this is what I get:
Running C:/Program Files/Epic Games/UE_4.21/Engine/Binaries/DotNET/UnrealBuildTool.exe Development Win64 -Project="" -TargetType=Editor -Progress -NoHotReloadFromIDE
Performing full C++ include scan (building a new target)
Creating makefile for [ProjectName]Editor (no existing makefile)
Using Visual Studio 2017 14.16.27023 toolchain (C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.16.27023) and Windows 10.0.15063.0 SDK ().
@progress push 5%
Parsing headers for[ProjectName]Editor
Running UnrealHeaderTool "C:\Users\user\Desktop\test\[ProjectName]r.uproject" "" -LogCmds="loginit warning, logexit warning, logdatabase error" -Unattended -WarningsAsErrors -installed
Reflection code generated for [ProjectName]Editor in 28,2147822 seconds
@progress pop
Building 51 actions with 4 processes...
(Starts compiling)
@progress 'Compiling C++ source code...' 27%
[14/51] SkillItem.gen.cpp
C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.16.27023\INCLUDE\excpt.h(14): error C2059: Sintax error: 'cadena'
C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.16.27023\INCLUDE\excpt.h(14): error C2334: unnexpected symbols (token)
\include\10.0.15063.0\shared\windef.h(17): error C2059: Sintax error: 'cadena'
(More errors keep showing)
Then, Compiling fails.