Course: Animation Ecosystem for Game Development

I don’t know about anyone else but I can 100% see the jitter in full speed… hopefully we learn how to properly fix this in lessons coming up instead of just being “good enough”

Awesome animation/blueprint tutorial for beginner! Thank you!

However, encountered a slight problem during Lesson 7: Trimming & Swapping Animations where after trimming, the first few frames of the new animation have a weird expended effect on the Quinn model’s joint area.

Please refer to screenshot below:

Is this a bug? If not, where did I go wrong?

Thank you in advance.