I’m getting a cooking error when trying to package a project with a “Start Recording Sequence” action in the level blueprint.
As soon as the action is removed the cooking and packing goes thru.
All that’s inside the blueprint is a keyboard event connected to a “Start Recording Sequence”, which in turn is recording a simple box actor from the Persistent level.
This is the error msg from the log:
LogWindows:Error: Assertion failed: !DependencyIndex.IsNull() [File:D:\Build++UE4+Release-4.15+Compile\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\SavePackage.cpp] [Line: 4889]
LogWindows:Error: Failed to find dependency index for SequenceRecorderBlueprintLibrary /Script/SequenceRecorder.Default__SequenceRecorderBlueprintLibrary (Function /Game/StarterContent/Maps/Minimal_Default.Minimal_Default_C:ExecuteUbergraph_Minimal_Default)
BTW, does anyone know why the “Start/Stop Recording Sequence” actions is missing from 4.16 preview releases?