Hey,
I wanted to check out my game cooked as well as show it a few people.
However every time I try to I get an error about missing files in the engine itself.
The game runs well so far in editor but it looks like something is missing along the way.
I did not modify the engine in any way. I didn’t build it myself nor coded any C++ so far.
I’m using the Paper2D extension and the 4.3 preview.
I don’t see any attachment slots here right now but if you think it’s useful I can add the logfile.
[2014.07.15-20.02.00:811][ 0]LogWindows: Assertion failed: (TextureWidth > 0) && (TextureHeight > 0) [File:D:\BuildFarm\buildmachine_++depot+UE4-Releases+4.3\Engine\Plugins\Experimental\Paper2D\Source\Paper2D\Private\PaperSprite.cpp] [Line: 586]
Stack:
Address = 0xe6f7f986 (filename not found) [in E:\UnrealEngine4\Unreal Engine\4.3\Engine\Binaries\Win64\UE4Editor-Core.dll]
And another dozen Address + files with ending with the \SYSTEM32\ntdll.dll .
Is it that broken DLL or is it a bug with the current preview?
Thanks for any help!