I have a fairly large nighclub/restaurant/bar scene built in 3ds max using corona renderer for the materials/rendering. My client has decided he needs a 3d walk through which I have decided to create using either unreal engine or unity. My preference is Unreal, as the graphics somehow look a lot better to me.
So I have two questions:
1: Whats the quickest/best method of getting my corona textured materials from 3ds max into unreal.
2: Is the unreal engine reliable with media textures? I need to use an avi as a wall projections, and a number of avi’s for a few scatterred televisions. I’m a bit worried as the client 100% needs these animated textures, and i’ve read online in a few places that Unreal’s media textures are not production ready/reliable.