Could not make EnhancedInput work

Hi, I’m kinda new to UE5. So, it’s a beginner’s question. Thanks in advance.

I setup a player, InputAction and InputMapping. I followed a few tutorials and did exactly what they do. But could not make it work. I’m attaching all possible screenshot requests below. If you need more information please let me know.
This is the code block of mine;


This is the log tab in case of need;

The inputAction;

The inputMapping;

The character input details;
CharacterInputDetails
Project settings, enhanced input;

You are missing (or don’t show) a call to UEnhancedInputLocalPlayerSubsystem::AddMappingContext which tells the input system to actually use your input mapping context

Thank you for your help, It’s working now.
I chose it in project settings and I thought it was enough. Why it’s not enough? Also did not see this on tutorial videos. I wonder how they made it work without this code block.

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