Regarding state transitions, I thought that with the state alias set up that we would not have to use a state transition? Or is this only the case if we had another state alias hooked up to the Locomotion for uncrouching?
Regarding state transitions, I thought that with the state alias set up that we would not have to use a state transition? Or is this only the case if we had another state alias hooked up to the Locomotion for uncrouching?