I packaged the Collaborative Viewer Template in Unreal Engine 5.5,( the packaged file works fine in 5.4 ) but when I attempted to open the packaged project, it immediately crashed and displayed a fatal error message. Below is the crash log for reference:
Log file open, 11/30/24 21:35:39
LogWindows: Failed to load ‘aqProf.dll’ (GetLastError=126)
LogWindows: File ‘aqProf.dll’ does not exist
LogProfilingDebugging: Loading WinPixEventRuntime.dll for PIX profiling (from …/…/…/Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64).
LogWindows: Failed to load ‘VtuneApi.dll’ (GetLastError=126)
LogWindows: File ‘VtuneApi.dll’ does not exist
LogWindows: Failed to load ‘VtuneApi32e.dll’ (GetLastError=126)
LogWindows: File ‘VtuneApi32e.dll’ does not exist
LogWindows: Warning: Failed to set completion port for job object “UE.ShaderCompileWorker.JobGroup”: The parameter is incorrect.
LogWindows: Custom abort handler registered for crash reporting.
LogCore: Display: UTS: The Unreal Trace Server binary is not available (‘…/…/…/Engine/Binaries/Win64/UnrealTraceServer.exe’)
LogTrace: Initializing trace…
LogTrace: Finished trace initialization.
LogCsvProfiler: Display: Metadata set : platform=“Windows”
LogCsvProfiler: Display: Metadata set : config=“Development”
LogCsvProfiler: Display: Metadata set : buildversion=“++UE5+Release-5.5-CL-37670630”
LogCsvProfiler: Display: Metadata set : engineversion=“5.5.0-37670630+++UE5+Release-5.5”
LogCsvProfiler: Display: Metadata set : os=“Windows 10 (22H2) [10.0.19045.5131] "
LogCsvProfiler: Display: Metadata set : cpu=“AuthenticAMD|AMD Ryzen 5 5600G with Radeon Graphics”
LogCsvProfiler: Display: Metadata set : pgoenabled=“0”
LogCsvProfiler: Display: Metadata set : pgoprofilingenabled=“0”
LogCsvProfiler: Display: Metadata set : ltoenabled=“0”
LogCsvProfiler: Display: Metadata set : asan=“0”
LogCsvProfiler: Display: Metadata set : commandline=”“”"
LogCsvProfiler: Display: Metadata set : loginid=“68816c7640af88846ccb8a8ef2c5b133”
LogCsvProfiler: Display: Metadata set : llm=“0”
LogPakFile: Initializing PakPlatformFile
LogPakFile: Display: Found Pak file …/…/…/MyProject3/Content/Paks/MyProject3-Windows.pak attempting to mount.
LogPakFile: Display: Mounting pak file …/…/…/MyProject3/Content/Paks/MyProject3-Windows.pak.
LogPakFile: Display: Mounted Pak file ‘…/…/…/MyProject3/Content/Paks/MyProject3-Windows.pak’, mount point: ‘…/…/…/’
LogStats: Stats thread started at 0.121082
LogAssetRegistry: Premade AssetRegistry loaded from ‘…/…/…/MyProject3/AssetRegistry.bin’
LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetActorFactory id: 0
LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetSubObjectFactory id: 1
LogICUInternationalization: OS requested locale ‘en-US’ is not supported. Using the OS requested language of ‘en-GB’ as the locale.
LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +2:00, Platform Override: ‘’
LogInit: Session CrashGUID >====================================================
Session CrashGUID > UECC-Windows-1EE0ABCE4E8CE57597379687A7D1C26A
Session CrashGUID >====================================================
LogConfig: No local boot hotfix file found at: […/…/…/MyProject3/Saved/PersistentDownloadDir/HotfixForNextBoot.txt]
LogAudio: Display: Pre-Initializing Audio Device Manager…
LogAudio: Display: AudioInfo: ‘OPUS’ Registered
LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
LogAudio: Display: AudioInfo: ‘OGG’ Registered
LogAudio: Display: AudioInfo: ‘ADPCM’ Registered
LogAudio: Display: AudioInfo: ‘PCM’ Registered
LogAudio: Display: AudioInfo: ‘BINKA’ Registered
LogAudio: Display: AudioInfo: ‘RADA’ Registered
LogAudio: Display: Audio Device Manager Pre-Initialized
LogPluginManager: Mounting Engine plugin Paper2D
LogPluginManager: Mounting Engine plugin AISupport
LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor
LogPluginManager: Mounting Engine plugin ACLPlugin
LogPluginManager: Mounting Engine plugin AnimationData
LogPluginManager: Mounting Engine plugin ControlRigModules
LogPluginManager: Mounting Engine plugin ControlRigSpline
LogPluginManager: Mounting Engine plugin ControlRig
LogPluginManager: Mounting Engine plugin DeformerGraph
LogPluginManager: Mounting Engine plugin IKRig
LogPluginManager: Mounting Engine plugin LiveLink
LogPluginManager: Mounting Engine plugin RigLogic
LogPluginManager: Mounting Engine plugin Bridge
LogPluginManager: Mounting Engine plugin CameraShakePreviewer
LogPluginManager: Mounting Engine plugin EngineCameras
LogPluginManager: Mounting Engine plugin GameplayCameras
LogPluginManager: Mounting Engine plugin ChaosCloth
LogPluginManager: Mounting Engine plugin ChaosVD
LogPluginManager: Mounting Engine plugin OodleNetwork
LogPluginManager: Mounting Engine plugin AnimationSharing
LogPluginManager: Mounting Engine plugin ConcertMain
LogPluginManager: Mounting Engine plugin ConcertSyncClient
LogPluginManager: Mounting Engine plugin ConcertSyncCore
LogPluginManager: Mounting Engine plugin PluginUtils
LogPluginManager: Mounting Engine plugin UObjectPlugin
LogPluginManager: Mounting Engine plugin AssetManagerEditor
LogPluginManager: Mounting Engine plugin BlueprintHeaderView
LogPluginManager: Mounting Engine plugin ColorGrading
LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource
LogPluginManager: Mounting Engine plugin DataValidation
LogPluginManager: Mounting Engine plugin EditorScriptingUtilities
LogPluginManager: Mounting Engine plugin FacialAnimation
LogPluginManager: Mounting Engine plugin GeometryMode
LogPluginManager: Mounting Engine plugin LightMixer
LogPluginManager: Mounting Engine plugin ObjectMixer
LogPluginManager: Mounting Engine plugin SequencerAnimTools
LogPluginManager: Mounting Engine plugin SpeedTreeImporter
LogPluginManager: Mounting Engine plugin UMGWidgetPreview
LogPluginManager: Mounting Engine plugin UVEditor
LogPluginManager: Mounting Engine plugin EnhancedInput
LogPluginManager: Mounting Engine plugin AxFImporter
LogPluginManager: Mounting Engine plugin DataprepEditor
LogPluginManager: Mounting Engine plugin DatasmithCADImporter
LogPluginManager: Mounting Engine plugin DatasmithContent
LogPluginManager: Mounting Engine plugin DatasmithImporter
LogPluginManager: Mounting Engine plugin GLTFExporter
LogPluginManager: Mounting Engine plugin VariantManagerContent
LogPluginManager: Mounting Engine plugin VariantManager
LogPluginManager: Mounting Engine plugin SkeletalMeshModelingTools
LogPluginManager: Mounting Engine plugin AutomationUtils
LogPluginManager: Mounting Engine plugin BackChannel
LogPluginManager: Mounting Engine plugin ChaosCaching
LogPluginManager: Mounting Engine plugin ChaosEditor
LogPluginManager: Mounting Engine plugin ChaosNiagara
LogPluginManager: Mounting Engine plugin ChaosSolverPlugin
LogPluginManager: Mounting Engine plugin ChaosUserDataPT
LogPluginManager: Mounting Engine plugin CharacterAI
LogPluginManager: Mounting Engine plugin HoldoutComposite
LogPluginManager: Mounting Engine plugin Dataflow
LogPluginManager: Mounting Engine plugin EditorDataStorage
LogPluginManager: Mounting Engine plugin DatasmithRuntime
LogPluginManager: Mounting Engine plugin Fracture
LogPluginManager: Mounting Engine plugin FullBodyIK
LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin
LogPluginManager: Mounting Engine plugin LocalizableMessage
LogPluginManager: Mounting Engine plugin MetaHumanSDK
LogPluginManager: Mounting Engine plugin NFORDenoise
LogPluginManager: Mounting Engine plugin PlatformCrypto
LogPluginManager: Mounting Engine plugin PythonScriptPlugin
LogPluginManager: Mounting Engine plugin StudioTelemetry
LogPluginManager: Mounting Engine plugin ToolPresets
LogPluginManager: Mounting Engine plugin NiagaraSimCaching
LogPluginManager: Mounting Engine plugin Niagara
LogPluginManager: Mounting Engine plugin Fab
LogPluginManager: Mounting Engine plugin AlembicImporter
LogPluginManager: Mounting Engine plugin InterchangeAssets
LogPluginManager: Mounting Engine plugin InterchangeEditor
LogPluginManager: Mounting Engine plugin Interchange
LogPluginManager: Mounting Engine plugin AvfMedia
LogPluginManager: Mounting Engine plugin ImgMedia
LogPluginManager: Mounting Engine plugin MediaCompositing
LogPluginManager: Mounting Engine plugin MediaPlate
LogPluginManager: Mounting Engine plugin WebMMedia
LogPluginManager: Mounting Engine plugin WmfMedia
LogPluginManager: Mounting Engine plugin MeshPainting
LogPluginManager: Mounting Engine plugin TcpMessaging
LogPluginManager: Mounting Engine plugin UdpMessaging
LogPluginManager: Mounting Engine plugin ActorSequence
LogPluginManager: Mounting Engine plugin LevelSequenceEditor
LogPluginManager: Mounting Engine plugin SequencerScripting
LogPluginManager: Mounting Engine plugin TemplateSequence
LogPluginManager: Mounting Engine plugin NNEDenoiser
LogPluginManager: Mounting Engine plugin NNERuntimeORT
LogPluginManager: Mounting Engine plugin EOSShared
LogPluginManager: Mounting Engine plugin OnlineBase
LogPluginManager: Mounting Engine plugin OnlineServices
LogPluginManager: Mounting Engine plugin OnlineSubsystemNull
LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils
LogPluginManager: Mounting Engine plugin OnlineSubsystem
LogPluginManager: Mounting Engine plugin LauncherChunkInstaller
LogPluginManager: Mounting Engine plugin ActorLayerUtilities
LogPluginManager: Mounting Engine plugin AndroidFileServer
LogPluginManager: Mounting Engine plugin AndroidPermission
LogPluginManager: Mounting Engine plugin AppleImageUtils
LogPluginManager: Mounting Engine plugin ArchVisCharacter
LogPluginManager: Mounting Engine plugin AssetTags
LogPluginManager: Mounting Engine plugin AudioCapture
LogPluginManager: Mounting Engine plugin AudioSynesthesia
LogPluginManager: Mounting Engine plugin AudioWidgets
LogPluginManager: Mounting Engine plugin CableComponent
LogPluginManager: Mounting Engine plugin ChunkDownloader
LogPluginManager: Mounting Engine plugin ComputeFramework
LogPluginManager: Mounting Engine plugin CustomMeshComponent
LogPluginManager: Mounting Engine plugin SQLiteCore
LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector
LogPluginManager: Mounting Engine plugin GeometryCache
LogPluginManager: Mounting Engine plugin GeometryProcessing
LogPluginManager: Mounting Engine plugin GooglePAD
LogPluginManager: Mounting Engine plugin HDRIBackdrop
LogPluginManager: Mounting Engine plugin HairStrands
LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary
LogPluginManager: Mounting Engine plugin Metasound
LogPluginManager: Mounting Engine plugin MobilePatchingUtils
LogPluginManager: Mounting Engine plugin MsQuic
LogPluginManager: Mounting Engine plugin OpenXR
LogPluginManager: Mounting Engine plugin ProceduralMeshComponent
LogPluginManager: Mounting Engine plugin PropertyAccessEditor
LogPluginManager: Mounting Engine plugin ResonanceAudio
LogPluginManager: Mounting Engine plugin RigVM
LogPluginManager: Mounting Engine plugin SignificanceManager
LogPluginManager: Mounting Engine plugin SoundFields
LogPluginManager: Mounting Engine plugin StateTree
LogPluginManager: Mounting Engine plugin SunPosition
LogPluginManager: Mounting Engine plugin Synthesis
LogPluginManager: Mounting Engine plugin USDCore
LogPluginManager: Mounting Engine plugin WaveTable
LogPluginManager: Mounting Engine plugin WebMMoviePlayer
LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector
LogPluginManager: Mounting Engine plugin WindowsMoviePlayer
LogPluginManager: Mounting Engine plugin XInputDevice
LogPluginManager: Mounting Engine plugin XRBase
LogPluginManager: Mounting Engine plugin InterchangeTests
LogPluginManager: Mounting Engine plugin TraceUtilities
LogPluginManager: Mounting Engine plugin Takes
LogPluginManager: Mounting Engine plugin WorldMetrics
LogNFORDenoise: NFORDenoise function starting up
LogEOSSDK: Initializing EOSSDK Version:1.16.4-36651368
LogInit: Using libcurl 8.4.0
LogInit: - built for Windows
LogInit: - supports SSL with OpenSSL/1.1.1t
LogInit: - supports HTTP deflate (compression) using libz 1.3
LogInit: - other features:
LogInit: CURL_VERSION_SSL
LogInit: CURL_VERSION_LIBZ
LogInit: CURL_VERSION_IPV6
LogInit: CURL_VERSION_ASYNCHDNS
LogInit: CURL_VERSION_LARGEFILE
LogInit: CURL_VERSION_HTTP2
LogInit: CurlRequestOptions (configurable via config and command line):
LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host
LogInit: - LocalHostAddr = Default
LogInit: - BufferSize = 65536
LogInit: CreateHttpThread using FCurlMultiPollEventLoopHttpThread
LogInit: Creating http thread with maximum 2147483647 concurrent requests
LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
LogOnline: OSS: Created online subsystem instance for: NULL
LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL]
LogInit: ExecutableName: MyProject3.exe
LogInit: Build: ++UE5+Release-5.5-CL-37670630
LogInit: Platform=Windows
LogInit: MachineId=68816c7640af88846ccb8a8ef2c5b133
LogInit: DeviceId=
LogInit: Engine Version: 5.5.0-37670630+++UE5+Release-5.5
LogInit: Compatible Engine Version: 5.5.0-37670630+++UE5+Release-5.5
LogInit: Net CL: 37670630
LogInit: OS: Windows 10 (22H2) [10.0.19045.5131] (), CPU: AMD Ryzen 5 5600G with Radeon Graphics , GPU: NVIDIA GeForce RTX 3060
LogInit: Compiled (64-bit): Oct 31 2024 22:15:42
LogInit: Architecture: x64
LogInit: Compiled with Visual C++: 19.38.33130.00
LogInit: Build Configuration: Development
LogInit: Branch Name: ++UE5+Release-5.5
LogInit: Command Line:
LogInit: Base Directory: G:/Unreal/Package/collab-test/Windows/MyProject3/Binaries/Win64/
LogInit: Allocator: Binned2
LogInit: Installed Engine Build: 0
LogInit: This binary is optimized with LTO: no, PGO: no, instrumented for PGO data collection: no
LogDevObjectVersion: Number of dev versions registered: 40
LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4
LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40
LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37
LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3
LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 20
LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 49
LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13
LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3
LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3
LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17
LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15
LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 170
LogDevObjectVersion: FortniteValkyrie (8DBC2C5B-54A7-43E0-A768-FCBB7DA29060): 8
LogDevObjectVersion: FortniteSeason (5B4C06B7-2463-4AF8-805B-BF70CDF5D0DD): 13
LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 15
LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10
LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1
LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10
LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41
LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1
LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1
LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1
LogDevObjectVersion: UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 119
LogDevObjectVersion: UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 51
LogDevObjectVersion: UE5-PrivateFrosty (59DA5D52-1232-4948-B878-597870B8E98B): 8
LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2
LogDevObjectVersion: Dev-NaniteResearch (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1
LogDevObjectVersion: Dev-RigVM (DC49959B-53C0-4DE7-9156-EA885E7C5D39): 15
LogDevObjectVersion: Dev-ControlRig (A7820CFB-20A7-4359-8C54-2C149623CF50): 32
LogDevObjectVersion: Dev-ComputeFramework (6304A3E7-0059-4F59-8CFC-21BD7721FD4E): 0
LogDevObjectVersion: Dev-Optimus (93EDE1AA-10CA-7375-4DF9-8A2849B157A0): 12
LogDevObjectVersion: Dev-IKRig (F6DFBB78-BB50-A0E4-4018-B84D60CBAF23): 2
LogConfig: Branch ‘Lightmass’ had been unloaded. Reloading on-demand took 0.91ms
LogConfig: Branch ‘AISupport’ had been unloaded. Reloading on-demand took 0.13ms
LogConfig: Branch ‘EnvironmentQueryEditor’ had been unloaded. Reloading on-demand took 0.13ms
LogConfig: Branch ‘ACLPlugin’ had been unloaded. Reloading on-demand took 0.12ms
LogConfig: Branch ‘AnimationData’ had been unloaded. Reloading on-demand took 0.12ms
LogConfig: Branch ‘ControlRigModules’ had been unloaded. Reloading on-demand took 0.12ms
LogConfig: Branch ‘ControlRigSpline’ had been unloaded. Reloading on-demand took 0.13ms
LogConfig: Branch ‘RigLogic’ had been unloaded. Reloading on-demand took 0.14ms
LogConfig: Branch ‘Bridge’ had been unloaded. Reloading on-demand took 0.12ms
LogConfig: Branch ‘CameraShakePreviewer’ had been unloaded. Reloading on-demand took 0.13ms
LogConfig: Branch ‘EngineCameras’ had been unloaded. Reloading on-demand took 0.19ms
LogConfig: Branch ‘ChaosCloth’ had been unloaded. Reloading on-demand took 0.13ms
LogConfig: Branch ‘OodleNetwork’ had been unloaded. Reloading on-demand took 0.13ms
LogConfig: Branch ‘AnimationSharing’ had been unloaded. Reloading on-demand took 0.13ms
LogConfig: Branch ‘ConcertMain’ had been unloaded. Reloading on-demand took 0.12ms
LogConfig: Branch ‘ConcertSyncClient’ had been unloaded. Reloading on-demand took 0.13ms
LogConfig: Branch ‘PluginUtils’ had been unloaded. Reloading on-demand took 0.12ms
LogConfig: Branch ‘UObjectPlugin’ had been unloaded. Reloading on-demand took 0.18ms
LogConfig: Branch ‘AssetManagerEditor’ had been unloaded. Reloading on-demand took 0.13ms
LogConfig: Branch ‘BlueprintHeaderView’ had been unloaded. Reloading on-demand took 0.12ms
LogConfig: Branch ‘ColorGrading’ had been unloaded. Reloading on-demand took 0.12ms
LogConfig: Branch ‘ContentBrowserAssetDataSource’ had been unloaded. Reloading on-demand took 0.14ms
LogConfig: Branch ‘DataValidation’ had been unloaded. Reloading on-demand took 0.12ms
LogConfig: Branch ‘FacialAnimation’ had been unloaded. Reloading on-demand took 0.14ms
LogConfig: Branch ‘GeometryMode’ had been unloaded. Reloading on-demand took 0.12ms
LogConfig: Branch ‘LightMixer’ had been unloaded. Reloading on-demand took 0.12ms
LogConfig: Branch ‘ObjectMixer’ had been unloaded. Reloading on-demand took 0.12ms
LogConfig: Branch ‘SequencerAnimTools’ had been unloaded. Reloading on-demand took 0.12ms
LogConfig: Branch ‘SpeedTreeImporter’ had been unloaded. Reloading on-demand took 0.12ms
LogConfig: Branch ‘UMGWidgetPreview’ had been unloaded. Reloading on-demand took 0.12ms
LogConfig: Branch ‘UVEditor’ had been unloaded. Reloading on-demand took 0.12ms
LogConfig: Branch ‘AxFImporter’ had been unloaded. Reloading on-demand took 0.13ms
LogConfig: Branch ‘VariantManager’ had been unloaded. Reloading on-demand took 0.13ms
LogConfig: Branch ‘SkeletalMeshModelingTools’ had been unloaded. Reloading on-demand took 0.14ms
LogConfig: Branch ‘AutomationUtils’ had been unloaded. Reloading on-demand took 0.12ms
LogConfig: Branch ‘BackChannel’ had been unloaded. Reloading on-demand took 0.12ms
LogConfig: Branch ‘ChaosCaching’ had been unloaded. Reloading on-demand took 0.13ms
LogConfig: Branch ‘ChaosEditor’ had been unloaded. Reloading on-demand took 0.12ms
LogConfig: Branch ‘ChaosNiagara’ had been unloaded. Reloading on-demand took 0.12ms
LogConfig: Branch ‘ChaosSolverPlugin’ had been unloaded. Reloading on-demand took 0.12ms
LogConfig: Branch ‘ChaosUserDataPT’ had been unloaded. Reloading on-demand took 0.12ms
LogConfig: Branch ‘CharacterAI’ had been unloaded. Reloading on-demand took 0.12ms
LogConfig: Branch ‘Dataflow’ had been unloaded. Reloading on-demand took 0.12ms
LogConfig: Branch ‘EditorDataStorage’ had been unloaded. Reloading on-demand took 0.13ms
LogConfig: Branch ‘DatasmithRuntime’ had been unloaded. Reloading on-demand took 0.13ms
LogConfig: Branch ‘Fracture’ had been unloaded. Reloading on-demand took 0.12ms
LogConfig: Branch ‘GeometryCollectionPlugin’ had been unloaded. Reloading on-demand took 0.13ms
LogConfig: Branch ‘LocalizableMessage’ had been unloaded. Reloading on-demand took 0.13ms
LogConfig: Branch ‘NFORDenoise’ had been unloaded. Reloading on-demand took 0.12ms
LogConfig: Branch ‘PlatformCrypto’ had been unloaded. Reloading on-demand took 0.12ms
LogConfig: Branch ‘PythonScriptPlugin’ had been unloaded. Reloading on-demand took 0.13ms
LogConfig: Branch ‘StudioTelemetry’ had been unloaded. Reloading on-demand took 0.13ms
LogConfig: Branch ‘NiagaraSimCaching’ had been unloaded. Reloading on-demand took 0.13ms
LogConfig: Branch ‘AlembicImporter’ had been unloaded. Reloading on-demand took 0.13ms
LogConfig: Branch ‘InterchangeEditor’ had been unloaded. Reloading on-demand took 0.13ms
LogConfig: Branch ‘AvfMedia’ had been unloaded. Reloading on-demand took 0.13ms
LogConfig: Branch ‘ImgMedia’ had been unloaded. Reloading on-demand took 0.12ms
LogConfig: Branch ‘MediaCompositing’ had been unloaded. Reloading on-demand took 0.13ms
LogConfig: Branch ‘MediaPlate’ had been unloaded. Reloading on-demand took 0.12ms
LogConfig: Branch ‘WebMMedia’ had been unloaded. Reloading on-demand took 0.12ms
LogConfig: Branch ‘WmfMedia’ had been unloaded. Reloading on-demand took 0.12ms
LogConfig: Branch ‘MeshPainting’ had been unloaded. Reloading on-demand took 0.12ms
LogConfig: Branch ‘TcpMessaging’ had been unloaded. Reloading on-demand took 0.12ms
LogConfig: Branch ‘UdpMessaging’ had been unloaded. Reloading on-demand took 0.12ms
LogConfig: Branch ‘ActorSequence’ had been unloaded. Reloading on-demand took 0.12ms
LogConfig: Branch ‘LevelSequenceEditor’ had been unloaded. Reloading on-demand took 0.13ms
LogConfig: Branch ‘SequencerScripting’ had been unloaded. Reloading on-demand took 0.13ms
LogConfig: Branch ‘TemplateSequence’ had been unloaded. Reloading on-demand took 0.13ms
LogConfig: Branch ‘NNEDenoiser’ had been unloaded. Reloading on-demand took 0.13ms
LogConfig: Branch ‘NNERuntimeORT’ had been unloaded. Reloading on-demand took 0.13ms
LogConfig: Branch ‘EOSShared’ had been unloaded. Reloading on-demand took 0.12ms
LogConfig: Branch ‘OnlineBase’ had been unloaded. Reloading on-demand took 0.12ms
LogConfig: Branch ‘OnlineServices’ had been unloaded. Reloading on-demand took 0.12ms
LogConfig: Branch ‘OnlineSubsystemNull’ had been unloaded. Reloading on-demand took 0.12ms
LogConfig: Branch ‘OnlineSubsystemUtils’ had been unloaded. Reloading on-demand took 0.13ms
LogConfig: Branch ‘OnlineSubsystem’ had been unloaded. Reloading on-demand took 0.12ms
LogConfig: Branch ‘LauncherChunkInstaller’ had been unloaded. Reloading on-demand took 0.13ms
LogConfig: Branch ‘ActorLayerUtilities’ had been unloaded. Reloading on-demand took 0.13ms
LogConfig: Branch ‘AndroidFileServer’ had been unloaded. Reloading on-demand took 0.12ms
LogConfig: Branch ‘AndroidPermission’ had been unloaded. Reloading on-demand took 0.13ms
LogConfig: Branch ‘AppleImageUtils’ had been unloaded. Reloading on-demand took 0.13ms
LogConfig: Branch ‘ArchVisCharacter’ had been unloaded. Reloading on-demand took 0.12ms
LogConfig: Branch ‘AssetTags’ had been unloaded. Reloading on-demand took 0.12ms
LogConfig: Branch ‘AudioCapture’ had been unloaded. Reloading on-demand took 0.12ms
LogConfig: Branch ‘AudioSynesthesia’ had been unloaded. Reloading on-demand took 0.12ms
LogConfig: Branch ‘AudioWidgets’ had been unloaded. Reloading on-demand took 0.12ms
LogConfig: Branch ‘CableComponent’ had been unloaded. Reloading on-demand took 0.12ms
LogConfig: Branch ‘ChunkDownloader’ had been unloaded. Reloading on-demand took 0.12ms
LogConfig: Branch ‘ComputeFramework’ had been unloaded. Reloading on-demand took 0.13ms
LogConfig: Branch ‘CustomMeshComponent’ had been unloaded. Reloading on-demand took 0.12ms
LogConfig: Branch ‘SQLiteCore’ had been unloaded. Reloading on-demand took 0.12ms
LogConfig: Branch ‘ExampleDeviceProfileSelector’ had been unloaded. Reloading on-demand took 0.13ms
LogConfig: Branch ‘GeometryCache’ had been unloaded. Reloading on-demand took 0.12ms
LogConfig: Branch ‘GeometryProcessing’ had been unloaded. Reloading on-demand took 0.12ms
LogConfig: Branch ‘GooglePAD’ had been unloaded. Reloading on-demand took 0.12ms
LogConfig: Branch ‘HDRIBackdrop’ had been unloaded. Reloading on-demand took 0.12ms
LogConfig: Branch ‘LocationServicesBPLibrary’ had been unloaded. Reloading on-demand took 0.13ms
LogConfig: Branch ‘MobilePatchingUtils’ had been unloaded. Reloading on-demand took 0.13ms
LogConfig: Branch ‘MsQuic’ had been unloaded. Reloading on-demand took 0.12ms
LogConfig: Branch ‘OpenXR’ had been unloaded. Reloading on-demand took 0.12ms
LogConfig: Branch ‘ProceduralMeshComponent’ had been unloaded. Reloading on-demand took 0.13ms
LogConfig: Branch ‘PropertyAccessEditor’ had been unloaded. Reloading on-demand took 0.13ms
LogConfig: Branch ‘ResonanceAudio’ had been unloaded. Reloading on-demand took 0.12ms
LogConfig: Branch ‘SignificanceManager’ had been unloaded. Reloading on-demand took 0.13ms
LogConfig: Branch ‘SoundFields’ had been unloaded. Reloading on-demand took 0.12ms
LogConfig: Branch ‘SunPosition’ had been unloaded. Reloading on-demand took 0.12ms
LogConfig: Branch ‘WaveTable’ had been unloaded. Reloading on-demand took 0.12ms
LogConfig: Branch ‘WebMMoviePlayer’ had been unloaded. Reloading on-demand took 0.13ms
LogConfig: Branch ‘WindowsDeviceProfileSelector’ had been unloaded. Reloading on-demand took 0.13ms
LogConfig: Branch ‘WindowsMoviePlayer’ had been unloaded. Reloading on-demand took 0.12ms
LogConfig: Branch ‘XInputDevice’ had been unloaded. Reloading on-demand took 0.12ms
LogConfig: Branch ‘XRBase’ had been unloaded. Reloading on-demand took 0.12ms
LogConfig: Branch ‘InterchangeTests’ had been unloaded. Reloading on-demand took 0.12ms
LogConfig: Branch ‘WorldMetrics’ had been unloaded. Reloading on-demand took 0.12ms
LogInit: Presizing for max 2097152 objects, including 1 objects not considered by GC.
LogStreaming: Display: AsyncLoading2 - Created: Event Driven Loader: false, Async Loading Thread: true, Async Post Load: true
LogStreaming: Display: AsyncLoading2 - Initialized
LogInit: Object subsystem initialized
LogConfig: Set CVar [[con.DebugEarlyDefault:1]]
LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created
LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created
LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created
LogConfig: Set CVar [[r.setres:1280x720]]
LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created
LogConfig: Set CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]]
LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created
LogConfig: CVar [[r.Occlusion.SingleRHIThreadStall:1]] deferred - dummy variable created
LogConfig: Set CVar [[r.Nanite.Streaming.ReservedResources:1]]
LogConfig: Set CVar [[r.Nanite.Streaming.AsyncCompute:0 ; Temporary workaround for Nanite geometry corruption (FORT-805141)]]
LogConfig: Set CVar [[D3D12.Bindless.ResourceDescriptorHeapSize:32768]]
LogConfig: Set CVar [[D3D12.Bindless.SamplerDescriptorHeapSize:2048]]
LogConfig: Set CVar [[r.PSOPrecache.GlobalShaders:1]]
LogConfig: Set CVar [[r.DynamicRes.DynamicFrameTime:1]]
LogConfig: Set CVar [[r.VRS.EnableSoftware:1]]
LogConfig: Set CVar [[r.VRS.ContrastAdaptiveShading:1]]
[2024.11.30-19.35.39:866][ 0]LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created
[2024.11.30-19.35.39:866][ 0]LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created
[2024.11.30-19.35.39:866][ 0]LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created
[2024.11.30-19.35.39:866][ 0]LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created
[2024.11.30-19.35.39:866][ 0]LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created
[2024.11.30-19.35.39:866][ 0]LogConfig: CVar [[r.Occlusion.SingleRHIThreadStall:1]] deferred - dummy variable created
[2024.11.30-19.35.39:866][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine]
[2024.11.30-19.35.39:866][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created
[2024.11.30-19.35.39:866][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created
[2024.11.30-19.35.39:866][ 0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]]
[2024.11.30-19.35.39:866][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=((“Mobile”, 256)))]] deferred - dummy variable created
[2024.11.30-19.35.39:866][ 0]LogConfig: Set CVar [[r.CustomDepth:3]]
[2024.11.30-19.35.39:866][ 0]LogConfig: Set CVar [[r.Mobile.UseHWsRGBEncoding:0]]
[2024.11.30-19.35.39:866][ 0]LogConfig: Set CVar [[r.AllowStaticLighting:0]]
[2024.11.30-19.35.39:866][ 0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]]
[2024.11.30-19.35.39:866][ 0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:1]]
[2024.11.30-19.35.39:866][ 0]LogConfig: Set CVar [[r.ReflectionMethod:1]]
[2024.11.30-19.35.39:866][ 0]LogConfig: Set CVar [[r.SkinCache.CompileShaders:1]]
[2024.11.30-19.35.39:866][ 0]LogConfig: Set CVar [[r.RayTracing:1]]
[2024.11.30-19.35.39:866][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:1]]
[2024.11.30-19.35.39:866][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]]
[2024.11.30-19.35.39:866][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.HighlightContrastScale:0.8]]
[2024.11.30-19.35.39:866][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.ShadowContrastScale:0.8]]
[2024.11.30-19.35.39:866][ 0]LogConfig: Set CVar [[r.Shaders.RemoveUnusedInterpolators:1]]
[2024.11.30-19.35.39:866][ 0]LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]]
[2024.11.30-19.35.39:866][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine]
[2024.11.30-19.35.39:866][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine]
[2024.11.30-19.35.39:866][ 0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
[2024.11.30-19.35.39:866][ 0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]]
[2024.11.30-19.35.39:866][ 0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]]
[2024.11.30-19.35.39:866][ 0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]]
[2024.11.30-19.35.39:866][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]]
[2024.11.30-19.35.39:866][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]]
[2024.11.30-19.35.39:866][ 0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]]
[2024.11.30-19.35.39:866][ 0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
[2024.11.30-19.35.39:866][ 0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
[2024.11.30-19.35.39:866][ 0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
[2024.11.30-19.35.39:866][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
[2024.11.30-19.35.39:866][ 0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]]
[2024.11.30-19.35.39:866][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
[2024.11.30-19.35.39:866][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created
[2024.11.30-19.35.39:866][ 0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]]
[2024.11.30-19.35.39:866][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created
[2024.11.30-19.35.39:866][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created
[2024.11.30-19.35.39:866][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created
[2024.11.30-19.35.39:866][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine]
[2024.11.30-19.35.39:866][ 0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]]
[2024.11.30-19.35.39:866][ 0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]]
[2024.11.30-19.35.39:866][ 0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]]
[2024.11.30-19.35.39:866][ 0]LogConfig: Set CVar [[gc.AllowParallelGC:1]]
[2024.11.30-19.35.39:866][ 0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
[2024.11.30-19.35.39:866][ 0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]]
[2024.11.30-19.35.39:866][ 0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]]
[2024.11.30-19.35.39:866][ 0]LogConfig: Set CVar [[gc.CreateGCClusters:1]]
[2024.11.30-19.35.39:866][ 0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]]
[2024.11.30-19.35.39:866][ 0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]]
[2024.11.30-19.35.39:866][ 0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]]
[2024.11.30-19.35.39:866][ 0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]]
[2024.11.30-19.35.39:866][ 0]LogConfig: Set CVar [[gc.GarbageEliminationEnabled:1]]
[2024.11.30-19.35.39:866][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine]
[2024.11.30-19.35.39:866][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName=“Average”,ToolTip=“Simulates average internet conditions”)]] deferred - dummy variable created
[2024.11.30-19.35.39:866][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName=“Bad”,ToolTip=“Simulates laggy internet conditions”)]] deferred - dummy variable created
[2024.11.30-19.35.39:881][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.FXAA.Quality:4]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.TSR.ReprojectionField:1]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.TSR.Resurrection:1]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.LightFunctionQuality:1]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.ShadowQuality:5]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.VolumetricFog:1]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.CapsuleShadows:1]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:1.0]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.DistanceFieldAO:1]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.AOQuality:2]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.HardwareRayTracing:0]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.RayTracing.Scene.BuildMode:1]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.SSR.Quality:3]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.MaxRoughnessToEvaluateRoughSpecularForFoliage:0.8]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.TonemapMode:1]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.MinWeight:0]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:4]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.LensFlareQuality:2]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.BloomQuality:5]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:50.000]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:100]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.Upscale.Quality:3]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.LightShaftQuality:1]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:1]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:2 ; lower gathering resolution]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.Streaming.MipBias:0]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.Streaming.Boost:1]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:8]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.RefractionQuality:2]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.SceneColorFormat:4]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.DetailMode:3]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.SSS.Scale:1]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:2]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.SSS.Quality:1]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:0]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.SSGI.Quality:3]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:2]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[fx.Niagara.QualityLevel:3]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.Refraction.OffsetQuality:1]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.DownsampleFactor:1]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.MaxStepCount:512]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.Shadows.Resolution:512]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[foliage.DensityScale:1.0]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[grass.DensityScale:1.0]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]]
[2024.11.30-19.35.39:881][ 0]LogConfig: Applying CVar settings from Section [LandscapeQuality@3] File [Scalability]
[2024.11.30-19.35.39:882][ 0]LogRHI: Using Default RHI: D3D12
[2024.11.30-19.35.39:882][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6
[2024.11.30-19.35.39:882][ 0]LogRHI: Loading RHI module D3D12RHI
[2024.11.30-19.35.39:882][ 0]LogD3D12RHI: Loading WinPixEventRuntime.dll for PIX profiling (from …/…/…/Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64).
[2024.11.30-19.35.39:882][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system.
[2024.11.30-19.35.40:052][ 0]LogD3D12RHI: Found D3D12 adapter 0: NVIDIA GeForce RTX 3060 (VendorId: 10de, DeviceId: 2487, SubSysId: 248710de, Revision: 00a1
[2024.11.30-19.35.40:052][ 0]LogD3D12RHI: Max supported Feature Level 12_2, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported
[2024.11.30-19.35.40:052][ 0]LogD3D12RHI: Adapter has 12110MB of dedicated video memory, 0MB of dedicated system memory, and 16279MB of shared system memory, 3 output[s]
[2024.11.30-19.35.40:053][ 0]LogD3D12RHI: Driver Version: 566.14 (internal:32.0.15.6614, unified:566.14)
[2024.11.30-19.35.40:053][ 0]LogD3D12RHI: Driver Date: 11-6-2024
[2024.11.30-19.35.40:057][ 0]LogD3D12RHI: Found D3D12 adapter 1: Microsoft Basic Render Driver (VendorId: 1414, DeviceId: 008c, SubSysId: 0000, Revision: 0000
[2024.11.30-19.35.40:057][ 0]LogD3D12RHI: Max supported Feature Level 12_1, shader model 6.2, binding tier 3, wave ops supported, atomic64 unsupported
[2024.11.30-19.35.40:057][ 0]LogD3D12RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 16279MB of shared system memory, 0 output[s]
[2024.11.30-19.35.40:057][ 0]LogD3D12RHI: DirectX Agility SDK runtime found.
[2024.11.30-19.35.40:057][ 0]LogD3D12RHI: Chosen D3D12 Adapter Id = 0
[2024.11.30-19.35.40:057][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used.
[2024.11.30-19.35.40:057][ 0]LogInit: Selected Device Profile: [Windows]
[2024.11.30-19.35.40:057][ 0]LogHAL: Display: Platform has ~ 32 GB [34141253632 / 34359738368 / 32], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
[2024.11.30-19.35.40:057][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile
[2024.11.30-19.35.40:057][ 0]LogDeviceProfileManager: Pushing Device Profile CVar: [[UI.SlateSDFText.RasterizationMode:Bitmap → Msdf]]
[2024.11.30-19.35.40:057][ 0]LogDeviceProfileManager: Pushing Device Profile CVar: [[UI.SlateSDFText.ResolutionLevel:2 → 2]]
[2024.11.30-19.35.40:057][ 0]LogConfig: Applying CVar settings from Section [Startup] File […/…/…/Engine/Config/ConsoleVariables.ini]
[2024.11.30-19.35.40:057][ 0]LogConfig: Applying CVar settings from Section [Startup_Windows] File […/…/…/Engine/Config/ConsoleVariables.ini]
[2024.11.30-19.35.40:057][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine]
[2024.11.30-19.35.40:057][ 0]LogConfig: Set CVar [[memory.MemoryPressureCriticalThresholdMB:512]]
[2024.11.30-19.35.40:057][ 0]LogInit: Computer: DESKTOP-EBBT50T
[2024.11.30-19.35.40:057][ 0]LogInit: User: ahmed
[2024.11.30-19.35.40:057][ 0]LogInit: CPU Page size=4096, Cores=6
[2024.11.30-19.35.40:057][ 0]LogInit: High frequency timer resolution =10.000000 MHz
[2024.11.30-19.35.40:314][ 0]LogMemory: Process is running as part of a Windows Job with separate resource limits
[2024.11.30-19.35.40:314][ 0]LogMemory: Memory total: Physical=31.8GB (32GB approx) Virtual=77.8GB
[2024.11.30-19.35.40:314][ 0]LogMemory: Platform Memory Stats for Windows
[2024.11.30-19.35.40:314][ 0]LogMemory: Process Physical Memory: 181.96 MB used, 193.67 MB peak
[2024.11.30-19.35.40:314][ 0]LogMemory: Process Virtual Memory: 145.89 MB used, 145.89 MB peak
[2024.11.30-19.35.40:314][ 0]LogMemory: Physical Memory: 17755.53 MB used, 14804.11 MB free, 32559.64 MB total
[2024.11.30-19.35.40:314][ 0]LogMemory: Virtual Memory: 43761.58 MB used, 35902.06 MB free, 79663.64 MB total
[2024.11.30-19.35.40:314][ 0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb=“0”
[2024.11.30-19.35.40:315][ 0]LogWindows: WindowsPlatformFeatures enabled
[2024.11.30-19.35.40:315][ 0]LogChaosDD: Chaos Debug Draw Startup
[2024.11.30-19.35.40:315][ 0]LogInit: Physics initialised using underlying interface: Chaos
[2024.11.30-19.35.40:315][ 0]LogInit: Using OS detected language (en-GB).
[2024.11.30-19.35.40:315][ 0]LogInit: Using OS detected locale (en-GB).
[2024.11.30-19.35.40:316][ 0]LogTextLocalizationManager: No specific localization for ‘en-GB’ exists, so ‘en’ will be used for the language.
[2024.11.30-19.35.40:355][ 0]LogWindowsTextInputMethodSystem: Available input methods:
[2024.11.30-19.35.40:355][ 0]LogWindowsTextInputMethodSystem: - English (United States) - (Keyboard).
[2024.11.30-19.35.40:355][ 0]LogWindowsTextInputMethodSystem: - Arabic (Egypt) - (Keyboard).
[2024.11.30-19.35.40:355][ 0]LogWindowsTextInputMethodSystem: - English (United States) - Touch Input Correction (TSF IME).
[2024.11.30-19.35.40:355][ 0]LogWindowsTextInputMethodSystem: Activated input method: English (United States) - (Keyboard).
[2024.11.30-19.35.40:371][ 0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0
[2024.11.30-19.35.40:371][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0
[2024.11.30-19.35.40:395][ 0]LogHMD: OpenXRHMDModule::InitInstance using DefaultLoader.
[2024.11.30-19.35.40:406][ 0]LogHMD: OpenXR runtime supported extensions:
[2024.11.30-19.35.40:406][ 0]LogHMD: XR_KHR_win32_convert_performance_counter_time
[2024.11.30-19.35.40:406][ 0]LogHMD: XR_KHR_D3D11_enable
[2024.11.30-19.35.40:406][ 0]LogHMD: XR_KHR_D3D12_enable
[2024.11.30-19.35.40:406][ 0]LogHMD: XR_KHR_composition_layer_depth
[2024.11.30-19.35.40:406][ 0]LogHMD: XR_KHR_composition_layer_color_scale_bias
[2024.11.30-19.35.40:406][ 0]LogHMD: XR_MSFT_unbounded_reference_space
[2024.11.30-19.35.40:406][ 0]LogHMD: XR_MSFT_spatial_anchor
[2024.11.30-19.35.40:406][ 0]LogHMD: XR_MSFT_perception_anchor_interop
[2024.11.30-19.35.40:406][ 0]LogHMD: XR_EXT_win32_appcontainer_compatible
[2024.11.30-19.35.40:406][ 0]LogHMD: XR_EXT_conformance_automation
[2024.11.30-19.35.40:406][ 0]LogHMD: XR_MSFT_composition_layer_reprojection
[2024.11.30-19.35.40:406][ 0]LogHMD: XR_MSFT_spatial_graph_bridge
[2024.11.30-19.35.40:406][ 0]LogHMD: XR_MSFT_spatial_anchor_persistence
[2024.11.30-19.35.40:406][ 0]LogHMD: XR_EXT_palm_pose
[2024.11.30-19.35.40:406][ 0]LogHMD: XR_EXT_active_action_set_priority
[2024.11.30-19.35.40:406][ 0]LogHMD: XR_MSFT_scene_understanding
[2024.11.30-19.35.40:406][ 0]LogHMD: XR_MSFT_scene_understanding_serialization
[2024.11.30-19.35.40:406][ 0]LogHMD: XR_MSFT_scene_marker
[2024.11.30-19.35.40:406][ 0]LogHMD: XR_FB_display_refresh_rate
[2024.11.30-19.35.40:406][ 0]LogHMD: XR_EXT_eye_gaze_interaction
[2024.11.30-19.35.40:406][ 0]LogHMD: XR_EXT_hand_interaction
[2024.11.30-19.35.40:406][ 0]LogHMD: XR_MSFT_hand_interaction
[2024.11.30-19.35.40:406][ 0]LogHMD: XR_EXT_hand_tracking
[2024.11.30-19.35.40:406][ 0]LogHMD: XR_EXT_hand_joints_motion_range
[2024.11.30-19.35.40:406][ 0]LogHMD: XR_MSFT_hand_tracking_mesh
[2024.11.30-19.35.40:407][ 0]LogHMD: XR_MSFT_controller_model
[2024.11.30-19.35.40:407][ 0]LogHMD: XR_KHR_visibility_mask
[2024.11.30-19.35.40:407][ 0]LogHMD: XR_EXT_samsung_odyssey_controller
[2024.11.30-19.35.40:407][ 0]LogHMD: XR_EXT_hp_mixed_reality_controller
[2024.11.30-19.35.40:407][ 0]LogHMD: XR_EXT_debug_utils
[2024.11.30-19.35.40:407][ 0]LogHMD: Optional extension XR_KHR_opengl_enable is not available
[2024.11.30-19.35.40:407][ 0]LogHMD: Optional extension XR_KHR_vulkan_enable is not available
[2024.11.30-19.35.40:407][ 0]LogHMD: Optional extension XR_KHR_vulkan_swapchain_format_list is not available
[2024.11.30-19.35.40:407][ 0]LogHMD: Optional extension XR_FB_foveation_vulkan is not available
[2024.11.30-19.35.40:407][ 0]LogHMD: Optional extension XR_KHR_composition_layer_cylinder is not available
[2024.11.30-19.35.40:407][ 0]LogHMD: Optional extension XR_KHR_composition_layer_equirect is not available
[2024.11.30-19.35.40:407][ 0]LogHMD: Optional extension XR_VARJO_quad_views is not available
[2024.11.30-19.35.40:407][ 0]LogHMD: Optional extension XR_KHR_binding_modification is not available
[2024.11.30-19.35.40:407][ 0]LogHMD: Optional extension XR_EPIC_view_configuration_fov is not available
[2024.11.30-19.35.40:407][ 0]LogHMD: Optional extension XR_EXT_dpad_binding is not available
[2024.11.30-19.35.40:407][ 0]LogHMD: Optional extension XR_FB_composition_layer_alpha_blend is not available
[2024.11.30-19.35.40:407][ 0]LogHMD: Optional extension XR_FB_foveation is not available
[2024.11.30-19.35.40:407][ 0]LogHMD: Optional extension XR_FB_swapchain_update_state is not available
[2024.11.30-19.35.40:407][ 0]LogHMD: Optional extension XR_FB_foveation_configuration is not available
[2024.11.30-19.35.40:407][ 0]LogHMD: Optional extension XR_OCULUS_audio_device_guid is not available
[2024.11.30-19.35.40:407][ 0]LogHMD: Optional extension XR_EXT_local_floor is not available
[2024.11.30-19.35.40:416][ 0]LogHMD: Initialized OpenXR on Windows Mixed Reality Runtime runtime version 113.2405.31001
[2024.11.30-19.35.40:417][ 0]LogRHI: Using Default RHI: D3D12
[2024.11.30-19.35.40:417][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6
[2024.11.30-19.35.40:417][ 0]LogRHI: Loading RHI module D3D12RHI
[2024.11.30-19.35.40:417][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system.
[2024.11.30-19.35.40:417][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used.
[2024.11.30-19.35.40:417][ 0]LogD3D12RHI: Display: Creating D3D12 RHI with Max Feature Level SM6
[2024.11.30-19.35.40:417][ 0]LogWindows: Attached monitors:
[2024.11.30-19.35.40:417][ 0]LogWindows: resolution: 1920x1080, work area: (1920, 0) → (3840, 1040), device: ‘\.\DISPLAY1’
[2024.11.30-19.35.40:417][ 0]LogWindows: resolution: 1920x1080, work area: (-1920, 0) → (0, 1040), device: ‘\.\DISPLAY2’
[2024.11.30-19.35.40:417][ 0]LogWindows: resolution: 1920x1080, work area: (0, 0) → (1920, 1040), device: ‘\.\DISPLAY3’ [PRIMARY]
[2024.11.30-19.35.40:417][ 0]LogWindows: Found 3 attached monitors.
[2024.11.30-19.35.40:417][ 0]LogWindows: Gathering driver information using Windows Setup API
[2024.11.30-19.35.40:418][ 0]LogRHI: RHI Adapter Info:
[2024.11.30-19.35.40:418][ 0]LogRHI: Name: NVIDIA GeForce RTX 3060
[2024.11.30-19.35.40:418][ 0]LogRHI: Driver Version: 566.14 (internal:32.0.15.6614, unified:566.14)
[2024.11.30-19.35.40:418][ 0]LogRHI: Driver Date: 11-6-2024
[2024.11.30-19.35.40:418][ 0]LogD3D12RHI: GPU DeviceId: 0x2487 (for the marketing name, search the web for “GPU Device Id”)
[2024.11.30-19.35.40:418][ 0]LogD3D12RHI: InitD3DDevice: -D3DDebug = off -D3D12GPUValidation = off
[2024.11.30-19.35.40:497][ 0]LogNvidiaAftermath: Aftermath initialized
[2024.11.30-19.35.40:497][ 0]LogD3D12RHI: Emitting draw events for PIX profiling.
[2024.11.30-19.35.40:554][ 0]LogNvidiaAftermath: Aftermath enabled. Active feature flags:
[2024.11.30-19.35.40:554][ 0]LogNvidiaAftermath: - Feature: EnableResourceTracking
[2024.11.30-19.35.40:554][ 0]LogD3D12RHI: ID3D12Device1 is supported.
[2024.11.30-19.35.40:554][ 0]LogD3D12RHI: ID3D12Device2 is supported.
[2024.11.30-19.35.40:554][ 0]LogD3D12RHI: ID3D12Device3 is supported.
[2024.11.30-19.35.40:554][ 0]LogD3D12RHI: ID3D12Device4 is supported.
[2024.11.30-19.35.40:554][ 0]LogD3D12RHI: ID3D12Device5 is supported.
[2024.11.30-19.35.40:554][ 0]LogD3D12RHI: ID3D12Device6 is supported.
[2024.11.30-19.35.40:554][ 0]LogD3D12RHI: ID3D12Device7 is supported.
[2024.11.30-19.35.40:554][ 0]LogD3D12RHI: ID3D12Device8 is supported.
[2024.11.30-19.35.40:554][ 0]LogD3D12RHI: ID3D12Device9 is supported.
[2024.11.30-19.35.40:554][ 0]LogD3D12RHI: ID3D12Device10 is supported.
[2024.11.30-19.35.40:554][ 0]LogD3D12RHI: ID3D12Device11 is supported.
[2024.11.30-19.35.40:554][ 0]LogD3D12RHI: ID3D12Device12 is supported.
[2024.11.30-19.35.40:554][ 0]LogD3D12RHI: Bindless resources are supported
[2024.11.30-19.35.40:554][ 0]LogD3D12RHI: Stencil ref from pixel shader is not supported
[2024.11.30-19.35.40:554][ 0]LogD3D12RHI: Raster order views are supported
[2024.11.30-19.35.40:554][ 0]LogD3D12RHI: Wave Operations are supported (wave size: min=32 max=32).
[2024.11.30-19.35.40:554][ 0]LogD3D12RHI: D3D12 ray tracing tier 1.1 and bindless resources are supported.
[2024.11.30-19.35.40:554][ 0]LogD3D12RHI: Mesh shader tier 1.0 is supported
[2024.11.30-19.35.40:554][ 0]LogD3D12RHI: AtomicInt64OnTypedResource is supported
[2024.11.30-19.35.40:554][ 0]LogD3D12RHI: AtomicInt64OnGroupShared is supported
[2024.11.30-19.35.40:554][ 0]LogD3D12RHI: AtomicInt64OnDescriptorHeapResource is supported
[2024.11.30-19.35.40:554][ 0]LogD3D12RHI: Shader Model 6.6 atomic64 is supported
[2024.11.30-19.35.40:554][ 0]LogD3D12RHI: Work Graphs are supported
[2024.11.30-19.35.40:634][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x00000177B1205100)
[2024.11.30-19.35.40:634][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x00000177B1205380)
[2024.11.30-19.35.40:634][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x00000177B1205600)
[2024.11.30-19.35.40:634][ 0]LogD3D12RHI: Display: Not using pipeline state disk cache per r.D3D12.PSO.DiskCache=0
[2024.11.30-19.35.40:634][ 0]LogD3D12RHI: Display: Not using driver-optimized pipeline state disk cache per r.D3D12.PSO.DriverOptimizedDiskCache=0
[2024.11.30-19.35.40:635][ 0]LogRHI: Texture pool is 7145 MB (70% of 10207 MB)
[2024.11.30-19.35.40:635][ 0]LogD3D12RHI: Async texture creation enabled
[2024.11.30-19.35.40:635][ 0]LogD3D12RHI: RHI has support for 64 bit atomics
[2024.11.30-19.35.40:644][ 0]LogVRS: Current RHI supports per-draw and screenspace Variable Rate Shading
[2024.11.30-19.35.40:646][ 0]LogInit: Initializing FReadOnlyCVARCache
[2024.11.30-19.35.40:652][ 0]LogRendererCore: Ray tracing is enabled (dynamic). Reason: r.RayTracing=1 and r.RayTracing.EnableOnDemand=1.
[2024.11.30-19.35.40:652][ 0]LogRendererCore: Ray tracing shaders are enabled.
[2024.11.30-19.35.40:653][ 0]LogShaderLibrary: Display: Using …/…/…/MyProject3/Content/ShaderArchive-Global-PCD3D_SM6-PCD3D_SM6.ushaderbytecode for material shader code. Total 7553 unique shaders.
[2024.11.30-19.35.40:653][ 0]LogShaderLibrary: Display: Cooked Context: Using Shared Shader Library Global
[2024.11.30-19.35.40:653][ 0]LogShaderLibrary: Display: Logical shader library ‘Global’ has been created as a monolithic library
[2024.11.30-19.35.40:653][ 0]LogTemp: Display: Clearing the OS Cache
[2024.11.30-19.35.40:656][ 0]LogPakFile: New pak file …/…/…/MyProject3/Content/Paks/MyProject3-Windows.pak added to pak precacher.
[2024.11.30-19.35.40:679][ 0]LogPakFile: Precache HighWater 16MB
[2024.11.30-19.35.40:738][ 0]LogInit: FStereoShaderAspects: — StereoAspects begin —
[2024.11.30-19.35.40:738][ 0]LogInit: FStereoShaderAspects: Platform=PCD3D_SM6 (49)
[2024.11.30-19.35.40:738][ 0]LogInit: FStereoShaderAspects: bInstancedStereo = 0
[2024.11.30-19.35.40:738][ 0]LogInit: FStereoShaderAspects: bMobilePlatform = 0
[2024.11.30-19.35.40:738][ 0]LogInit: FStereoShaderAspects: bMobilePostprocessing = 1
[2024.11.30-19.35.40:738][ 0]LogInit: FStereoShaderAspects: bMobileMultiView = 0
[2024.11.30-19.35.40:738][ 0]LogInit: FStereoShaderAspects: bMultiViewportCapable = 1
[2024.11.30-19.35.40:738][ 0]LogInit: FStereoShaderAspects: bInstancedStereoNative = 0
[2024.11.30-19.35.40:738][ 0]LogInit: FStereoShaderAspects: —
[2024.11.30-19.35.40:738][ 0]LogInit: FStereoShaderAspects: bMobileMultiViewCoreSupport = 0
[2024.11.30-19.35.40:738][ 0]LogInit: FStereoShaderAspects: bMobileMultiViewNative = 0
[2024.11.30-19.35.40:738][ 0]LogInit: FStereoShaderAspects: bMobileMultiViewFallback = 0
[2024.11.30-19.35.40:738][ 0]LogInit: FStereoShaderAspects: —
[2024.11.30-19.35.40:738][ 0]LogInit: FStereoShaderAspects: bInstancedMultiViewportEnabled = 0
[2024.11.30-19.35.40:738][ 0]LogInit: FStereoShaderAspects: bInstancedStereoEnabled = 0
[2024.11.30-19.35.40:738][ 0]LogInit: FStereoShaderAspects: bMobileMultiViewEnabled = 0
[2024.11.30-19.35.40:738][ 0]LogInit: FStereoShaderAspects: — StereoAspects end —
[2024.11.30-19.35.40:741][ 0]LogInit: XR: Instanced Stereo Rendering is Disabled
[2024.11.30-19.35.40:741][ 0]LogInit: XR: MultiViewport is Disabled
[2024.11.30-19.35.40:741][ 0]LogInit: XR: Mobile Multiview is Disabled
[2024.11.30-19.35.40:745][ 0]LogSlate: Using FreeType 2.10.0
[2024.11.30-19.35.40:745][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
[2024.11.30-19.35.40:745][ 0]LogHMD: OpenXRHMDModule::InitInstance using DefaultLoader.
[2024.11.30-19.35.40:754][ 0]LogHMD: OpenXR runtime supported extensions:
[2024.11.30-19.35.40:754][ 0]LogHMD: XR_KHR_win32_convert_performance_counter_time
[2024.11.30-19.35.40:754][ 0]LogHMD: XR_KHR_D3D11_enable
[2024.11.30-19.35.40:754][ 0]LogHMD: XR_KHR_D3D12_enable
[2024.11.30-19.35.40:754][ 0]LogHMD: XR_KHR_composition_layer_depth
[2024.11.30-19.35.40:754][ 0]LogHMD: XR_KHR_composition_layer_color_scale_bias
[2024.11.30-19.35.40:754][ 0]LogHMD: XR_MSFT_unbounded_reference_space
[2024.11.30-19.35.40:754][ 0]LogHMD: XR_MSFT_spatial_anchor
[2024.11.30-19.35.40:754][ 0]LogHMD: XR_MSFT_perception_anchor_interop
[2024.11.30-19.35.40:754][ 0]LogHMD: XR_EXT_win32_appcontainer_compatible
[2024.11.30-19.35.40:754][ 0]LogHMD: XR_EXT_conformance_automation
[2024.11.30-19.35.40:754][ 0]LogHMD: XR_MSFT_composition_layer_reprojection
[2024.11.30-19.35.40:754][ 0]LogHMD: XR_MSFT_spatial_graph_bridge
[2024.11.30-19.35.40:754][ 0]LogHMD: XR_MSFT_spatial_anchor_persistence
[2024.11.30-19.35.40:754][ 0]LogHMD: XR_EXT_palm_pose
[2024.11.30-19.35.40:754][ 0]LogHMD: XR_EXT_active_action_set_priority
[2024.11.30-19.35.40:754][ 0]LogHMD: XR_MSFT_scene_understanding
[2024.11.30-19.35.40:754][ 0]LogHMD: XR_MSFT_scene_understanding_serialization
[2024.11.30-19.35.40:754][ 0]LogHMD: XR_MSFT_scene_marker
[2024.11.30-19.35.40:754][ 0]LogHMD: XR_FB_display_refresh_rate
[2024.11.30-19.35.40:754][ 0]LogHMD: XR_EXT_eye_gaze_interaction
[2024.11.30-19.35.40:754][ 0]LogHMD: XR_EXT_hand_interaction
[2024.11.30-19.35.40:754][ 0]LogHMD: XR_MSFT_hand_interaction
[2024.11.30-19.35.40:754][ 0]LogHMD: XR_EXT_hand_tracking
[2024.11.30-19.35.40:754][ 0]LogHMD: XR_EXT_hand_joints_motion_range
[2024.11.30-19.35.40:754][ 0]LogHMD: XR_MSFT_hand_tracking_mesh
[2024.11.30-19.35.40:754][ 0]LogHMD: XR_MSFT_controller_model
[2024.11.30-19.35.40:754][ 0]LogHMD: XR_KHR_visibility_mask
[2024.11.30-19.35.40:754][ 0]LogHMD: XR_EXT_samsung_odyssey_controller
[2024.11.30-19.35.40:754][ 0]LogHMD: XR_EXT_hp_mixed_reality_controller
[2024.11.30-19.35.40:754][ 0]LogHMD: XR_EXT_debug_utils
[2024.11.30-19.35.40:754][ 0]LogHMD: Optional extension XR_KHR_opengl_enable is not available
[2024.11.30-19.35.40:754][ 0]LogHMD: Optional extension XR_KHR_vulkan_enable is not available
[2024.11.30-19.35.40:754][ 0]LogHMD: Optional extension XR_KHR_vulkan_swapchain_format_list is not available
[2024.11.30-19.35.40:754][ 0]LogHMD: Optional extension XR_FB_foveation_vulkan is not available
[2024.11.30-19.35.40:754][ 0]LogHMD: Optional extension XR_KHR_composition_layer_cylinder is not available
[2024.11.30-19.35.40:754][ 0]LogHMD: Optional extension XR_KHR_composition_layer_equirect is not available
[2024.11.30-19.35.40:754][ 0]LogHMD: Optional extension XR_VARJO_quad_views is not available
[2024.11.30-19.35.40:754][ 0]LogHMD: Optional extension XR_KHR_binding_modification is not available
[2024.11.30-19.35.40:754][ 0]LogHMD: Optional extension XR_EPIC_view_configuration_fov is not available
[2024.11.30-19.35.40:754][ 0]LogHMD: Optional extension XR_EXT_dpad_binding is not available
[2024.11.30-19.35.40:754][ 0]LogHMD: Optional extension XR_FB_composition_layer_alpha_blend is not available
[2024.11.30-19.35.40:754][ 0]LogHMD: Optional extension XR_FB_foveation is not available
[2024.11.30-19.35.40:754][ 0]LogHMD: Optional extension XR_FB_swapchain_update_state is not available
[2024.11.30-19.35.40:754][ 0]LogHMD: Optional extension XR_FB_foveation_configuration is not available
[2024.11.30-19.35.40:754][ 0]LogHMD: Optional extension XR_OCULUS_audio_device_guid is not available
[2024.11.30-19.35.40:754][ 0]LogHMD: Optional extension XR_EXT_local_floor is not available
[2024.11.30-19.35.40:758][ 0]LogHMD: Initialized OpenXR on Windows Mixed Reality Runtime runtime version 113.2405.31001
[2024.11.30-19.35.40:812][ 0]LogShaderLibrary: Display: Using …/…/…/MyProject3/Content/ShaderArchive-MyProject3-PCD3D_SM6-PCD3D_SM6.ushaderbytecode for material shader code. Total 2652 unique shaders.
[2024.11.30-19.35.40:812][ 0]LogShaderLibrary: Display: Cooked Context: Using Shared Shader Library MyProject3
[2024.11.30-19.35.40:812][ 0]LogShaderLibrary: Display: Logical shader library ‘MyProject3’ has been created as a monolithic library
[2024.11.30-19.35.40:812][ 0]LogRHI: Could not open FPipelineCacheFile: …/…/…/MyProject3/Content/PipelineCaches/Windows/MyProject3_PCD3D_SM6.stable.upipelinecache
[2024.11.30-19.35.40:812][ 0]LogRHI: Could not open FPipelineCacheFile: …/…/…/MyProject3/Content/PipelineCaches/Windows/MyProject3_PCD3D_SM6.stable.upipelinecache
[2024.11.30-19.35.40:812][ 0]LogShaderLibrary: Display: Tried to open again shader library ‘MyProject3’, but could not find new components for it (existing components: 1).
[2024.11.30-19.35.40:812][ 0]LogRHI: Could not open FPipelineCacheFile: …/…/…/MyProject3/Content/PipelineCaches/Windows/MyProject3_PCD3D_SM6.stable.upipelinecache
[2024.11.30-19.35.40:812][ 0]LogInit: Using OS detected language (en-GB).
[2024.11.30-19.35.40:812][ 0]LogInit: Using OS detected locale (en-GB).
[2024.11.30-19.35.40:812][ 0]LogTextLocalizationManager: No localization for ‘en-GB’ exists, so ‘en’ will be used for the language.
[2024.11.30-19.35.40:812][ 0]LogTextLocalizationManager: No localization for ‘en-GB’ exists, so ‘en’ will be used for the locale.
[2024.11.30-19.35.40:812][ 0]LogSlate: FontCache flush requested. Reason: Culture for localization was changed
[2024.11.30-19.35.40:812][ 0]LogSlate: FontCache flush requested. Reason: Culture for localization was changed
[2024.11.30-19.35.40:812][ 0]LogAssetRegistry: FAssetRegistry took 0.0001 seconds to start up
[2024.11.30-19.35.40:936][ 0]LogStreaming: Display: FlushAsyncLoading(1): 1 QueuedPackages, 0 AsyncPackages
[2024.11.30-19.35.40:940][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64Editor not found.
[2024.11.30-19.35.40:940][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64 not found.
[2024.11.30-19.35.40:941][ 0]LogDeviceProfileManager: Active device profile: [00007FF463B4B460][00000177D86DE010 66] Windows
[2024.11.30-19.35.40:941][ 0]LogCsvProfiler: Display: Metadata set : deviceprofile=“Windows”
[2024.11.30-19.35.40:975][ 0]LogConfig: Branch ‘EditorPerProjectUserSettings’ had been unloaded. Reloading on-demand took 1.60ms
[2024.11.30-19.35.41:089][ 0]LogPackageLocalizationCache: Processed 63 localized package path(s) for 1 prioritized culture(s) in 0.000142 seconds
[2024.11.30-19.35.41:104][ 0]LogConfig: Branch ‘GameplayTagsList’ had been unloaded. Reloading on-demand took 1.54ms
[2024.11.30-19.35.41:109][ 0]LogConfig: Branch ‘TranslationPickerSettings’ had been unloaded. Reloading on-demand took 1.66ms
[2024.11.30-19.35.41:116][ 0]LogConfig: Branch ‘Mass’ had been unloaded. Reloading on-demand took 1.38ms
[2024.11.30-19.35.41:147][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
[2024.11.30-19.35.41:147][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
[2024.11.30-19.35.41:159][ 0]LogConfig: Applying CVar settings from Section [/Script/NNEDenoiser.NNEDenoiserSettings] File [Engine]
[2024.11.30-19.35.41:161][ 0]LogMetaSound: Display: MetaSound Page Target Initialized to ‘Default’
[2024.11.30-19.35.41:193][ 0]LogMoviePlayer: Initializing movie player
[2024.11.30-19.35.41:197][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 2B1F5D07870244148000000000003400 | Instance: 49E5A3C44D247028F725D5A0273A10E2 (DESKTOP-EBBT50T-28548).
[2024.11.30-19.35.41:226][ 0]LogNNERuntimeORT: Available graphics and compute adapters:
[2024.11.30-19.35.41:226][ 0]LogNNERuntimeORT: 0: NVIDIA GeForce RTX 3060 (Compute, Graphics)
[2024.11.30-19.35.41:226][ 0]LogNNERuntimeORT: 1: Microsoft Basic Render Driver (Compute, Graphics)
[2024.11.30-19.35.41:226][ 0]LogNNERuntimeORT: No NPU adapter found!
[2024.11.30-19.35.41:244][ 0]LogAudio: Display: Registering Engine Module Parameter Interfaces…
[2024.11.30-19.35.41:245][ 0]LogMetaSound: MetaSound Engine Initialized
[2024.11.30-19.35.41:267][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
[2024.11.30-19.35.41:282][ 0]LogUObjectArray: 28194 objects as part of root set at end of initial load.
[2024.11.30-19.35.41:282][ 0]LogUObjectArray: 4 objects are not in the root set, but can never be destroyed because they are in the DisregardForGC set.
[2024.11.30-19.35.41:282][ 0]LogUObjectArray: CloseDisregardForGC: 28194/28194 objects in disregard for GC pool
[2024.11.30-19.35.41:294][ 0]LogStreaming: Display: AsyncLoading2 - NotifyRegistrationComplete: Registered 27371 public script object entries (711.99 KB)
[2024.11.30-19.35.41:294][ 0]LogStreaming: Display: AsyncLoading2 - Thread Started: true, IsInitialLoad: false
[2024.11.30-19.35.41:295][ 0]LogEngine: Initializing Engine…
[2024.11.30-19.35.41:296][ 0]LogHMD: HMD configured for shader platform PCD3D_SM6, bIsMobileMultiViewEnabled=0, bProjectionLayerAlphaEnabled=0
[2024.11.30-19.35.41:297][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s
[2024.11.30-19.35.41:305][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use.
[2024.11.30-19.35.41:305][ 0]LogInit: Texture streaming: Enabled
[2024.11.30-19.35.41:305][ 0]LogAudio: Display: Initializing Audio Device Manager…
[2024.11.30-19.35.41:305][ 0]LogAudio: Display: Loading Default Audio Settings Objects…
[2024.11.30-19.35.41:305][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load).
[2024.11.30-19.35.41:305][ 0]LogAudio: Display: Audio Device Manager Initialized
[2024.11.30-19.35.41:305][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True
[2024.11.30-19.35.41:305][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.11.30-19.35.41:305][ 0]LogAudioMixer: Display: Sample Rate: 48000
[2024.11.30-19.35.41:305][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.11.30-19.35.41:305][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.11.30-19.35.41:305][ 0]LogAudioMixer: Display: Number of buffers to queue: 2
[2024.11.30-19.35.41:305][ 0]LogAudioMixer: Display: Max Channels (voices): 32
[2024.11.30-19.35.41:305][ 0]LogAudioMixer: Display: Number of Async Source Workers: 0
[2024.11.30-19.35.41:305][ 0]LogAudio: Display: AudioDevice MaxSources: 32
[2024.11.30-19.35.41:305][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.11.30-19.35.41:305][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.11.30-19.35.41:305][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.11.30-19.35.41:308][ 0]LogAudioMixer: Display: Initializing audio mixer using platform API: ‘XAudio2’
[2024.11.30-19.35.41:357][ 0]LogAudioMixer: Display: Using Audio Hardware Device Speakers (5- USB Audio Device)
[2024.11.30-19.35.41:358][ 0]LogAudioMixer: Display: Initializing Sound Submixes…
[2024.11.30-19.35.41:363][ 0]LogAudioMixer: Display: Creating Master Submix ‘MasterSubmixDefault’
[2024.11.30-19.35.41:363][ 0]LogAudioMixer: Display: Creating Master Submix ‘MasterReverbSubmixDefault’
[2024.11.30-19.35.41:364][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1
[2024.11.30-19.35.41:364][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1
[2024.11.30-19.35.41:365][ 0]LogInit: FAudioDevice initialized with ID 1.
[2024.11.30-19.35.41:365][ 0]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 1
[2024.11.30-19.35.41:365][ 0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates=“1”
[2024.11.30-19.35.41:365][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1
[2024.11.30-19.35.41:365][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1
[2024.11.30-19.35.41:406][ 0]LogChaosDD: Creating Chaos Debug Draw Scene for world Untitled
[2024.11.30-19.35.41:408][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world ‘Untitled’.
[2024.11.30-19.35.41:408][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.11.30-19.35.41:408][ 0]LogInit: Display: Game Engine Initialized.
[2024.11.30-19.35.41:418][ 0]LogStreaming: Warning: Failed to read file ‘…/…/…/Engine/Plugins/Runtime/SunPosition/Resources/SunPosition.png’ error.
[2024.11.30-19.35.41:418][ 0]LogSlate: Could not find file for Slate resource: …/…/…/Engine/Plugins/Runtime/SunPosition/Resources/SunPosition.png
[2024.11.30-19.35.41:418][ 0]LogInit: Display: Starting Game.
[2024.11.30-19.35.41:418][ 0]LogGlobalStatus: UEngine::Browse Started Browse: “/Game/CollaborativeViewer/Maps/LoginLevel?Name=Player”
[2024.11.30-19.35.41:418][ 0]LogNet: Browse: /Game/CollaborativeViewer/Maps/LoginLevel?Name=Player
[2024.11.30-19.35.41:418][ 0]LogLoad: LoadMap: /Game/CollaborativeViewer/Maps/LoginLevel?Name=Player
[2024.11.30-19.35.41:418][ 0]LogWorld: BeginTearingDown for /Temp/Untitled_0
[2024.11.30-19.35.41:418][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
[2024.11.30-19.35.41:418][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.11.30-19.35.41:427][ 0]LogAudio: Display: Audio Device unregistered from world ‘None’.
[2024.11.30-19.35.41:429][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.71ms
I would appreciate any help or suggestions to resolve this issue. Thank you in advance!
Best regards,