Hi guys, i’m having a real trouble, my character client side has jittery movement on platform that are moving
I’m using timelines or set actor, set scene world location, relative location, whatever, with replicated check, replicated movement checked or not, whatever i do i can’t have a fluid movement client side as you can see in the video.
I’m using camera lag so it’s way smoother to play with the character, i can’t disable it or movement feels horribly stiff, but if i disable it i don’t have any problem on the platform, some say it’s my platform who is not well replicated, can someone help ?
Here is my code and a video, THANKS MUCH !!