Hello everybody, my name is Jesse Wright and I wanted to finally share some progress from the game my team has been hard at work on! Our game is called COREUPT and it is an action beat’em up game that will be fast paced and stylish similar to the Devil May Cry series! Here are some screen shots and some links to check out to follow our progress and listen to some of the music that will be featured in the game! We are always looking for talented people that just want to make extremely cool and fun games so I will leave my email address as well if you have any ideas or questions!
Watched the video a few times over, it looks cool. I always say this but it’s of course impossible to feel the game based on video but it seems pretty responsive and very fast paced. I can’t tell for sure if every move is equal to one key press or if there’s overlap of sorts and how quickly you press. The moves snap by extremely fast. Would be interesting to feel the game play, what’s the impact… you know. Like the shots… looking pretty cool.
Thank you SO MUCH for the feedback! The combat has chained combos so if you input them in the right pattern the character will progress through the combo really fast, giving only a slight delay for input!(similar to like devil may cry’s combo system) We are wanting to make a really solid combat system so that we can also have a vs. mode included in the game! Been trying to think of ideas for how we want the camera though, I love how you have kind of opened up what it means to be a side scroller and now it’s got my mind racing with ideas!
Yeah, you know with my game I know how important camera is to have it work correctly and seamlessly, especially of course a camera where the player is not in control of it. Not sure if for your vs mode you want to do it like Mortal Kombat style, side on camera. In that case, yeah, there’s some stuff to consider, even a seemingly simple camera can have some more complex behind the scenes behavior needed to make it seem simple but still dynamic.
Ok, I looked that up quick. Didn’t know that game. That camera actually does a few things, based on where you are… etc. Would be a fun thing to sit and get that working.
Yeah, I will keep you posted on what I end up doing! I may be posting some new gameplay today as we got the slow motion effect working, still needs some tweaking, but its still pretty awesome looking right now!