I’m trying to automate the build process with Jenkins for a game built on Mac.
But the cook process keeps crashing, hanging the automation tools.
We’re using this bash script to run the actual cook:
if [[ $# -eq 2 ]]; then
echo "Cooking for targets: $1"
echo "Cooking maps: $2"
for i in 1 2 3; do
$SPIDER_ENGINE_PATH/Engine/Binaries/Mac/UE4Editor.app/Contents/MacOS/UE4Editor $SPIDER_PROJECT -run=cook -unattended -targetplatform=$1 -iterate -map=$2 && break
done
exit $?
fi
And getting this error (screenshot from remote machine):