I have a pretty big terrain generated and i am using several splat maps to determine where grass etc is placed.
currently my splat maps are 8129px x 8129px and about 120mb in size.
Is that size too big to realistically use for performance?
I have a pretty big terrain generated and i am using several splat maps to determine where grass etc is placed.
currently my splat maps are 8129px x 8129px and about 120mb in size.
Is that size too big to realistically use for performance?