Correct Panoramic sequence workflow

Hi guys,

I am required to render out quite a long sequence of a desert in a panoramic format for a exhibition event.
I’m confused by the correct workflow though. There seems to be the ‘old’ blueprint way involving the BP_capture script but then there seems to be a ‘new’ render queue method which seems more user friendly but doesn’t off the functionality I require.
Can anybody shed some light on this please?
I also require adjusting the vertical FOV since I don’t require the full 180 degree view but this seems impossible with either method.
Any help appreciated thanks.