19.35.40:497][ 0]LogD3D12RHI: Emitting draw events for PIX profiling.
[2024.11.30-19.35.40:554][ 0]LogNvidiaAftermath: Aftermath enabled. Active feature flags:
[2024.11.30-19.35.40:554][ 0]LogNvidiaAftermath: - Feature: EnableResourceTracking
[2024.11.30-19.35.40:554][ 0]LogD3D12RHI: ID3D12Device1 is supported.
[2024.11.30-19.35.40:554][ 0]LogD3D12RHI: ID3D12Device2 is supported.
[2024.11.30-19.35.40:554][ 0]LogD3D12RHI: ID3D12Device3 is supported.
[2024.11.30-19.35.40:554][ 0]LogD3D12RHI: ID3D12Device4 is supported.
[2024.11.30-19.35.40:554][ 0]LogD3D12RHI: ID3D12Device5 is supported.
[2024.11.30-19.35.40:554][ 0]LogD3D12RHI: ID3D12Device6 is supported.
[2024.11.30-19.35.40:554][ 0]LogD3D12RHI: ID3D12Device7 is supported.
[2024.11.30-19.35.40:554][ 0]LogD3D12RHI: ID3D12Device8 is supported.
[2024.11.30-19.35.40:554][ 0]LogD3D12RHI: ID3D12Device9 is supported.
[2024.11.30-19.35.40:554][ 0]LogD3D12RHI: ID3D12Device10 is supported.
[2024.11.30-19.35.40:554][ 0]LogD3D12RHI: ID3D12Device11 is supported.
[2024.11.30-19.35.40:554][ 0]LogD3D12RHI: ID3D12Device12 is supported.
[2024.11.30-19.35.40:554][ 0]LogD3D12RHI: Bindless resources are supported
[2024.11.30-19.35.40:554][ 0]LogD3D12RHI: Stencil ref from pixel shader is not supported
[2024.11.30-19.35.40:554][ 0]LogD3D12RHI: Raster order views are supported
[2024.11.30-19.35.40:554][ 0]LogD3D12RHI: Wave Operations are supported (wave size: min=32 max=32).
[2024.11.30-19.35.40:554][ 0]LogD3D12RHI: D3D12 ray tracing tier 1.1 and bindless resources are supported.
[2024.11.30-19.35.40:554][ 0]LogD3D12RHI: Mesh shader tier 1.0 is supported
[2024.11.30-19.35.40:554][ 0]LogD3D12RHI: AtomicInt64OnTypedResource is supported
[2024.11.30-19.35.40:554][ 0]LogD3D12RHI: AtomicInt64OnGroupShared is supported
[2024.11.30-19.35.40:554][ 0]LogD3D12RHI: AtomicInt64OnDescriptorHeapResource is supported
[2024.11.30-19.35.40:554][ 0]LogD3D12RHI: Shader Model 6.6 atomic64 is supported
[2024.11.30-19.35.40:554][ 0]LogD3D12RHI: Work Graphs are supported
[2024.11.30-19.35.40:634][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x00000177B1205100)
[2024.11.30-19.35.40:634][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x00000177B1205380)
[2024.11.30-19.35.40:634][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x00000177B1205600)
[2024.11.30-19.35.40:634][ 0]LogD3D12RHI: Display: Not using pipeline state disk cache per r.D3D12.PSO.DiskCache=0
[2024.11.30-19.35.40:634][ 0]LogD3D12RHI: Display: Not using driver-optimized pipeline state disk cache per r.D3D12.PSO.DriverOptimizedDiskCache=0
[2024.11.30-19.35.40:635][ 0]LogRHI: Texture pool is 7145 MB (70% of 10207 MB)
[2024.11.30-19.35.40:635][ 0]LogD3D12RHI: Async texture creation enabled
[2024.11.30-19.35.40:635][ 0]LogD3D12RHI: RHI has support for 64 bit atomics
[2024.11.30-19.35.40:644][ 0]LogVRS: Current RHI supports per-draw and screenspace Variable Rate Shading
[2024.11.30-19.35.40:646][ 0]LogInit: Initializing FReadOnlyCVARCache
[2024.11.30-19.35.40:652][ 0]LogRendererCore: Ray tracing is enabled (dynamic). Reason: r.RayTracing=1 and r.RayTracing.EnableOnDemand=1.
[2024.11.30-19.35.40:652][ 0]LogRendererCore: Ray tracing shaders are enabled.
[2024.11.30-19.35.40:653][ 0]LogShaderLibrary: Display: Using …/…/…/MyProject3/Content/ShaderArchive-Global-PCD3D_SM6-PCD3D_SM6.ushaderbytecode for material shader code. Total 7553 unique shaders.
[2024.11.30-19.35.40:653][ 0]LogShaderLibrary: Display: Cooked Context: Using Shared Shader Library Global
[2024.11.30-19.35.40:653][ 0]LogShaderLibrary: Display: Logical shader library ‘Global’ has been created as a monolithic library
[2024.11.30-19.35.40:653][ 0]LogTemp: Display: Clearing the OS Cache
[2024.11.30-19.35.40:656][ 0]LogPakFile: New pak file …/…/…/MyProject3/Content/Paks/MyProject3-Windows.pak added to pak precacher.
[2024.11.30-19.35.40:679][ 0]LogPakFile: Precache HighWater 16MB

[2024.11.30-19.35.40:738][ 0]LogInit: FStereoShaderAspects: — StereoAspects begin —
[2024.11.30-19.35.40:738][ 0]LogInit: FStereoShaderAspects: Platform=PCD3D_SM6 (49)
[2024.11.30-19.35.40:738][ 0]LogInit: FStereoShaderAspects: bInstancedStereo = 0
[2024.11.30-19.35.40:738][ 0]LogInit: FStereoShaderAspects: bMobilePlatform = 0
[2024.11.30-19.35.40:738][ 0]LogInit: FStereoShaderAspects: bMobilePostprocessing = 1
[2024.11.30-19.35.40:738][ 0]LogInit: FStereoShaderAspects: bMobileMultiView = 0
[2024.11.30-19.35.40:738][ 0]LogInit: FStereoShaderAspects: bMultiViewportCapable = 1
[2024.11.30-19.35.40:738][ 0]LogInit: FStereoShaderAspects: bInstancedStereoNative = 0
[2024.11.30-19.35.40:738][ 0]LogInit: FStereoShaderAspects: —
[2024.11.30-19.35.40:738][ 0]LogInit: FStereoShaderAspects: bMobileMultiViewCoreSupport = 0
[2024.11.30-19.35.40:738][ 0]LogInit: FStereoShaderAspects: bMobileMultiViewNative = 0
[2024.11.30-19.35.40:738][ 0]LogInit: FStereoShaderAspects: bMobileMultiViewFallback = 0
[2024.11.30-19.35.40:738][ 0]LogInit: FStereoShaderAspects: —
[2024.11.30-19.35.40:738][ 0]LogInit: FStereoShaderAspects: bInstancedMultiViewportEnabled = 0
[2024.11.30-19.35.40:738][ 0]LogInit: FStereoShaderAspects: bInstancedStereoEnabled = 0
[2024.11.30-19.35.40:738][ 0]LogInit: FStereoShaderAspects: bMobileMultiViewEnabled = 0
[2024.11.30-19.35.40:738][ 0]LogInit: FStereoShaderAspects: — StereoAspects end —
[2024.11.30-19.35.40:741][ 0]LogInit: XR: Instanced Stereo Rendering is Disabled
[2024.11.30-19.35.40:741][ 0]LogInit: XR: MultiViewport is Disabled
[2024.11.30-19.35.40:741][ 0]LogInit: XR: Mobile Multiview is Disabled
[2024.11.30-19.35.40:745][ 0]LogSlate: Using FreeType 2.10.0
[2024.11.30-19.35.40:745][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
[2024.11.30-19.35.40:745][ 0]LogHMD: OpenXRHMDModule::InitInstance using DefaultLoader.
[2024.11.30-19.35.40:754][ 0]LogHMD: OpenXR runtime supported extensions:
[2024.11.30-19.35.40:754][ 0]LogHMD: XR_KHR_win32_convert_performance_counter_time
[2024.11.30-19.35.40:754][ 0]LogHMD: XR_KHR_D3D11_enable
[2024.11.30-19.35.40:754][ 0]LogHMD: XR_KHR_D3D12_enable
[2024.11.30-19.35.40:754][ 0]LogHMD: XR_KHR_composition_layer_depth
[2024.11.30-19.35.40:754][ 0]LogHMD: XR_KHR_composition_layer_color_scale_bias
[2024.11.30-19.35.40:754][ 0]LogHMD: XR_MSFT_unbounded_reference_space
[2024.11.30-19.35.40:754][ 0]LogHMD: XR_MSFT_spatial_anchor
[2024.11.30-19.35.40:754][ 0]LogHMD: XR_MSFT_perception_anchor_interop
[2024.11.30-19.35.40:754][ 0]LogHMD: XR_EXT_win32_appcontainer_compatible
[2024.11.30-19.35.40:754][ 0]LogHMD: XR_EXT_conformance_automation
[2024.11.30-19.35.40:754][ 0]LogHMD: XR_MSFT_composition_layer_reprojection
[2024.11.30-19.35.40:754][ 0]LogHMD: XR_MSFT_spatial_graph_bridge
[2024.11.30-19.35.40:754][ 0]LogHMD: XR_MSFT_spatial_anchor_persistence
[2024.11.30-19.35.40:754][ 0]LogHMD: XR_EXT_palm_pose
[2024.11.30-19.35.40:754][ 0]LogHMD: XR_EXT_active_action_set_priority
[2024.11.30-19.35.40:754][ 0]LogHMD: XR_MSFT_scene_understanding
[2024.11.30-19.35.40:754][ 0]LogHMD: XR_MSFT_scene_understanding_serialization
[2024.11.30-19.35.40:754][ 0]LogHMD: XR_MSFT_scene_marker
[2024.11.30-19.35.40:754][ 0]LogHMD: XR_FB_display_refresh_rate
[2024.11.30-19.35.40:754][ 0]LogHMD: XR_EXT_eye_gaze_interaction
[2024.11.30-19.35.40:754][ 0]LogHMD: XR_EXT_hand_interaction
[2024.11.30-19.35.40:754][ 0]LogHMD: XR_MSFT_hand_interaction
[2024.11.30-19.35.40:754][ 0]LogHMD: XR_EXT_hand_tracking
[2024.11.30-19.35.40:754][ 0]LogHMD: XR_EXT_hand_joints_motion_range
[2024.11.30-19.35.40:754][ 0]LogHMD: XR_MSFT_hand_tracking_mesh
[2024.11.30-19.35.40:754][ 0]LogHMD: XR_MSFT_controller_model
[2024.11.30-19.35.40:754][ 0]LogHMD: XR_KHR_visibility_mask
[2024.11.30-19.35.40:754][ 0]LogHMD: XR_EXT_samsung_odyssey_controller
[2024.11.30-19.35.40:754][ 0]LogHMD: XR_EXT_hp_mixed_reality_controller
[2024.11.30-19.35.40:754][ 0]LogHMD: XR_EXT_debug_utils
[2024.11.30-19.35.40:754][ 0]LogHMD: Optional extension XR_KHR_opengl_enable is not available
[2024.11.30-19.35.40:754][ 0]LogHMD: Optional extension XR_KHR_vulkan_enable is not available
[2024.11.30-19.35.40:754][ 0]LogHMD: Optional extension XR_KHR_vulkan_swapchain_format_list is not available
[2024.11.30-19.35.40:754][ 0]LogHMD: Optional extension XR_FB_foveation_vulkan is not available
[2024.11.30-19.35.40:754][ 0]LogHMD: Optional extension XR_KHR_composition_layer_cylinder is not available
[2024.11.30-19.35.40:754][ 0]LogHMD: Optional extension XR_KHR_composition_layer_equirect is not available
[2024.11.30-19.35.40:754][ 0]LogHMD: Optional extension XR_VARJO_quad_views is not available
[2024.11.30-19.35.40:754][ 0]LogHMD: Optional extension XR_KHR_binding_modification is not available
[2024.11.30-19.35.40:754][ 0]LogHMD: Optional extension XR_EPIC_view_configuration_fov is not available
[2024.11.30-19.35.40:754][ 0]LogHMD: Optional extension XR_EXT_dpad_binding is not available
[2024.11.30-19.35.40:754][ 0]LogHMD: Optional extension XR_FB_composition_layer_alpha_blend is not available
[2024.11.30-19.35.40:754][ 0]LogHMD: Optional extension XR_FB_foveation is not available
[2024.11.30-19.35.40:754][ 0]LogHMD: Optional extension XR_FB_swapchain_update_state is not available
[2024.11.30-19.35.40:754][ 0]LogHMD: Optional extension XR_FB_foveation_configuration is not available
[2024.11.30-19.35.40:754][ 0]LogHMD: Optional extension XR_OCULUS_audio_device_guid is not available
[2024.11.30-19.35.40:754][ 0]LogHMD: Optional extension XR_EXT_local_floor is not available
[2024.11.30-19.35.40:758][ 0]LogHMD: Initialized OpenXR on Windows Mixed Reality Runtime runtime version 113.2405.31001
[2024.11.30-19.35.40:812][ 0]LogShaderLibrary: Display: Using …/…/…/MyProject3/Content/ShaderArchive-MyProject3-PCD3D_SM6-PCD3D_SM6.ushaderbytecode for material shader code. Total 2652 unique shaders.
[2024.11.30-19.35.40:812][ 0]LogShaderLibrary: Display: Cooked Context: Using Shared Shader Library MyProject3
[2024.11.30-19.35.40:812][ 0]LogShaderLibrary: Display: Logical shader library ‘MyProject3’ has been created as a monolithic library
[2024.11.30-19.35.40:812][ 0]LogRHI: Could not open FPipelineCacheFile: …/…/…/MyProject3/Content/PipelineCaches/Windows/MyProject3_PCD3D_SM6.stable.upipelinecache
[2024.11.30-19.35.40:812][ 0]LogRHI: Could not open FPipelineCacheFile: …/…/…/MyProject3/Content/PipelineCaches/Windows/MyProject3_PCD3D_SM6.stable.upipelinecache
[2024.11.30-19.35.40:812][ 0]LogShaderLibrary: Display: Tried to open again shader library ‘MyProject3’, but could not find new components for it (existing components: 1).
[2024.11.30-19.35.40:812][ 0]LogRHI: Could not open FPipelineCacheFile: …/…/…/MyProject3/Content/PipelineCaches/Windows/MyProject3_PCD3D_SM6.stable.upipelinecache
[2024.11.30-19.35.40:812][ 0]LogInit: Using OS detected language (en-GB).
[2024.11.30-19.35.40:812][ 0]LogInit: Using OS detected locale (en-GB).
[2024.11.30-19.35.40:812][ 0]LogTextLocalizationManager: No localization for ‘en-GB’ exists, so ‘en’ will be used for the language.
[2024.11.30-19.35.40:812][ 0]LogTextLocalizationManager: No localization for ‘en-GB’ exists, so ‘en’ will be used for the locale.
[2024.11.30-19.35.40:812][ 0]LogSlate: FontCache flush requested. Reason: Culture for localization was changed
[2024.11.30-19.35.40:812][ 0]LogSlate: FontCache flush requested. Reason: Culture for localization was changed
[2024.11.30-19.35.40:812][ 0]LogAssetRegistry: FAssetRegistry took 0.0001 seconds to start up
[2024.11.30-19.35.40:936][ 0]LogStreaming: Display: FlushAsyncLoading(1): 1 QueuedPackages, 0 AsyncPackages
[2024.11.30-19.35.40:940][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64Editor not found.
[2024.11.30-19.35.40:940][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64 not found.
[2024.11.30-19.35.40:941][ 0]LogDeviceProfileManager: Active device profile: [00007FF463B4B460][00000177D86DE010 66] Windows
[2024.11.30-19.35.40:941][ 0]LogCsvProfiler: Display: Metadata set : deviceprofile=“Windows”
[2024.11.30-19.35.40:975][ 0]LogConfig: Branch ‘EditorPerProjectUserSettings’ had been unloaded. Reloading on-demand took 1.60ms
[2024.11.30-19.35.41:089][ 0]LogPackageLocalizationCache: Processed 63 localized package path(s) for 1 prioritized culture(s) in 0.000142 seconds
[2024.11.30-19.35.41:104][ 0]LogConfig: Branch ‘GameplayTagsList’ had been unloaded. Reloading on-demand took 1.54ms
[2024.11.30-19.35.41:109][ 0]LogConfig: Branch ‘TranslationPickerSettings’ had been unloaded. Reloading on-demand took 1.66ms
[2024.11.30-19.35.41:116][ 0]LogConfig: Branch ‘Mass’ had been unloaded. Reloading on-demand took 1.38ms
[2024.11.30-19.35.41:147][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
[2024.11.30-19.35.41:147][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
[2024.11.30-19.35.41:159][ 0]LogConfig: Applying CVar settings from Section [/Script/NNEDenoiser.NNEDenoiserSettings] File [Engine]
[2024.11.30-19.35.41:161][ 0]LogMetaSound: Display: MetaSound Page Target Initialized to ‘Default’
[2024.11.30-19.35.41:193][ 0]LogMoviePlayer: Initializing movie player
[2024.11.30-19.35.41:197][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 2B1F5D07870244148000000000003400 | Instance: 49E5A3C44D247028F725D5A0273A10E2 (DESKTOP-EBBT50T-28548).
[2024.11.30-19.35.41:226][ 0]LogNNERuntimeORT: Available graphics and compute adapters:
[2024.11.30-19.35.41:226][ 0]LogNNERuntimeORT: 0: NVIDIA GeForce RTX 3060 (Compute, Graphics)
[2024.11.30-19.35.41:226][ 0]LogNNERuntimeORT: 1: Microsoft Basic Render Driver (Compute, Graphics)
[2024.11.30-19.35.41:226][ 0]LogNNERuntimeORT: No NPU adapter found!
[2024.11.30-19.35.41:244][ 0]LogAudio: Display: Registering Engine Module Parameter Interfaces…
[2024.11.30-19.35.41:245][ 0]LogMetaSound: MetaSound Engine Initialized
[2024.11.30-19.35.41:267][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
[2024.11.30-19.35.41:282][ 0]LogUObjectArray: 28194 objects as part of root set at end of initial load.
[2024.11.30-19.35.41:282][ 0]LogUObjectArray: 4 objects are not in the root set, but can never be destroyed because they are in the DisregardForGC set.
[2024.11.30-19.35.41:282][ 0]LogUObjectArray: CloseDisregardForGC: 28194/28194 objects in disregard for GC pool
[2024.11.30-19.35.41:294][ 0]LogStreaming: Display: AsyncLoading2 - NotifyRegistrationComplete: Registered 27371 public script object entries (711.99 KB)
[2024.11.30-19.35.41:294][ 0]LogStreaming: Display: AsyncLoading2 - Thread Started: true, IsInitialLoad: false
[2024.11.30-19.35.41:295][ 0]LogEngine: Initializing Engine…
[2024.11.30-19.35.41:296][ 0]LogHMD: HMD configured for shader platform PCD3D_SM6, bIsMobileMultiViewEnabled=0, bProjectionLayerAlphaEnabled=0
[2024.11.30-19.35.41:297][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s
[2024.11.30-19.35.41:305][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use.
[2024.11.30-19.35.41:305][ 0]LogInit: Texture streaming: Enabled
[2024.11.30-19.35.41:305][ 0]LogAudio: Display: Initializing Audio Device Manager…
[2024.11.30-19.35.41:305][ 0]LogAudio: Display: Loading Default Audio Settings Objects…
[2024.11.30-19.35.41:305][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load).
[2024.11.30-19.35.41:305][ 0]LogAudio: Display: Audio Device Manager Initialized
[2024.11.30-19.35.41:305][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True
[2024.11.30-19.35.41:305][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.11.30-19.35.41:305][ 0]LogAudioMixer: Display: Sample Rate: 48000
[2024.11.30-19.35.41:305][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.11.30-19.35.41:305][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.11.30-19.35.41:305][ 0]LogAudioMixer: Display: Number of buffers to queue: 2
[2024.11.30-19.35.41:305][ 0]LogAudioMixer: Display: Max Channels (voices): 32
[2024.11.30-19.35.41:305][ 0]LogAudioMixer: Display: Number of Async Source Workers: 0
[2024.11.30-19.35.41:305][ 0]LogAudio: Display: AudioDevice MaxSources: 32
[2024.11.30-19.35.41:305][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.11.30-19.35.41:305][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.11.30-19.35.41:305][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.11.30-19.35.41:308][ 0]LogAudioMixer: Display: Initializing audio mixer using platform API: ‘XAudio2’
[2024.11.30-19.35.41:357][ 0]LogAudioMixer: Display: Using Audio Hardware Device Speakers (5- USB Audio Device)
[2024.11.30-19.35.41:358][ 0]LogAudioMixer: Display: Initializing Sound Submixes…
[2024.11.30-19.35.41:363][ 0]LogAudioMixer: Display: Creating Master Submix ‘MasterSubmixDefault’
[2024.11.30-19.35.41:363][ 0]LogAudioMixer: Display: Creating Master Submix ‘MasterReverbSubmixDefault’
[2024.11.30-19.35.41:364][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1
[2024.11.30-19.35.41:364][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1
[2024.11.30-19.35.41:365][ 0]LogInit: FAudioDevice initialized with ID 1.
[2024.11.30-19.35.41:365][ 0]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 1
[2024.11.30-19.35.41:365][ 0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates=“1”
[2024.11.30-19.35.41:365][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1
[2024.11.30-19.35.41:365][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1
[2024.11.30-19.35.41:406][ 0]LogChaosDD: Creating Chaos Debug Draw Scene for world Untitled
[2024.11.30-19.35.41:408][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world ‘Untitled’.
[2024.11.30-19.35.41:408][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.11.30-19.35.41:408][ 0]LogInit: Display: Game Engine Initialized.
[2024.11.30-19.35.41:418][ 0]LogStreaming: Warning: Failed to read file ‘…/…/…/Engine/Plugins/Runtime/SunPosition/Resources/SunPosition.png’ error.
[2024.11.30-19.35.41:418][ 0]LogSlate: Could not find file for Slate resource: …/…/…/Engine/Plugins/Runtime/SunPosition/Resources/SunPosition.png
[2024.11.30-19.35.41:418][ 0]LogInit: Display: Starting Game.
[2024.11.30-19.35.41:418][ 0]LogGlobalStatus: UEngine::Browse Started Browse: “/Game/CollaborativeViewer/Maps/LoginLevel?Name=Player”
[2024.11.30-19.35.41:418][ 0]LogNet: Browse: /Game/CollaborativeViewer/Maps/LoginLevel?Name=Player
[2024.11.30-19.35.41:418][ 0]LogLoad: LoadMap: /Game/CollaborativeViewer/Maps/LoginLevel?Name=Player
[2024.11.30-19.35.41:418][ 0]LogWorld: BeginTearingDown for /Temp/Untitled_0
[2024.11.30-19.35.41:418][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
[2024.11.30-19.35.41:418][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.11.30-19.35.41:427][ 0]LogAudio: Display: Audio Device unregistered from world ‘None’.
[2024.11.30-19.35.41:429][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.71ms
I would appreciate any help or suggestions to resolve this issue. Thank you in advance!

Best regards,

Collab_55.log (94.9 KB)
I have the same issue. I uploaded also a Log File from the export. The packed Version from 5.5 is craching with fatal error - should work, as it is provided as a template. Thank you

did you got a souation for this probelm ?

No, I don´t know how to debug a fatal error. Have you an Idee how to fix it?

no .i didn’t solve it . idk why it works fine in 5.4 but in 5.5 got a fatal mistake

The error still occurs after updating to version 5.5.1 … fatal error after packaging the Collab Viewer Project Template and starting it.

please developers we need a help here

Having the same issue. After packaging my project and trying the EXE-file out, fatal error occurs.

I had these two warnings while packaging my project:

UATHelper: Packaging (Windows): LogWindows: Warning: Failed to set completion port for job object “UE.ShaderCompileWorker.JobGroup”: The parameter is incorrect.

PackagingResults: Warning: Failed to set completion port for job object “UE.ShaderCompileWorker.JobGroup”: The parameter is incorrect.

Managed to get my project working by creating a blank project and migrating my stuff there. Those two warnings still appear while packaging but it seems they weren’t the cause of the fatal errors because the packaged project is working fine now.